最近在学Python,想做点什么来练练手,命令行的贪吃蛇一般是C的练手项目,但是一时之间找不到别的,就先做个贪吃蛇来练练简单的语法。
由于Python监听键盘很麻烦,没有C语言的kbhit(),所以这条贪吃蛇不会自己动,运行效果如下:
要求:用#表示边框,用*表示食物,o表示蛇的身体,O表示蛇头,使用wsad来移动
Python版本:3.6.1
系统环境:Win10
类:
board:棋盘,也就是游戏区域
snake:贪吃蛇,通过记录身体每个点来记录蛇的状态
game:游戏类
本来还想要个food类的,但是food只需要一个坐标,和一个新建,所以干脆使用list来保存坐标,新建food放在game里面,从逻辑上也没有太大问题
源码:
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# Write By Guobao
# 2017/4//7
#
# 贪吃蛇
# 用#做边界,*做食物,o做身体和头部
# python 3.6.1
import copy
import random
import os
import msvcrt
# the board class, used to put everything
class board:
__points = []
def __init__( self ):
self .__points.clear()
for i in range ( 22 ):
line = []
if i = = 0 or i = = 21 :
for j in range ( 22 ):
line.append( '#' )
else :
line.append( '#' )
for j in range ( 20 ):
line.append( ' ' )
line.append( '#' )
self .__points.append(line)
def getPoint( self , location):
return self .__points[location[ 0 ]][location[ 1 ]]
def clear( self ):
self .__points.clear()
for i in range ( 22 ):
line = []
if i = = 0 or i = = 21 :
for j in range ( 22 ):
line.append( '#' )
else :
line.append( '#' )
for j in range ( 20 ):
line.append( ' ' )
line.append( '#' )
self .__points.append(line)
def put_snake( self , snake_locations):
# clear the board
self .clear()
# put the snake points
for x in snake_locations:
self .__points[x[ 0 ]][x[ 1 ]] = 'o'
# the head
x = snake_locations[ len (snake_locations) - 1 ]
self .__points[x[ 0 ]][x[ 1 ]] = 'O'
def put_food( self , food_location):
self .__points[food_location[ 0 ]][food_location[ 1 ]] = '*'
def show( self ):
os.system( "cls" )
for i in range ( 22 ):
for j in range ( 22 ):
print ( self .__points[i][j], end = '')
print ()
# the snake class
class snake:
__points = []
def __init__( self ):
for i in range ( 1 , 6 ):
self .__points.append([ 1 , i])
def getPoints( self ):
return self .__points
# move to the next position
# give the next head
def move( self , next_head):
self .__points.pop( 0 )
self .__points.append(next_head)
# eat the food
# give the next head
def eat( self , next_head):
self .__points.append(next_head)
# calc the next state
# and return the direction
def next_head( self , direction = 'default' ):
# need to change the value, so copy it
head = copy.deepcopy( self .__points[ len ( self .__points) - 1 ])
# calc the "default" direction
if direction = = 'default' :
neck = self .__points[ len ( self .__points) - 2 ]
if neck[ 0 ] > head[ 0 ]:
direction = 'up'
elif neck[ 0 ] < head[ 0 ]:
direction = 'down'
elif neck[ 1 ] > head[ 1 ]:
direction = 'left'
elif neck[ 1 ] < head[ 1 ]:
direction = 'right'
if direction = = 'up' :
head[ 0 ] = head[ 0 ] - 1
elif direction = = 'down' :
head[ 0 ] = head[ 0 ] + 1
elif direction = = 'left' :
head[ 1 ] = head[ 1 ] - 1
elif direction = = 'right' :
head[ 1 ] = head[ 1 ] + 1
return head
# the game
class game:
board = board()
snake = snake()
food = []
count = 0
def __init__( self ):
self .new_food()
self .board.clear()
self .board.put_snake( self .snake.getPoints())
self .board.put_food( self .food)
def new_food( self ):
while 1 :
line = random.randint( 1 , 20 )
column = random.randint( 1 , 20 )
if self .board.getPoint([column, line]) = = ' ' :
self .food = [column, line]
return
def show( self ):
self .board.clear()
self .board.put_snake( self .snake.getPoints())
self .board.put_food( self .food)
self .board.show()
def run( self ):
self .board.show()
# the 'w a s d' are the directions
operation_dict = {b 'w' : 'up' , b 'W' : 'up' , b 's' : 'down' , b 'S' : 'down' , b 'a' : 'left' , b 'A' : 'left' , b 'd' : 'right' , b 'D' : 'right' }
op = msvcrt.getch()
while op ! = b 'q' :
if op not in operation_dict:
op = msvcrt.getch()
else :
new_head = self .snake.next_head(operation_dict[op])
# get the food
if self .board.getPoint(new_head) = = '*' :
self .snake.eat(new_head)
self .count = self .count + 1
if self .count > = 15 :
self .show()
print ( "Good Job" )
break
else :
self .new_food()
self .show()
# 反向一Q日神仙
elif new_head = = self .snake.getPoints()[ len ( self .snake.getPoints()) - 2 ]:
pass
# rush the wall
elif self .board.getPoint(new_head) = = '#' or self .board.getPoint(new_head) = = 'o' :
print ( 'GG' )
break
# normal move
else :
self .snake.move(new_head)
self .show()
op = msvcrt.getch()
game().run()
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笔记:
1.Python 没有Switch case语句,可以利用dirt来实现
2.Python的=号是复制,复制引用,深复制需要使用copy的deepcopy()函数来实现
3.即使在成员函数内,也需要使用self来访问成员变量,这和C++、JAVA很不一样
以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持服务器之家。