利用websocket实现android消息推送

时间:2024-02-20 21:55:26

  前段时间做一个项目,需要android客户端作为管理工具与web服务器后台实时交互,想了很多方法,包括androidpn、openfire+smack、xmpp协议,要么太繁琐,要么无法满足实时性。想来还是用socket,经人提醒想到了websocket。

 
    websocket协议是近些年随html5发展而诞生的,主要用于解决web服务器与客户端无法双向交互的问题。如今已经被W3C收入标准协议。
    服务器支持:tomcat、jetty的最新版本都已支持websocket;如果不想更换现有服务器,也可用spring4.0作为替代。据说新版本的jre将收入websocket类,没具体接触。
    客户端支持:目前的主流浏览器都已经实现了websocket,但由于前期协议版本变化太快,很多厂商没有跟上。android默认浏览器就不支持websocket,IE也直到IE10才支持。
 
    网上已有通过html实现websocket client的例子,这里我们用java实现客户端连接。废话不说,上Demo:
 
1.服务器端
服务器用了tomcat 7.0,直接使用tomcat的websocket实现
1)连接管理类
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import java.io.IOException;
import java.nio.CharBuffer;
import java.util.ArrayList;
import java.util.List;
import org.apache.catalina.websocket.MessageInbound;
import org.apache.catalina.websocket.WsOutbound;
 
public class MessageCenter
{
    private static MessageCenter        instance           = new MessageCenter();
 
    private List<MessageInbound>        socketList;
 
    private MessageCenter()
    {
        this.socketList = new ArrayList<MessageInbound>();
    }
 
    public static MessageCenter getInstance()
    {
        return instance;
    }
 
    public void addMessageInbound(MessageInbound inbound)
    {
        socketList.add(inbound);
    }
 
    public void removeMessageInbound(MessageInbound inbound)
    {
        socketList.remove(inbound);
    }
 
    public void broadcast(CharBuffer msg) throws IOException
    {
        for (MessageInbound messageInbound : socketList)
        {
            CharBuffer buffer = CharBuffer.wrap(msg);
            WsOutbound outbound = messageInbound.getWsOutbound();
            outbound.writeTextMessage(CharBuffer.wrap("broadcasting:" + msg));
            // outbound.writeTextMessage(buffer);
            outbound.flush();
        }
    }
}
 
2)消息入口类
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import java.io.IOException;
import java.nio.ByteBuffer;
import java.nio.CharBuffer;
import java.util.Date;
 
import org.apache.catalina.websocket.MessageInbound;
import org.apache.catalina.websocket.WsOutbound;
 
public class MyMessageInbound extends MessageInbound {
 
    @Override
    protected void onBinaryMessage(ByteBuffer arg0) throws IOException {
        // TODO Auto-generated method stub
         
    }
 
    @Override
    protected void onTextMessage(CharBuffer msg) throws IOException {
        System.out.println("Received:"+msg);
        MessageCenter.getInstance().broadcast(msg);
         
    }
 
    @Override
    protected void onClose(int status) {
        System.out.println("close:"+new Date());
        MessageCenter.getInstance().removeMessageInbound(this);
        super.onClose(status);
    }
 
    @Override
    protected void onOpen(WsOutbound outbound) {
        System.out.println("open :"+new Date());
        super.onOpen(outbound);
        MessageCenter.getInstance().addMessageInbound(this);
    }
}
3)Websocket servlet
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import javax.servlet.http.HttpServletRequest;
 
import org.apache.catalina.websocket.StreamInbound;
import org.apache.catalina.websocket.WebSocketServlet;
 
public class MeWebSocketServlet extends WebSocketServlet
{
 
    private static final long serialVersionUID = -7178893327801338294L;
 
    @Override
    protected StreamInbound createWebSocketInbound(String subProtocol, HttpServletRequest request)
    {
        System.out.println("##########client login#########");
        return new MeMessageInbound();
    }
 
}
4)添加servlet到web.xml
        < servlet>
               < servlet-name> android</ servlet-name >
               < servlet-class> MyWebSocketServlet </servlet-class >
        </ servlet>
        < servlet-mapping>
               < servlet-name> android</ servlet-name >
               < url-pattern> *.do</ url-pattern >
        </ servlet-mapping>


2.客户端
    客户端使用java实现websocket client,
    网上有人实现了Java-websocket:https://github.com/TooTallNate/Java-WebSocket 可以取得源码,用maven编译。
    最新jar包下载地址:
 
    引用jar包后,实现简单消息连接:
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import java.net.URI;
import java.net.URISyntaxException;
 
import org.java_websocket.client.WebSocketClient;
import org.java_websocket.drafts.Draft;
import org.java_websocket.drafts.Draft_10;
import org.java_websocket.drafts.Draft_17;
import org.java_websocket.framing.Framedata;
import org.java_websocket.handshake.ServerHandshake;
 
/** This example demonstrates how to create a websocket connection to a server. Only the most important callbacks are overloaded. */
public class ExampleClient extends WebSocketClient {
 
        public ExampleClient( URI serverUri , Draft draft ) {
                super( serverUri, draft );
        }
 
        public ExampleClient( URI serverURI ) {
                super( serverURI );
        }
 
        @Override
        public void onOpen( ServerHandshake handshakedata ) {
                System.out.println( "opened connection" );
                // if you plan to refuse connection based on ip or httpfields overload: onWebsocketHandshakeReceivedAsClient
        }
 
        @Override
        public void onMessage( String message ) {
                System.out.println( "received: " + message );
        }
 
        @Override
        public void onFragment( Framedata fragment ) {
                System.out.println( "received fragment: " new String( fragment.getPayloadData().array() ) );
        }
 
        @Override
        public void onClose( int code, String reason, boolean remote ) {
                // The codecodes are documented in class org.java_websocket.framing.CloseFrame
                System.out.println( "Connection closed by " + ( remote ? "remote peer" "us" ) );
        }
 
        @Override
        public void onError( Exception ex ) {
                ex.printStackTrace();
                // if the error is fatal then onClose will be called additionally
        }
 
        public static void main( String[] args ) throws URISyntaxException {
                ExampleClient c = new ExampleClient( new URI( "ws://localhost:8080/myweb/android.do" ), new Draft_17() );
                c.connect();
        }
 
}
注意,连接中使用的new Draft_17()就是使用的协议version,Tomcat 7.0的协议版本需要高于Draft_17。
 
总结websocket的利弊
优点:
与socket相比,可以节省额外的端口占用,直接使用一个公网域名访问。另外协议对报文的流量消耗做了优化。
 
缺点:
毕竟websocket底层也是socket连接,因而当大并发用户连接时目测会消耗较多资源。
 
参考: