https://blog.csdn.net/sinat_30162391/article/details/122415151
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8" />
<meta name="viewport" content="width=device-width" />
<title>JS Bin</title>
</head>
<body>
<script src="https://cdn.bootcss.com/blueimp-md5/2.10.0/js/md5.min.js"></script>
<script>
var getCanvasFp = function (options) {
options = options ? options : {};
var result = []
// Very simple now, need to make it more complex (geo shapes etc)
var canvas = document.createElement('canvas')
canvas.width = 2000
canvas.height = 200
canvas.style.display = 'inline'
var ctx = canvas.getContext('2d')
// detect browser support of canvas winding
// http://blogs.adobe.com/webplatform/2013/01/30/winding-rules-in-canvas/
// https://github.com/Modernizr/Modernizr/blob/master/feature-detects/canvas/winding.js
ctx.rect(0, 0, 10, 10)
ctx.rect(2, 2, 6, 6)
result.push('canvas winding:' + ((ctx.isPointInPath(5, 5, 'evenodd') === false) ? 'yes' : 'no'))
ctx.textBaseline = 'alphabetic'
ctx.fillStyle = '#f60'
ctx.fillRect(125, 1, 62, 20)
ctx.fillStyle = '#069'
// https://github.com/Valve/fingerprintjs2/issues/66
if (options.dontUseFakeFontInCanvas) {
ctx.font = '11pt Arial'
} else {
ctx.font = '11pt no-real-font-123'
}
ctx.fillText('Cwm fjordbank glyphs vext quiz, \ud83d\ude03', 2, 15)
ctx.fillStyle = 'rgba(102, 204, 0, 0.2)'
ctx.font = '18pt Arial'
ctx.fillText('Cwm fjordbank glyphs vext quiz, \ud83d\ude03', 4, 45)
// canvas blending
// http://blogs.adobe.com/webplatform/2013/01/28/blending-features-in-canvas/
// http://jsfiddle.net/NDYV8/16/
ctx.globalCompositeOperation = 'multiply'
ctx.fillStyle = 'rgb(255,0,255)'
ctx.beginPath()
ctx.arc(50, 50, 50, 0, Math.PI * 2, true)
ctx.closePath()
ctx.fill()
ctx.fillStyle = 'rgb(0,255,255)'
ctx.beginPath()
ctx.arc(100, 50, 50, 0, Math.PI * 2, true)
ctx.closePath()
ctx.fill()
ctx.fillStyle = 'rgb(255,255,0)'
ctx.beginPath()
ctx.arc(75, 100, 50, 0, Math.PI * 2, true)
ctx.closePath()
ctx.fill()
ctx.fillStyle = 'rgb(255,0,255)'
// canvas winding
// http://blogs.adobe.com/webplatform/2013/01/30/winding-rules-in-canvas/
// http://jsfiddle.net/NDYV8/19/
ctx.arc(75, 75, 75, 0, Math.PI * 2, true)
ctx.arc(75, 75, 25, 0, Math.PI * 2, true)
ctx.fill('evenodd')
if (canvas.toDataURL) { result.push('canvas fp:' + canvas.toDataURL()) }
return result
}
let fingerPrintRawData = getCanvasFp()[1];
let fingerPrintHash = md5(fingerPrintRawData);
document.write("浏览器指纹 : " + fingerPrintHash);
</script>
</body>
</html>