概述
Ceph的配置参数很多,从网上也能搜索到一大批的调优参数,但这些参数为什么这么设置?设置为这样是否合理?解释的并不多
本文从当前我们的ceph.conf文件入手,解释其中的每一项配置,做为以后参数调优和新人学习的依据;
参数详解
1,一些固定配置参数
fsid = 6d529c3d-5745-4fa5-be5f-3962a8e8687c
mon_initial_members = mon1, mon2, mon3
mon_host = 10.10.40.67,10.10.40.68,10.10.40.69
|
以上通常是通过ceph-deploy生成的,都是ceph monitor相关的参数,不用修改;
2,网络配置参数
public_network = 10.10.40.0/24 默认值 ""
cluster_network = 10.10.41.0/24 默认值 ""
|
public network:monitor与osd,client与monitor,client与osd通信的网络,最好配置为带宽较高的万兆网络;
cluster network:OSD之间通信的网络,一般配置为带宽较高的万兆网络;
3,pool size配置参数
osd_pool_default_size = 3 默认值 3
osd_pool_default_min_size = 1 默认值 0 // 0 means no specific default; ceph will use size-size/2
|
这两个是创建ceph pool的时候的默认size参数,一般配置为3和1,3副本能足够保证数据的可靠性;
4,认证配置参数
auth_service_required = none 默认值 "cephx"
auth_client_required = none 默认值 "cephx, none"
auth_cluster_required = none 默认值 "cephx"
|
以上是Ceph authentication的配置参数,默认值为开启ceph认证;
在内部使用的ceph集群中一般配置为none,即不使用认证,这样能适当加快ceph集群访问速度;
5,osd down out配置参数
mon_osd_down_out_interval = 864000 默认值 300 // seconds
mon_osd_min_down_reporters = 2 默认值 2
mon_osd_report_timeout = 900 默认值 900
osd_heartbeat_interval = 15 默认值 6
osd_heartbeat_grace = 60 默认值 20
|
mon_osd_down_out_interval:ceph标记一个osd为down and out的最大时间间隔
mon_osd_min_down_reporters:mon标记一个osd为down的最小reporters个数(报告该osd为down的其他osd为一个reporter)
mon_osd_report_timeout:mon标记一个osd为down的最长等待时间
osd_heartbeat_interval:osd发送heartbeat给其他osd的间隔时间(同一PG之间的osd才会有heartbeat)
osd_heartbeat_grace:osd报告其他osd为down的最大时间间隔,grace调大,也有副作用,如果某个osd异常退出,等待其他osd上报的时间必须为grace,在这段时间段内,这个osd负责的pg的io会hang住,所以尽量不要将grace调的太大。
基于实际情况合理配置上述参数,能减少或及时发现osd变为down(降低IO hang住的时间和概率),延长osd变为down and out的时间(防止网络抖动造成的数据recovery);
参考:
6,objecter配置参数
objecter_inflight_ops = 10240 默认值 1024
objecter_inflight_op_bytes = 1048576000 默认值 100M
|
osd client端objecter的throttle配置,它的配置会影响librbd,RGW端的性能;
配置建议:
调大这两个值7,ceph rgw配置参数
rgw_frontends = "civetweb port=10080 num_threads=2000" 默认值 "fastcgi, civetweb port=7480"
rgw_thread_pool_size = 512 默认值 100
rgw_override_bucket_index_max_shards = 20 默认值 0
rgw_max_chunk_size = 1048576 默认值 512 * 1024
rgw_cache_lru_size = 1000000 默认值 10000 // num of entries in rgw cache
rgw_bucket_default_quota_max_objects = 10000000 默认值 -1 // number of objects allowed
rgw_dns_name = object-storage.ffan.com 默认值
rgw_swift_url = http://object-storage.ffan.com 默认值
|
rgw_frontends:rgw的前端配置,一般配置为使用轻量级的civetweb;prot为访问rgw的端口,根据实际情况配置;num_threads为civetweb的线程数;
rgw_thread_pool_size:rgw前端web的线程数,与rgw_frontends中的num_threads含义一致,但num_threads 优于rgw_thread_pool_size的配置,两个只需要配置一个即可;
rgw_override_bucket_index_max_shards:rgw bucket index object的最大shards数,增大这个值能减少bucket index object的访问时间,但也会加大bucket的ls时间;
rgw_max_chunk_size:rgw最大chunk size,针对大文件的对象存储场景可以把这个值调大;
rgw_cache_lru_size:rgw的lru cache size,对于读较多的应用场景,调大这个值能加快rgw的响应速度;
rgw_bucket_default_quota_max_objects:配合该参数限制一个bucket的最大objects个数;
参考:
8,debug配置参数
debug_lockdep = 0/0
debug_context = 0/0
debug_crush = 0/0
debug_buffer = 0/0
debug_timer = 0/0
debug_filer = 0/0
debug_objecter = 0/0
debug_rados = 0/0
debug_rbd = 0/0
debug_journaler = 0/0
debug_objectcatcher = 0/0
debug_client = 0/0
debug_osd = 0/0
debug_optracker = 0/0
debug_objclass = 0/0
debug_filestore = 0/0
debug_journal = 0/0
debug_ms = 0/0
debug_mon = 0/0
debug_monc = 0/0
debug_tp = 0/0
debug_auth = 0/0
debug_finisher = 0/0
debug_heartbeatmap = 0/0
debug_perfcounter = 0/0
debug_asok = 0/0
debug_throttle = 0/0
debug_paxos = 0/0
debug_rgw = 0/0
|
关闭了所有的debug信息,能一定程度加快ceph集群速度,但也会丢失一些关键log,出问题的时候不好分析;
9,osd op配置参数
osd_enable_op_tracker = false 默认值 true
osd_num_op_tracker_shard = 32 默认值 32
osd_op_threads = 10 默认值 2
osd_disk_threads = 1 默认值 1
osd_op_num_shards = 32 默认值 5
osd_op_num_threads_per_shard = 2 默认值 2
|
osd_enable_op_tracker:追踪osd op状态的配置参数,默认为true;不建议关闭,关闭后osd的 slow_request,ops_in_flight,historic_ops 无法正常统计;
# ceph daemon /var/run/ceph/ceph-osd.0.asok dump_ops_in_flight
op_tracker tracking is not enabled now, so no ops are tracked currently, even those get stuck. Please enable "osd_enable_op_tracker", and the tracker will start to track new ops received afterwards.
# ceph daemon /var/run/ceph/ceph-osd.0.asok dump_historic_ops
op_tracker tracking is not enabled now, so no ops are tracked currently, even those get stuck. Please enable "osd_enable_op_tracker", and the tracker will start to track new ops received afterwards.
|
打开op tracker后,若集群iops很高,osd_num_op_tracker_shard可以适当调大,因为每个shard都有个独立的mutex锁;
class OpTracker {
...
struct ShardedTrackingData {
Mutex ops_in_flight_lock_sharded;
xlist<TrackedOp *> ops_in_flight_sharded;
explicit ShardedTrackingData(string lock_name):
ops_in_flight_lock_sharded(lock_name.c_str()) {}
};
vector<ShardedTrackingData*> sharded_in_flight_list;
uint32_t num_optracker_shards;
...
};
|
osd_op_threads:对应的work queue有peering_wq(osd peering请求),recovery_gen_wq(PG recovery请求);
osd_disk_threads:对应的work queue为 remove_wq(PG remove请求);
osd_op_num_shards和osd_op_num_threads_per_shard:对应的thread pool为osd_op_tp,work queue为op_shardedwq;
处理的请求包括:
-
OpRequestRef
-
PGSnapTrim
-
PGScrub
调大osd_op_num_shards可以增大osd ops的处理线程数,增大并发性,提升OSD性能;
10,osd client message配置参数
osd_client_message_size_cap = 1048576000 默认值 500*1024L*1024L // client data allowed in-memory (in bytes)
osd_client_message_cap = 10000 默认值 100 // num client messages allowed in-memory
|
这个是osd端收到client messages的capacity配置,配置大的话能提升osd的处理能力,但会占用较多的系统内存;
配置建议:
服务器内存足够大的时候,适当增大这两个值
11,osd scrub配置参数
osd_scrub_begin_hour = 2 默认值 0
osd_scrub_end_hour = 6 默认值 24
// The time in seconds that scrubbing sleeps between two consecutive scrubs
osd_scrub_sleep = 2 默认值 0 // sleep between [deep]scrub ops
osd_scrub_load_threshold = 5 默认值 0.5
// chunky scrub配置的最小/最大objects数,以下是默认值
osd_scrub_chunk_min = 5
osd_scrub_chunk_max = 25
|
Ceph osd scrub是保证ceph数据一致性的机制,scrub以PG为单位,但每次scrub回获取PG lock,所以它可能会影响PG正常的IO;
Ceph后来引入了chunky的scrub模式,每次scrub只会选取PG的一部分objects,完成后释放PG lock,并把下一次的PG scrub加入队列;这样能很好的减少PG scrub时候占用PG lock的时间,避免过多影响PG正常的IO;
同理,引入的osd_scrub_sleep参数会让线程在每次scrub前释放PG lock,然后睡眠一段时间,也能很好的减少scrub对PG正常IO的影响;
配置建议:
-
osd_scrub_begin_hour和osd_scrub_end_hour:OSD Scrub的开始结束时间,根据具体业务指定;
-
osd_scrub_sleep:osd在每次执行scrub时的睡眠时间;有个bug跟这个配置有关,建议关闭;
-
osd_scrub_load_threshold:osd开启scrub的系统load阈值,根据系统的load average值配置该参数;
-
osd_scrub_chunk_min和osd_scrub_chunk_max:根据PG中object的个数配置;针对RGW全是小文件的情况,这两个值需要调大;
12,osd thread timeout配置参数
osd_op_thread_timeout = 580 默认值 15
osd_op_thread_suicide_timeout = 600 默认值 150
osd_recovery_thread_timeout = 580 默认值 30
osd_recovery_thread_suicide_timeout = 600 默认值 300
|
osd_op_thread_timeout和osd_op_thread_suicide_timeout关联的work queue为:
-
op_shardedwq - 关联的请求为:OpRequestRef,PGSnapTrim,PGScrub
-
peering_wq - 关联的请求为:osd peering
osd_recovery_thread_timeout和osd_recovery_thread_suicide_timeout关联的work queue为:
-
recovery_wq - 关联的请求为:PG recovery
Ceph的work queue都有个基类WorkQueue_,定义如下:
/// Pool of threads that share work submitted to multiple work queues.
class ThreadPool : public md_config_obs_t {
...
/// Basic interface to a work queue used by the worker threads.
struct WorkQueue_ {
string name;
time_t timeout_interval, suicide_interval;
WorkQueue_(string n, time_t ti, time_t sti)
: name(n), timeout_interval(ti), suicide_interval(sti)
{ }
...
|
这里的timeout_interval和suicide_interval分别对应上面所述的配置timeout和suicide_timeout;
当thread处理work queue中的一个请求时,会受到这两个timeout时间的限制:
-
timeout_interval - 到时间后设置m_unhealthy_workers+1
-
suicide_interval - 到时间后调用assert,OSD进程crush
对应的处理函数为:
bool HeartbeatMap::_check(const heartbeat_handle_d *h, const char *who, time_t now)
{
bool healthy = true;
time_t was;
was = h->timeout.read();
if (was && was < now) {
ldout(m_cct, 1) << who << " \'" << h->name << "\'"
<< " had timed out after " << h->grace << dendl;
healthy = false;
}
was = h->suicide_timeout.read();
if (was && was < now) {
ldout(m_cct, 1) << who << " \'" << h->name << "\'"
<< " had suicide timed out after " << h->suicide_grace << dendl;
assert(0 == "hit suicide timeout");
}
return healthy;
}
|
当前仅有RGW添加了worker的perfcounter,所以也只有RGW可以通过perf dump查看total/unhealthy的worker信息:
[root@ yangguanjun]# ceph daemon /var/run/ceph/ceph-client.rgw.rgwdaemon.asok perf dump | grep worker
"total_workers": 32,
"unhealthy_workers": 0
|
对应的配置项为:
OPTION(rgw_num_async_rados_threads, OPT_INT, 32) // num of threads to use for async rados operations
```
**配置建议:**
- `*_thread_timeout`:这个值配置越小越能及时发现处理慢的请求,所以不建议配置很大;特别是针对速度快的设备,建议调小该值;
- `*_thread_suicide_timeout`:这个值配置小了会导致超时后的OSD crush,所以建议调大;特别是在对应的throttle调大后,更应该调大该值;
### 13,fielstore op thread配置参数
```sh
filestore_op_threads = 10 默认值 2
filestore_op_thread_timeout = 580 默认值 60
filestore_op_thread_suicide_timeout = 600 默认值 180
|
filestore_op_threads:对应的thread pool为op_tp,对应的work queue为op_wq;filestore的所有请求都经过op_wq处理;
增大该参数能提升filestore的处理能力,提升filestore的性能;配合filestore的throttle一起调整;
filestore_op_thread_timeout和filestore_op_thread_suicide_timeout关联的work queue为:op_wq
配置的含义与上一节中的thread_timeout/thread_suicide_timeout保持一致;
13,filestore merge/split配置参数
filestore_merge_threshold = -1 默认值 10
filestore_split_multiple = 16000 默认值 2
|
这两个参数是管理filestore的目录分裂/合并的,filestore的每个目录允许的最大文件数为:
filestore_split_multiple * abs(filestore_merge_threshold) * 16
在RGW的小文件应用场景,会很容易达到默认配置的文件数(320),若在写的过程中触发了filestore的分裂,则会非常影响filestore的性能;
每次filestore的目录分裂,会依据如下规则分裂为多层目录,最底层16个子目录:
例如PG 31.4C0, hash结尾是4C0,若该目录分裂,会分裂为 DIR_0/DIR_C/DIR_4/{DIR_0, DIR_F};
原始目录下的object会根据规则放到不同的子目录里,object的名称格式为: *__head_xxxxX4C0_*,分裂时候X是几,就放进子目录DIR_X里。比如object:*__head_xxxxA4C0_*, 就放进子目录 DIR_0/DIR_C/DIR_4/DIR_A 里;
解决办法:
-
增大merge/split配置参数的值,使单个目录容纳更多的文件;
-
filestore_merge_threshold配置为负数;这样会提前触发目录的预分裂,避免目录在某一时间段的集中分裂,详细机制没有调研;
-
创建pool时指定expected-num-objects;这样会依据目录分裂规则,在创建pool的时候就创建分裂的子目录,避免了目录分裂对filestore性能的影响;
参考:
14,filestore fd cache配置参数
filestore_fd_cache_shards = 32 默认值 16 // FD number of shards
filestore_fd_cache_size = 32768 默认值 128 // FD lru size
|
filestore的fd cache是加速访问filestore里的file的,在非一次性写入的应用场景,增大配置可以很明显的提升filestore的性能;
15,filestore sync配置参数
filestore_wbthrottle_enable = false 默认值 true SSD的时候建议关闭
filestore_min_sync_interval = 5 默认值 0.01 s 最小同步间隔秒数,sync fs的数据到disk,FileStore::sync_entry()
filestore_max_sync_interval = 10 默认值 5 s 最大同步间隔秒数,sync fs的数据到disk,FileStore::sync_entry()
filestore_commit_timeout = 3000 默认值 600 s FileStore::sync_entry() 里 new SyncEntryTimeout(m_filestore_commit_timeout)
|
filestore_wbthrottle_enable的配置是关于filestore writeback throttle的,即我们说的filestore处理workqueue op_wq的数据量阈值;默认值是true,开启后XFS相关的配置参数有:
OPTION(filestore_wbthrottle_xfs_bytes_start_flusher, OPT_U64, 41943040)
OPTION(filestore_wbthrottle_xfs_bytes_hard_limit, OPT_U64, 419430400)
OPTION(filestore_wbthrottle_xfs_ios_start_flusher, OPT_U64, 500)
OPTION(filestore_wbthrottle_xfs_ios_hard_limit, OPT_U64, 5000)
OPTION(filestore_wbthrottle_xfs_inodes_start_flusher, OPT_U64, 500)
OPTION(filestore_wbthrottle_xfs_inodes_hard_limit, OPT_U64, 5000)
|
若使用普通HDD,可以保持其为true;针对SSD,建议将其关闭,不开启writeback throttle;
filestore_min_sync_interval和filestore_max_sync_interval是配置filestore flush outstanding IO到disk的时间间隔的;增大配置可以让系统做尽可能多的IO merge,减少filestore写磁盘的压力,但也会增大page cache占用内存的开销,增大数据丢失的可能性;
filestore_commit_timeout是配置filestore sync entry到disk的超时时间,在filestore压力很大时,调大这个值能尽量避免IO超时导致OSD crush;
16,filestore throttle配置参数
filestore_expected_throughput_bytes = 536870912 默认值 200MB /// Expected filestore throughput in B/s
filestore_expected_throughput_ops = 2500 默认值 200 /// Expected filestore throughput in ops/s
filestore_queue_max_bytes= 1048576000 默认值 100MB
filestore_queue_max_ops = 5000 默认值 50
/// Use above to inject delays intended to keep the op queue between low and high
filestore_queue_low_threshhold = 0.6 默认值 0.3
filestore_queue_high_threshhold = 0.9 默认值 0.9
filestore_queue_high_delay_multiple = 2 默认值 0 /// Filestore high delay multiple. Defaults to 0 (disabled)
filestore_queue_max_delay_multiple = 10 默认值 0 /// Filestore max delay multiple. Defaults to 0 (disabled)
|
在jewel版本里,引入了dynamic throttle,来平滑普通throttle带来的长尾效应问题;
一般在使用普通磁盘时,之前的throttle机制即可很好的工作,所以这里默认filestore_queue_high_delay_multiple和filestore_queue_max_delay_multiple都为0;
针对高速磁盘,需要在部署之前,通过小工具ceph_smalliobenchfs来测试下,获取合适的配置参数;
BackoffThrottle的介绍如下:
/**
* BackoffThrottle
*
* Creates a throttle which gradually induces delays when get() is called
* based on params low_threshhold, high_threshhold, expected_throughput,
* high_multiple, and max_multiple.
*
* In [0, low_threshhold), we want no delay.
*
* In [low_threshhold, high_threshhold), delays should be injected based
* on a line from 0 at low_threshhold to
* high_multiple * (1/expected_throughput) at high_threshhold.
*
* In [high_threshhold, 1), we want delays injected based on a line from
* (high_multiple * (1/expected_throughput)) at high_threshhold to
* (high_multiple * (1/expected_throughput)) +
* (max_multiple * (1/expected_throughput)) at 1.
*
* Let the current throttle ratio (current/max) be r, low_threshhold be l,
* high_threshhold be h, high_delay (high_multiple / expected_throughput) be e,
* and max_delay (max_muliple / expected_throughput) be m.
*
* delay = 0, r \in [0, l)
* delay = (r - l) * (e / (h - l)), r \in [l, h)
* delay = h + (r - h)((m - e)/(1 - h))
*/
|
参考:
17,filestore finisher threads配置参数
filestore_ondisk_finisher_threads = 2 默认值 1
filestore_apply_finisher_threads = 2 默认值 1
|
这两个参数定义filestore commit/apply的finisher处理线程数,默认都为1,任何IO commit/apply完成后,都需要经过对应的ondisk/apply finisher thread处理;
在使用普通HDD时,磁盘性能是瓶颈,单个finisher thread就能处理好;
但在使用高速磁盘的时候,IO完成比较快,单个finisher thread不能处理这么多的IO commit/apply reply,它会成为瓶颈;所以在jewel版本里引入了finisher thread pool的配置,这里一般配置为2即可;
18,journal配置参数
journal_max_write_bytes=1048576000 默认值 10M
journal_max_write_entries=5000 默认值 100
journal_throttle_high_multiple = 2 默认值 0 /// Multiple over expected at high_threshhold. Defaults to 0 (disabled).
journal_throttle_max_multiple = 10 默认值 0 /// Multiple over expected at max. Defaults to 0 (disabled).
/// Target range for journal fullness
OPTION(journal_throttle_low_threshhold, OPT_DOUBLE, 0.6)
OPTION(journal_throttle_high_threshhold, OPT_DOUBLE, 0.9)
|
journal_max_write_bytes和journal_max_write_entries是journal一次write的数据量和entries限制;
针对SSD分区做journal的情况,这两个值要增大,这样能增大journal的吞吐量;
journal_throttle_high_multiple和journal_throttle_max_multiple是JournalThrottle的配置参数,JournalThrottle是BackoffThrottle的封装类,所以JournalThrottle与我们在filestore throttle介绍的dynamic throttle工作原理一样;
int FileJournal::set_throttle_params()
{
stringstream ss;
bool valid = throttle.set_params(
g_conf->journal_throttle_low_threshhold,
g_conf->journal_throttle_high_threshhold,
g_conf->filestore_expected_throughput_bytes,
g_conf->journal_throttle_high_multiple,
g_conf->journal_throttle_max_multiple,
header.max_size - get_top(),
&ss);
...
}
|
从上述代码中看出相关的配置参数有:
-
journal_throttle_low_threshhold
-
journal_throttle_high_threshhold
-
filestore_expected_throughput_bytes
19,rbd cache配置参数
[client]
rbd_cache_size = 134217728 默认值 32M // cache size in bytes
rbd_cache_max_dirty = 100663296 默认值 24M // dirty limit in bytes - set to 0 for write-through caching
rbd_cache_target_dirty = 67108864 默认值 16M // target dirty limit in bytes
rbd_cache_writethrough_until_flush = true 默认值 true // whether to make writeback caching writethrough until flush is called, to be sure the user of librbd will send flushs so that writeback is safe
rbd_cache_max_dirty_age = 5 默认值 1.0 // seconds in cache before writeback starts
|
rbd_cache_size:client端每个rbd image的cache size,不需要太大,可以调整为64M,不然会比较占client端内存;
参照默认值,根据rbd_cache_size的大小调整rbd_cache_max_dirty和rbd_cache_target_dirty;
-
rbd_cache_max_dirty:在writeback模式下cache的最大bytes数,默认是24MB;当该值为0时,表示使用writethrough模式;
-
rbd_cache_target_dirty:在writeback模式下cache向ceph集群写入的bytes阀值,默认16MB;注意该值一定要小于rbd_cache_max_dirty值
rbd_cache_writethrough_until_flush:在内核触发flush cache到ceph集群前rbd cache一直是writethrough模式,直到flush后rbd cache变成writeback模式;
rbd_cache_max_dirty_age:标记OSDC端ObjectCacher中entry在cache中的最长时间;