场景
Openlayers中实现地图上打点并显示图标和文字:
Openlayers中实现地图上打点并显示图标和文字_BADAO_LIUMANG_QIZHI的博客_openlayers 打点
上面实现加载显示离线地图并显示图标元素的效果后。
实现当多个元素堆积在一起时实现聚合显示效果。
并且伴随着地图的缩放实现自动聚合显示和取消聚合。
注:
博客:BADAO_LIUMANG_QIZHI的博客_霸道流氓气质_-C#,SpringBoot,架构之路领域博主
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实现
1、随机创建一些要素
// 随机创建要素
var clusterSource = new ol.source.Vector();
debugger
for (var i = 1; i <= 10; i++) {
var coordinates = [-11551949.709486058 + Math.random(), 5533080.7247905275 + Math.random()];
var feature = new ol.Feature(new ol.geom.Point(coordinates));
clusterSource.addFeature(feature);
}
for (var i = 1; i <= 20; i++) {
var coordinates = [-11553949.709486058 + Math.random(), 5527080.7247905275 + Math.random()];
var feature = new ol.Feature(new ol.geom.Point(coordinates));
clusterSource.addFeature(feature);
}
这里的坐标值是从地图上获取的一些坐标值,然后通过对x和y随机增加随机数,构造一组10和一组20个的要素。
2、新建聚合图层数据源
// 聚合图层数据源
var clusterSourceForLayer = new ol.source.Cluster({
source: clusterSource,
distance: 100
})
这里的distance就是设置的聚合的距离。
3、新建聚合图层
// 聚合图层
var clusterLayer = new ol.layer.Vector({
source: clusterSourceForLayer,
style: function (feature, resolution) {
var size = feature.get('features').length;
if (size == 1) {
return new ol.style.Style({
image: new ol.style.Icon({
scale: 0.8,
src: './icon/house.png',
anchor: [0.48, 0.52]
}),
text: new ol.style.Text({
font: 'normal 12px 黑体',
// // 对其方式
textAlign: 'center',
// 基准线
textBaseline: 'middle',
offsetY: -35,
offsetX: 0,
backgroundFill: new ol.style.Stroke({
color: 'rgba(0,0,255,0.7)',
}),
// 文本填充样式
fill: new ol.style.Fill({
color: 'rgba(236,218,20,1)'
}),
padding: [5, 5, 5, 5],
text: `霸道的程序猿`,
})
});
} else {
return new ol.style.Style({
image: new ol.style.Circle({
radius: 30,
stroke: new ol.style.Stroke({
color: 'white'
}),
fill: new ol.style.Fill({
color: 'blue'
})
}),
text: new ol.style.Text({
text: size.toString(),
fill: new ol.style.Fill({
color: 'white'
})
})
});
}
}
});
注意这里的核心的代码就是
style: function (feature, resolution) {
var size = feature.get('features').length;
if (size == 1) {
}else{
}
如果size大于1则返回聚合样式,反之则返回图片样式。
4、将聚合图层添加进地图
//View 视图管理器,主要用来管理地图视图,分辨率或旋转,中心、投影、分辨率、缩放级别等。
var view = new ol.View({
//中心点
center: [-11549894, 5533433],
//缩放等级
zoom: 11,
//投影坐标系
projection: projection,
//边界
extent: [-20037508.34, -20037508.34, 20037508.34, 20037508.34]
});
//Map Openlayers的核心组件,包含图层、交互事件、UI控制元素等。
var map = new ol.Map({
layers: [layer, clusterLayer],
target: 'map',
view: view
});
5、除此之外的代码就是离线加载瓦片地图的代码,完整代码
<!doctype html>
<html lang="en">
<head>
<meta charset="UTF-8">
<title>OpenLayers example</title>
<link rel="stylesheet" href="lib/ol65/ol.css" type="text/css">
<style>
html,
body,
#map {
padding: 0;
margin: 0;
width: 100%;
height: 100%;
overflow: hidden;
}
</style>
</head>
<body>
<div ></div>
<script type="text/javascript" src="lib/ol65/ol.js"></script>
<script type="text/javascript">
var source = new ol.source.XYZ({
tileUrlFunction: function (xyz, obj1, obj2) {
if (!xyz)
return "";
var z = xyz[0];
var x = Math.abs(xyz[1]);
var y = Math.abs(xyz[2]);
var xyz_convert = self.convert_(z, x, y);
x = xyz_convert[0];
y = xyz_convert[1];
z = xyz_convert[2];
var shift = z / 2;
var half = 2 << shift;
var digits = 1;
if (half > 10)
digits = parseInt(Math.log(half) / Math.log(10)) + 1;
var halfx = parseInt(x / half);
var halfy = parseInt(y / half);
x = parseInt(x);
y = parseInt(y) - 1;
var url = "./images/EPSG_900913" + "_" + self.padLeft_(2, z) + "/" + self.padLeft_(digits,
halfx) + "_" + self.padLeft_(digits, halfy) + "/" + self.padLeft_(2 * digits, x) +
"_" + self.padLeft_(2 * digits, y) + "." + 'png';
return url;
}
});
//projections投影坐标系转换相关的操作
var projection = new ol.proj.Projection({
code: 'EPSG:900913',
units: 'm',
axisOrientation: 'neu'
});
//Layers 图层管理类,用来管理图层信息。主要包括Tile,Image,Vector,VectorTile等图层。
var layer = new ol.layer.Tile({
source: source
});
// 随机创建要素
var clusterSource = new ol.source.Vector();
debugger
for (var i = 1; i <= 10; i++) {
var coordinates = [-11551949.709486058 + Math.random(), 5533080.7247905275 + Math.random()];
var feature = new ol.Feature(new ol.geom.Point(coordinates));
clusterSource.addFeature(feature);
}
for (var i = 1; i <= 20; i++) {
var coordinates = [-11553949.709486058 + Math.random(), 5527080.7247905275 + Math.random()];
var feature = new ol.Feature(new ol.geom.Point(coordinates));
clusterSource.addFeature(feature);
}
// 聚合图层数据源
var clusterSourceForLayer = new ol.source.Cluster({
source: clusterSource,
distance: 100
})
// 聚合图层
var clusterLayer = new ol.layer.Vector({
source: clusterSourceForLayer,
style: function (feature, resolution) {
var size = feature.get('features').length;
if (size == 1) {
return new ol.style.Style({
image: new ol.style.Icon({
scale: 0.8,
src: './icon/house.png',
anchor: [0.48, 0.52]
}),
text: new ol.style.Text({
font: 'normal 12px 黑体',
// // 对其方式
textAlign: 'center',
// 基准线
textBaseline: 'middle',
offsetY: -35,
offsetX: 0,
backgroundFill: new ol.style.Stroke({
color: 'rgba(0,0,255,0.7)',
}),
// 文本填充样式
fill: new ol.style.Fill({
color: 'rgba(236,218,20,1)'
}),
padding: [5, 5, 5, 5],
text: `霸道的程序猿`,
})
});
} else {
return new ol.style.Style({
image: new ol.style.Circle({
radius: 30,
stroke: new ol.style.Stroke({
color: 'white'
}),
fill: new ol.style.Fill({
color: 'blue'
})
}),
text: new ol.style.Text({
text: size.toString(),
fill: new ol.style.Fill({
color: 'white'
})
})
});
}
}
});
//View 视图管理器,主要用来管理地图视图,分辨率或旋转,中心、投影、分辨率、缩放级别等。
var view = new ol.View({
//中心点
center: [-11549894, 5533433],
//缩放等级
zoom: 11,
//投影坐标系
projection: projection,
//边界
extent: [-20037508.34, -20037508.34, 20037508.34, 20037508.34]
});
//Map Openlayers的核心组件,包含图层、交互事件、UI控制元素等。
var map = new ol.Map({
layers: [layer, clusterLayer],
target: 'map',
view: view
});
//xy行列转换
function convert_(zoomLevel, x, y) {
var extent = Math.pow(2, zoomLevel);
if (x < 0 || x > extent - 1) {
console.log("The X coordinate is not sane: " + x);
return;
}
if (y < 0 || y > extent - 1) {
console.log("The Y coordinate is not sane: " + y);
return;
}
// openlayers 6.0版本
var gridLoc = [x, extent - y, zoomLevel];
// openlayers 4.5版本
// var gridLoc = [x, extent - y + 1, zoomLevel];
return gridLoc;
}
//字符截取
function padLeft_(num, val) {
return (new Array(num).join('0') + val).slice(-num);
}
</script>
</body>
</html>