
一. 状态模式
定义:允许一个对象在其内部状态改变时改变它的行为。对象看起来似乎修改了它的类。
实现方式1:
workstate 状态抽象类
workstate1 状态实现类1
workstate2 状态实现类2
workstate3 状态实现类3
workstate4 状态实现类4
workoperation 任务执行类
这种状态模式是比较简单的状态模式,通过任务执行类改变状态的走向,代码如下
class workstate
{
virtual void operation() = ;
}; class workstate1
{
virtual void operation()
{
cout<<"Do WorkState1"<<endl;
}
}; class workstate2
{
virtual void operation()
{
cout<<"Do WorkState2"<<endl;
}
}; class workstate3
{
virtual void operation()
{
cout<<"Do WorkState3"<<endl;
}
}; class workstate4
{
virtual void operation()
{
cout<<"Do WorkState4"<<endl;
}
}; class workoperation{
workoperation(int state); private:
int m_state;
void doOperation()
{
switch(m_state)
{
case :workstate *pstate = new workstate1();pstate->operation();m_state = ;break;
case :workstate *pstate = new workstate2();pstate->operation();m_state = ;break;
case :workstate *pstate = new workstate3();pstate->operation();m_state = ;break;
case :workstate *pstate = new workstate4();pstate->operation();m_state = ;break;
}
}
void setstate(int g_state)
{
m_state = g_state;
}
int getstate()
{
return m_state;
}
};
实现方式2:
workstate 状态抽象类
workstate1 状态实现类1
workstate2 状态实现类2
workstate3 状态实现类3
workstate4 状态实现类4
workoperation 任务执行类
这种状态模式,通过状态实现类实现任务执行类的状态变化,代码如下
class workoperation;
class workstate1;
class workstate2;
class workstate3;
class workstate4; static workstate1 m_workstate1;
static workstate2 m_workstate2;
static workstate3 m_workstate3;
static workstate4 m_workstate4; class workstate
{
virtual void operation() = ;
workoperation *m_workoperation;
}; class workstate1:public workstate
{
workstate1(workoperation *g_workoperation)
{
m_workoperation = g_workoperation;
}
virtual void operation()
{
cout<<"Do WorkState1"<<endl;
m_workoperation::m_workstate = &m_workstate2
m_workoperation->m_state();
}
}; class workstate2:public workstate
{
workstate2(workoperation *g_workoperation)
{
m_workoperation = g_workoperation;
}
virtual void operation()
{
cout<<"Do WorkState2"<<endl;
m_workoperation::m_workstate = &m_workstate3
m_workoperation->m_state();
}
}; class workstate3:public workstate
{
workstate3(workoperation *g_workoperation)
{
m_workoperation = g_workoperation;
}
virtual void operation()
{
cout<<"Do WorkState3"<<endl;
m_workoperation::m_workstate = &m_workstate4
m_workoperation->m_state();
}
}; class workstate4:public workstate
{
workstate4(workoperation *g_workoperation)
{
m_workoperation = g_workoperation;
}
virtual void operation()
{
cout<<"Do WorkState4"<<endl;
m_workoperation::m_workstate = &m_workstate1
m_workoperation->m_state();
}
}; class workoperation{
workoperation(workstate *pstate)
{
m_workstate = pstate;
} private:
workstate *m_workstate;
int m_state;
void doOperation()
{
m_workstate->operation();
}
void setstate(int g_state)
{
m_state = g_state;
}
int getstate()
{
return m_state;
}
};