
Collision 中带有碰撞的信息,例如:速度和撞击到的点
示例
void OnCollisionEnter2D(Collision2D coll)
{
foreach(ContactPoint contact in coll.contacts) {
contact.point;//
}
}
Collider是受影响的对象
示例
void OnTriggerEnter2D(Collider2D other)
{
other.gameObject.transform.position;
}