package {
import flash.display.Bitmap;
import flash.display.BitmapData;
import flash.display.Loader;
import flash.display.LoaderInfo;
import flash.display.MovieClip;
import flash.display.Sprite;
import flash.display.StageAlign;
import flash.events.Event;
import flash.net.URLRequest;
import flash.system.System;
public class test extends Sprite
{
private const FILE_PATH:String = "swf/2.swf";
private const CLASS_NAME:String = "Ball";
private var loader:Loader;
private var request:URLRequest;
public function test()
{
loader = new Loader();
request = new URLRequest(FILE_PATH);
loader.contentLoaderInfo.addEventListener(Event.COMPLETE, onComplete);
loader.load(request);
this.stage.align=StageAlign.TOP_LEFT;
}
private function onComplete (event:Event):void {
var loadedSWFInfo:LoaderInfo = event.target as LoaderInfo;
var loadedSWF:MovieClip = loadedSWFInfo.content as MovieClip;
trace(loadedSWF.framesLoaded);
loadedSWF.stop();
loadedSWF.x=0;
loadedSWF.y=0;
this.addChild(loadedSWF);
trace(System.totalMemory);
loadedSWF.cacheAsBitmap=true;
//loadedSWF.getRect();
var bitmap:BitmapData=new BitmapData(loadedSWF.width,loadedSWF.height);
loadedSWF.gotoAndStop(2);
bitmap.draw(loadedSWF);
var bb:Bitmap= new Bitmap(bitmap);
this.addChild(bb);
this.removeChild(loadedSWF);
trace(System.totalMemory);
}
}
}
转载自:http://blog.sina.com.cn/s/blog_4c53883d0100a7jq.html