本文实例讲述了asp.net C#实现解压缩文件的方法,需要引用一个ICSharpCode.SharpZipLib.dll,供大家参考,具体如下:
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using ICSharpCode.SharpZipLib.Zip;
using System.IO;
using ICSharpCode.SharpZipLib.Checksums;
using System.Web;
namespace Mvc51Hiring.Common.Tool
{
/// <summary> <br> /// 作者:来自网格<br> /// 修改人:sunkaixaun
/// 压缩和解压文件
/// </summary>
public class ZipClass
{
/// <summary>
/// 所有文件缓存
/// </summary>
List< string > files = new List< string >();
/// <summary>
/// 所有空目录缓存
/// </summary>
List< string > paths = new List< string >();
/// <summary>
/// 压缩单个文件根据文件地址
/// </summary>
/// <param name="fileToZip">要压缩的文件</param>
/// <param name="zipedFile">压缩后的文件全名</param>
/// <param name="compressionLevel">压缩程度,范围0-9,数值越大,压缩程序越高</param>
/// <param name="blockSize">分块大小</param>
public void ZipFile( string fileToZip, string zipedFile, int compressionLevel, int blockSize)
{
if (!System.IO.File.Exists(fileToZip)) //如果文件没有找到,则报错
{
throw new FileNotFoundException( "The specified file " + fileToZip + " could not be found. Zipping aborderd" );
}
FileStream streamToZip = new FileStream(fileToZip, FileMode.Open, FileAccess.Read);
FileStream zipFile = File.Create(zipedFile);
ZipOutputStream zipStream = new ZipOutputStream(zipFile);
ZipEntry zipEntry = new ZipEntry(fileToZip);
zipStream.PutNextEntry(zipEntry);
zipStream.SetLevel(compressionLevel);
byte [] buffer = new byte [blockSize];
int size = streamToZip.Read(buffer, 0, buffer.Length);
zipStream.Write(buffer, 0, size);
try
{
while (size < streamToZip.Length)
{
int sizeRead = streamToZip.Read(buffer, 0, buffer.Length);
zipStream.Write(buffer, 0, sizeRead);
size += sizeRead;
}
}
catch (Exception ex)
{
GC.Collect();
throw ex;
}
zipStream.Finish();
zipStream.Close();
streamToZip.Close();
GC.Collect();
}
/// <summary>
/// 压缩目录(包括子目录及所有文件)
/// </summary>
/// <param name="rootPath">要压缩的根目录</param>
/// <param name="destinationPath">保存路径</param>
/// <param name="compressLevel">压缩程度,范围0-9,数值越大,压缩程序越高</param>
public void ZipFileFromDirectory( string rootPath, string destinationPath, int compressLevel)
{
GetAllDirectories(rootPath);
/* while (rootPath.LastIndexOf("\\") + 1 == rootPath.Length)//检查路径是否以"\"结尾
{
rootPath = rootPath.Substring(0, rootPath.Length - 1);//如果是则去掉末尾的"\"
}
*/
//string rootMark = rootPath.Substring(0, rootPath.LastIndexOf("\\") + 1);//得到当前路径的位置,以备压缩时将所压缩内容转变成相对路径。
string rootMark = rootPath + "\\" ; //得到当前路径的位置,以备压缩时将所压缩内容转变成相对路径。
Crc32 crc = new Crc32();
ZipOutputStream outPutStream = new ZipOutputStream(File.Create(destinationPath));
outPutStream.SetLevel(compressLevel); // 0 - store only to 9 - means best compression
foreach ( string file in files)
{
FileStream fileStream = File.OpenRead(file); //打开压缩文件
byte [] buffer = new byte [fileStream.Length];
fileStream.Read(buffer, 0, buffer.Length);
ZipEntry entry = new ZipEntry(file.Replace(rootMark, string .Empty));
entry.DateTime = DateTime.Now;
// set Size and the crc, because the information
// about the size and crc should be stored in the header
// if it is not set it is automatically written in the footer.
// (in this case size == crc == -1 in the header)
// Some ZIP programs have problems with zip files that don't store
// the size and crc in the header.
entry.Size = fileStream.Length;
fileStream.Close();
crc.Reset();
crc.Update(buffer);
entry.Crc = crc.Value;
outPutStream.PutNextEntry(entry);
outPutStream.Write(buffer, 0, buffer.Length);
}
this .files.Clear();
foreach ( string emptyPath in paths)
{
ZipEntry entry = new ZipEntry(emptyPath.Replace(rootMark, string .Empty) + "/" );
outPutStream.PutNextEntry(entry);
}
this .paths.Clear();
outPutStream.Finish();
outPutStream.Close();
GC.Collect();
}
/// <summary>
/// 多文件打包下载
/// </summary>
public void DwonloadZip( string [] filePathList, string zipName)
{
MemoryStream ms = new MemoryStream();
byte [] buffer = null ;
var context = HttpContext.Current;
using (ICSharpCode.SharpZipLib.Zip.ZipFile file = ICSharpCode.SharpZipLib.Zip.ZipFile.Create(ms))
{
file.BeginUpdate();
file.NameTransform = new MyNameTransfom(); //通过这个名称格式化器,可以将里面的文件名进行一些处理。默认情况下,会自动根据文件的路径在zip中创建有关的文件夹。
foreach (var it in filePathList)
{
file.Add(context.Server.MapPath(it));
}
file.CommitUpdate();
buffer = new byte [ms.Length];
ms.Position = 0;
ms.Read(buffer, 0, buffer.Length);
}
context.Response.AddHeader( "content-disposition" , "attachment;filename=" + zipName);
context.Response.BinaryWrite(buffer);
context.Response.Flush();
context.Response.End();
}
/// <summary>
/// 取得目录下所有文件及文件夹,分别存入files及paths
/// </summary>
/// <param name="rootPath">根目录</param>
private void GetAllDirectories( string rootPath)
{
string [] subPaths = Directory.GetDirectories(rootPath); //得到所有子目录
foreach ( string path in subPaths)
{
GetAllDirectories(path); //对每一个字目录做与根目录相同的操作:即找到子目录并将当前目录的文件名存入List
}
string [] files = Directory.GetFiles(rootPath);
foreach ( string file in files)
{
this .files.Add(file); //将当前目录中的所有文件全名存入文件List
}
if (subPaths.Length == files.Length && files.Length == 0) //如果是空目录
{
this .paths.Add(rootPath); //记录空目录
}
}
/// <summary>
/// 解压缩文件(压缩文件中含有子目录)
/// </summary>
/// <param name="zipfilepath">待解压缩的文件路径</param>
/// <param name="unzippath">解压缩到指定目录</param>
/// <returns>解压后的文件列表</returns>
public List< string > UnZip( string zipfilepath, string unzippath)
{
//解压出来的文件列表
List< string > unzipFiles = new List< string >();
//检查输出目录是否以“\\”结尾
if (unzippath.EndsWith( "\\" ) == false || unzippath.EndsWith( ":\\" ) == false )
{
unzippath += "\\" ;
}
ZipInputStream s = new ZipInputStream(File.OpenRead(zipfilepath));
ZipEntry theEntry;
while ((theEntry = s.GetNextEntry()) != null )
{
string directoryName = Path.GetDirectoryName(unzippath);
string fileName = Path.GetFileName(theEntry.Name);
//生成解压目录【用户解压到硬盘根目录时,不需要创建】
if (! string .IsNullOrEmpty(directoryName))
{
Directory.CreateDirectory(directoryName);
}
if (fileName != String.Empty)
{
//如果文件的压缩后大小为0那么说明这个文件是空的,因此不需要进行读出写入
if (theEntry.CompressedSize == 0)
break ;
//解压文件到指定的目录
directoryName = Path.GetDirectoryName(unzippath + theEntry.Name);
//建立下面的目录和子目录
Directory.CreateDirectory(directoryName);
//记录导出的文件
unzipFiles.Add(unzippath + theEntry.Name);
FileStream streamWriter = File.Create(unzippath + theEntry.Name);
int size = 2048;
byte [] data = new byte [2048];
while ( true )
{
size = s.Read(data, 0, data.Length);
if (size > 0)
{
streamWriter.Write(data, 0, size);
}
else
{
break ;
}
}
streamWriter.Close();
}
}
s.Close();
GC.Collect();
return unzipFiles;
}
}
public class MyNameTransfom : ICSharpCode.SharpZipLib.Core.INameTransform
{
#region INameTransform 成员
public string TransformDirectory( string name)
{
return null ;
}
public string TransformFile( string name)
{
return Path.GetFileName(name);
}
#endregion
}
}
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