滑动验证码破解(一)

时间:2024-02-17 12:44:02

第一步:把滑动验证码的Canvas输出图片并保存到本地

利用canvas2image.js脚本

前端用js封装,调用canvas2image.js脚本(github可以下到的)中的方法,缺点是只能保存到电脑c盘中的downloads文件夹中,如果要布置到服务器上,依然是下在自己的电脑上。如果不布置到服务器上,这个方法就很简单了。

<script type="text/javascript">
    // 点击转成图片
    function savePic() {
        var oCanvas = document.getElementById("canvas");
        Canvas2Image.saveAsImage(oCanvas,420,420,"png","image1");        
    }
</script>

例:获取极验验证码的canvas标签生成的图片,爬虫实现滑动验证码

在浏览器控制台操作

首先加载canvas2image.js到控制台

/**
 * covert canvas to image
 * and save the image file
 */

var Canvas2Image = function () {

    // check if support sth.
    var $support = function () {
        var canvas = document.createElement(\'canvas\'),
            ctx = canvas.getContext(\'2d\');

        return {
            canvas: !!ctx,
            imageData: !!ctx.getImageData,
            dataURL: !!canvas.toDataURL,
            btoa: !!window.btoa
        };
    }();

    var downloadMime = \'image/octet-stream\';

    function scaleCanvas (canvas, width, height) {
        var w = canvas.width,
            h = canvas.height;
        if (width == undefined) {
            width = w;
        }
        if (height == undefined) {
            height = h;
        }

        var retCanvas = document.createElement(\'canvas\');
        var retCtx = retCanvas.getContext(\'2d\');
        retCanvas.width = width;
        retCanvas.height = height;
        retCtx.drawImage(canvas, 0, 0, w, h, 0, 0, width, height);
        return retCanvas;
    }

    function getDataURL (canvas, type, width, height) {
        canvas = scaleCanvas(canvas, width, height);
        return canvas.toDataURL(type);
    }

    function saveFile (strData) {
        document.location.href = strData;
    }

    function genImage(strData) {
        var img = document.createElement(\'img\');
        img.src = strData;
        return img;
    }
    function fixType (type) {
        type = type.toLowerCase().replace(/jpg/i, \'jpeg\');
        var r = type.match(/png|jpeg|bmp|gif/)[0];
        return \'image/\' + r;
    }
    function encodeData (data) {
        if (!window.btoa) { throw \'btoa undefined\' }
        var str = \'\';
        if (typeof data == \'string\') {
            str = data;
        } else {
            for (var i = 0; i < data.length; i ++) {
                str += String.fromCharCode(data[i]);
            }
        }

        return btoa(str);
    }
    function getImageData (canvas) {
        var w = canvas.width,
            h = canvas.height;
        return canvas.getContext(\'2d\').getImageData(0, 0, w, h);
    }
    function makeURI (strData, type) {
        return \'data:\' + type + \';base64,\' + strData;
    }


    /**
     * create bitmap image
     * 按照规则生成图片响应头和响应体
     */
    var genBitmapImage = function (oData) {

        //
        // BITMAPFILEHEADER: http://msdn.microsoft.com/en-us/library/windows/desktop/dd183374(v=vs.85).aspx
        // BITMAPINFOHEADER: http://msdn.microsoft.com/en-us/library/dd183376.aspx
        //

        var biWidth  = oData.width;
        var biHeight    = oData.height;
        var biSizeImage = biWidth * biHeight * 3;
        var bfSize  = biSizeImage + 54; // total header size = 54 bytes

        //
        //  typedef struct tagBITMAPFILEHEADER {
        //      WORD bfType;
        //      DWORD bfSize;
        //      WORD bfReserved1;
        //      WORD bfReserved2;
        //      DWORD bfOffBits;
        //  } BITMAPFILEHEADER;
        //
        var BITMAPFILEHEADER = [
            // WORD bfType -- The file type signature; must be "BM"
            0x42, 0x4D,
            // DWORD bfSize -- The size, in bytes, of the bitmap file
            bfSize & 0xff, bfSize >> 8 & 0xff, bfSize >> 16 & 0xff, bfSize >> 24 & 0xff,
            // WORD bfReserved1 -- Reserved; must be zero
            0, 0,
            // WORD bfReserved2 -- Reserved; must be zero
            0, 0,
            // DWORD bfOffBits -- The offset, in bytes, from the beginning of the BITMAPFILEHEADER structure to the bitmap bits.
            54, 0, 0, 0
        ];

        //
        //  typedef struct tagBITMAPINFOHEADER {
        //      DWORD biSize;
        //      LONG  biWidth;
        //      LONG  biHeight;
        //      WORD  biPlanes;
        //      WORD  biBitCount;
        //      DWORD biCompression;
        //      DWORD biSizeImage;
        //      LONG  biXPelsPerMeter;
        //      LONG  biYPelsPerMeter;
        //      DWORD biClrUsed;
        //      DWORD biClrImportant;
        //  } BITMAPINFOHEADER, *PBITMAPINFOHEADER;
        //
        var BITMAPINFOHEADER = [
            // DWORD biSize -- The number of bytes required by the structure
            40, 0, 0, 0,
            // LONG biWidth -- The width of the bitmap, in pixels
            biWidth & 0xff, biWidth >> 8 & 0xff, biWidth >> 16 & 0xff, biWidth >> 24 & 0xff,
            // LONG biHeight -- The height of the bitmap, in pixels
            biHeight & 0xff, biHeight >> 8  & 0xff, biHeight >> 16 & 0xff, biHeight >> 24 & 0xff,
            // WORD biPlanes -- The number of planes for the target device. This value must be set to 1
            1, 0,
            // WORD biBitCount -- The number of bits-per-pixel, 24 bits-per-pixel -- the bitmap
            // has a maximum of 2^24 colors (16777216, Truecolor)
            24, 0,
            // DWORD biCompression -- The type of compression, BI_RGB (code 0) -- uncompressed
            0, 0, 0, 0,
            // DWORD biSizeImage -- The size, in bytes, of the image. This may be set to zero for BI_RGB bitmaps
            biSizeImage & 0xff, biSizeImage >> 8 & 0xff, biSizeImage >> 16 & 0xff, biSizeImage >> 24 & 0xff,
            // LONG biXPelsPerMeter, unused
            0,0,0,0,
            // LONG biYPelsPerMeter, unused
            0,0,0,0,
            // DWORD biClrUsed, the number of color indexes of palette, unused
            0,0,0,0,
            // DWORD biClrImportant, unused
            0,0,0,0
        ];

        var iPadding = (4 - ((biWidth * 3) % 4)) % 4;

        var aImgData = oData.data;

        var strPixelData = \'\';
        var biWidth4 = biWidth<<2;
        var y = biHeight;
        var fromCharCode = String.fromCharCode;

        do {
            var iOffsetY = biWidth4*(y-1);
            var strPixelRow = \'\';
            for (var x = 0; x < biWidth; x++) {
                var iOffsetX = x<<2;
                strPixelRow += fromCharCode(aImgData[iOffsetY+iOffsetX+2]) +
                               fromCharCode(aImgData[iOffsetY+iOffsetX+1]) +
                               fromCharCode(aImgData[iOffsetY+iOffsetX]);
            }

            for (var c = 0; c < iPadding; c++) {
                strPixelRow += String.fromCharCode(0);
            }

            strPixelData += strPixelRow;
        } while (--y);

        var strEncoded = encodeData(BITMAPFILEHEADER.concat(BITMAPINFOHEADER)) + encodeData(strPixelData);

        return strEncoded;
    };

    /**
     * saveAsImage
     * @param canvasElement
     * @param {String} image type
     * @param {Number} [optional] png width
     * @param {Number} [optional] png height
     */
    var saveAsImage = function (canvas, width, height, type) {
        if ($support.canvas && $support.dataURL) {
            if (typeof canvas == "string") { canvas = document.getElementById(canvas); }
            if (type == undefined) { type = \'png\'; }
            type = fixType(type);
            if (/bmp/.test(type)) {
                var data = getImageData(scaleCanvas(canvas, width, height));
                var strData = genBitmapImage(data);
                saveFile(makeURI(strData, downloadMime));
            } else {
                var strData = getDataURL(canvas, type, width, height);
                saveFile(strData.replace(type, downloadMime));
            }
        }
    };

    var convertToImage = function (canvas, width, height, type) {
        if ($support.canvas && $support.dataURL) {
            if (typeof canvas == "string") { canvas = document.getElementById(canvas); }
            if (type == undefined) { type = \'png\'; }
            type = fixType(type);

            if (/bmp/.test(type)) {
                var data = getImageData(scaleCanvas(canvas, width, height));
                var strData = genBitmapImage(data);
                return genImage(makeURI(strData, \'image/bmp\'));
            } else {
                var strData = getDataURL(canvas, type, width, height);
                return genImage(strData);
            }
        }
    };



    return {
        saveAsImage: saveAsImage,
        saveAsPNG: function (canvas, width, height) {
            return saveAsImage(canvas, width, height, \'png\');
        },
        saveAsJPEG: function (canvas, width, height) {
            return saveAsImage(canvas, width, height, \'jpeg\');
        },
        saveAsGIF: function (canvas, width, height) {
            return saveAsImage(canvas, width, height, \'gif\');
        },
        saveAsBMP: function (canvas, width, height) {
            return saveAsImage(canvas, width, height, \'bmp\');
        },

        convertToImage: convertToImage,
        convertToPNG: function (canvas, width, height) {
            return convertToImage(canvas, width, height, \'png\');
        },
        convertToJPEG: function (canvas, width, height) {
            return convertToImage(canvas, width, height, \'jpeg\');
        },
        convertToGIF: function (canvas, width, height) {
            return convertToImage(canvas, width, height, \'gif\');
        },
        convertToBMP: function (canvas, width, height) {
            return convertToImage(canvas, width, height, \'bmp\');
        }
    };

}();
canvas2image.js

然后获取极验的canvas标签对象(因为极验的canvas中没有id属性只有类属性,所以只能通过类属性获取对象,通过类获取的是集合所以需要取[0])

var oCanvas1 = document.getElementsByClassName("geetest_canvas_bg geetest_absolute")[0];
var oCanvas2 = document.getElementsByClassName("geetest_canvas_slice geetest_absolute")[0];
var oCanvas3 = document.getElementsByClassName("geetest_canvas_fullbg geetest_fade geetest_absolute")[0];

 通过canvas2image.js中的saveAsImage方法下载

Canvas2Image.saveAsImage(oCanvas1,260,160,"png");
Canvas2Image.saveAsImage(oCanvas2,260,160,"png");
Canvas2Image.saveAsImage(oCanvas3,260,160,"png");

 

 下载好的图片(如果下载好的图片没有后缀名,手动更改为.png)

 

 

 

 

 

 通过此原理,就可以使用爬虫对获取图片进行像素点比对,确定坐标,模拟用户操作,从而破解滑动验证