Android——启动过程详解

时间:2022-01-06 15:05:34

                                                                                          Android从Kernel启动有4个步骤(以android4.2为例)


(1) init进程启动

(2) Native服务启动

(3) System ServerAndroid服务启动

(4) Home启动

总体启动框架图如:

Android——启动过程详解

 

第一步:initial进程(system/core/init)

    init进程,它是一个由内核启动的用户级进程。内核自行启动(已经被载入内存,开始运行,并已初始化所有的设备驱动程序和数据结构等)之后,就通过启动一个用户级程序init的方式,完成引导进程。init始终是第一个进程.

Init进程一起来就根据init.rc脚本文件建立了几个基本的服务:

  •  servicemanamger
  •  zygote

最后Init并不退出,而是担当起property service的功能。

1.1进程启动

/system/core/Init中的init.c入口:

int main(int argc, char **argv)
{
...
...
/* clear the umask */
umask(0);

/* Get the basic filesystem setup we need put
* together in the initramdisk on / and then we'll
* let the rc file figure out the rest.
*/
/*创建基本的文件系统*/
mkdir("/dev", 0755);
mkdir("/proc", 0755);
mkdir("/sys", 0755);
...
INFO("reading config file\n");
/*解析init.rc文件*/
init_parse_config_file("/init.rc");
...
/* execute all the boot actions to get us started */
/*触发需要执行的action*/
action_for_each_trigger("init", action_add_queue_tail);
...

for(;;)
{
int nr, i, timeout = -1;
/*执行当前action的一个command*/
execute_one_command();
...
/*loop 处理来自property, signal的event*/
for (i = 0; i < fd_count; i++)
{
if (ufds[i].revents == POLLIN)
{
if (ufds[i].fd == get_property_set_fd())
handle_property_set_fd();
else if (ufds[i].fd == get_keychord_fd())
handle_keychord();
else if (ufds[i].fd == get_signal_fd())
handle_signal();
}
}
}

}



Init.rcAndroid自己规定的初始化脚本(Android Init Language, system/core/init/readme.txt)

该脚本包含四个类型的声明:

  • Actions
  • Commands
  • Services
  • Options.

1.2 解析init.rc中的service

system/core/init/下的init_parser.c中的 init_parse_config_file("/init.rc")——> parse_config(fn, data)——>parse_new_section(&state, kw, nargs, args)——>parse_service(state, nargs, args)——>  list_add_tail(&service_list, &svc->slist);

添加service到service_list

init_parser.c解析:

static list_declare(service_list);
static list_declare(action_list);
static list_declare(action_queue);


1.3 启动native service

execute_one_command():从action_queue链表上移除头结点(action)

class_start default对应的入口函数,主要用于启动native service

system/core/init/ builtins.c中的:

int do_class_start(int nargs, char **args)
{
/* Starting a class does not start services
* which are explicitly disabled. They must
* be started individually.
*/
service_for_each_class(args[1], service_start_if_not_disabled);
return 0;
}

init_parser.c中的 service_for_each_class(...)遍历service_list链表上的所有结点

static void service_start_if_not_disabled(struct service *svc)
{
if (!(svc->flags & SVC_DISABLED)) {
service_start(svc, NULL);
}
}

如果不是disabled就启动service。

init.c中的service_start(...)调用fork()创建进程,调用execve(...)调用执行新的service。


system/core/init/property_service.c中的handle_property_set_fd处理系统属性服务请求,如:service, wlan和dhcp.

property_service服务可以参考Android——SystemProperties的应用

system/core/init/keycords.c中的handle_keychord处理注册在service structure上的keychord,通常是启动service.

system/core/init/signal_handler.c中的handle_signal处理SIGCHLD signal(僵尸进程).




第二步 Zygote

Servicemanagerzygote进程就奠定了Android的基础。Zygote这个进程起来才会建立起真正的Android运行空间,初始化建立的Service都是Navtive service..rc脚本文件中zygote的描述:

service zygote /system/bin/app_process -Xzygote /system/bin --zygote --start-system-server

所以Zygoteframeworks/base/cmds/app_main.cpp的main()开始。

其中:

 AppRuntime runtime;

初始化运行时间.

   if (zygote) {
runtime.start("com.android.internal.os.ZygoteInit",
startSystemServer ? "start-system-server" : "");
}

runtime调用start方法,但是AppRuntime没有此方法,而在其父类AndroidRuntime

class AppRuntime : public AndroidRuntime

所以调用AndroidRuntime的start方法:

void AndroidRuntime::start(const char* className, const char* options)
{
ALOGD("\n>>>>>> AndroidRuntime START %s <<<<<<\n",
className != NULL ? className : "(unknown)");


blockSigpipe();
...
/* start the virtual machine */
JNIEnv* env;
if (startVm(&mJavaVM, &env) != 0) {
return;
}
onVmCreated(env);


/*
* Register android functions.
*/
if (startReg(env) < 0) {
ALOGE("Unable to register all android natives\n");
return;
}
...
env->CallStaticVoidMethod(startClass, startMeth, strArray);
...
}

调用startVM(...)新建VM:

int AndroidRuntime::startVm(JavaVM** pJavaVM, JNIEnv** pEnv)
{
int result = -1;
JavaVMInitArgs initArgs;
...
/*
* Initialize the VM.
*
* The JavaVM* is essentially per-process, and the JNIEnv* is per-thread.
* If this call succeeds, the VM is ready, and we can start issuing
* JNI calls.
*/
if (JNI_CreateJavaVM(pJavaVM, pEnv, &initArgs) < 0) {
ALOGE("JNI_CreateJavaVM failed\n");
goto bail;
}
...
}

其中调用到的是JNI_CreateJavaVM(...)创建VM.

onVmCreated(env)为空函数,没用!


startReg()函数用于注册JNI接口:

/*
* Register android native functions with the VM.
*/
/*static*/ int AndroidRuntime::startReg(JNIEnv* env)
{
/*
* This hook causes all future threads created in this process to be
* attached to the JavaVM. (This needs to go away in favor of JNI
* Attach calls.)
*/
androidSetCreateThreadFunc((android_create_thread_fn) javaCreateThreadEtc);

ALOGV("--- registering native functions ---\n");

/*
* Every "register" function calls one or more things that return
* a local reference (e.g. FindClass). Because we haven't really
* started the VM yet, they're all getting stored in the base frame
* and never released. Use Push/Pop to manage the storage.
*/
env->PushLocalFrame(200);

if (register_jni_procs(gRegJNI, NELEM(gRegJNI), env) < 0) {
env->PopLocalFrame(NULL);
return -1;
}
env->PopLocalFrame(NULL);

//createJavaThread("fubar", quickTest, (void*) "hello");

return 0;/fameworks/base/core/java/com/android/internal/os/ZygoteInit.java
}


AndroidRuntime的start()方法最后调用
env->CallStaticVoidMethod(startClass, startMeth, strArray)

调用/fameworks/base/core/java/com/android/internal/os/ZygoteInit.java中的main(...)函数.

    public static void main(String argv[]) {
try {
// Start profiling the zygote initialization.
SamplingProfilerIntegration.start();


registerZygoteSocket();
...
preload();
...
if (argv[1].equals("start-system-server")) {
startSystemServer();
} else if (!argv[1].equals("")) {
throw new RuntimeException(argv[0] + USAGE_STRING);
}
...
}

    registerZygoteSocket();//来注册Socket的Listen端口,用来接受请求
      /**
    * Registers a server socket for zygote command connections
    *
    * @throws RuntimeException when open fails
    */
    private static void registerZygoteSocket() {
    if (sServerSocket == null) {
    int fileDesc;
    try {
    String env = System.getenv(ANDROID_SOCKET_ENV);
    fileDesc = Integer.parseInt(env);
    } catch (RuntimeException ex) {
    throw new RuntimeException(
    ANDROID_SOCKET_ENV + " unset or invalid", ex);
    }

    try {
    sServerSocket = new LocalServerSocket(
    createFileDescriptor(fileDesc));
    } catch (IOException ex) {
    throw new RuntimeException(
    "Error binding to local socket '" + fileDesc + "'", ex);
    }
    }
    }

       preload() 主要进行预加载类和资源,以加快启动速度。preload的class列表保存在/frameworks/base/preloaded-classes文件中
      static void preload() {
      preloadClasses();
      preloadResources();
      }

      startSystemServer() ,fork进程:

         int pid;

      try {
      parsedArgs = new ZygoteConnection.Arguments(args);
      ZygoteConnection.applyDebuggerSystemProperty(parsedArgs);
      ZygoteConnection.applyInvokeWithSystemProperty(parsedArgs);

      /* Request to fork the system server process */
      pid = Zygote.forkSystemServer(
      parsedArgs.uid, parsedArgs.gid,
      parsedArgs.gids,
      parsedArgs.debugFlags,
      null,
      parsedArgs.permittedCapabilities,
      parsedArgs.effectiveCapabilities);
      } catch (IllegalArgumentException ex) {
      throw new RuntimeException(ex);
      }


      经过这几个步骤,Zygote就建立好了,利用Socket通讯,接收ActivityManangerService的请求



      第三步 System Server

      Zygote上fork的systemserver进程入口在/frameworks/base/services/java/com/android/server/SystemServer.java的main(...)Android的所有服务循环框架都是建立SystemServer上。在SystemServer.java中看不到循环结构。

       public static void main(String[] args) {
      ...
      ...

      System.loadLibrary("android_servers");
      init1(args);
      }

      加载一个叫android_servers的本地库,他提供本 地方法的接口(源程序在framework/base/services/jni/目录中)。然后调用本地方法设置服务。具体执行设置的代码在 frameworks/base/cmds/system_server/library/system_init.cpp中。

      Init1()是在Native空间实现的(com_andoird_server_SystemServer.cpp

      JNI如下:

      static JNINativeMethod gMethods[] = {
      /* name, signature, funcPtr */
      { "init1", "([Ljava/lang/String;)V", (void*) android_server_SystemServer_init1 },
      };

      static void android_server_SystemServer_init1(JNIEnv* env, jobject clazz)
      {
      system_init();
      }

      system_init.cpp中的system_init()实现如下:

      extern "C" status_t system_init()
      {
      ...
      property_get("system_init.startsurfaceflinger", propBuf, "1");
      if (strcmp(propBuf, "1") == 0) {
      // Start the SurfaceFlinger
      SurfaceFlinger::instantiate();
      }

      property_get("system_init.startsensorservice", propBuf, "1");
      if (strcmp(propBuf, "1") == 0) {
      // Start the sensor service
      SensorService::instantiate();
      }
      ...
      ALOGI("System server: starting Android services.\n");
      JNIEnv* env = runtime->getJNIEnv();
      if (env == NULL) {
      return UNKNOWN_ERROR;
      }
      jclass clazz = env->FindClass("com/android/server/SystemServer");
      if (clazz == NULL) {
      return UNKNOWN_ERROR;
      }
      jmethodID methodId = env->GetStaticMethodID(clazz, "init2", "()V");
      if (methodId == NULL) {
      return UNKNOWN_ERROR;
      }
      env->CallStaticVoidMethod(clazz, methodId);


      ALOGI("System server: entering thread pool.\n");
      ProcessState::self()->startThreadPool();
      IPCThreadState::self()->joinThreadPool();
      ALOGI("System server: exiting thread pool.\n");


      return NO_ERROR;
      }

      可以看到等初始化传感器,视频,音频等服务后通过env->CallStaticVoidMethod(clazz, methodId)回调到了SystemServer的init2().

      SystemServer.java有这么一段话:

       /**
      * This method is called from Zygote to initialize the system. This will cause the native
      * services (SurfaceFlinger, AudioFlinger, etc..) to be started. After that it will call back
      * up into init2() to start the Android services.
      */
      native public static void init1(String[] args);
      init2会在init1的实现中回调到!

      system_init()开启了线程池,join_threadpool() 将当前线程挂起,等待binder的请求,启动了循环状态。


      SystemServer.javainit2()建立了Android主要的系统服务(WindowManagerServer(Wms)、ActivityManagerSystemService(AmS)、PackageManagerServer(PmS)......).

      public static final void init2() {
      Slog.i(TAG, "Entered the Android system server!");
      Thread thr = new ServerThread();
      thr.setName("android.server.ServerThread");
      thr.start();
      }
      这个init2()建立了一个线程 thr,ServerThread线程 中New ServiceAddService来建立服务:

      class ServerThread extends Thread {
      private static final String TAG = "SystemServer";
      private static final String ENCRYPTING_STATE = "trigger_restart_min_framework";
      private static final String ENCRYPTED_STATE = "1";


      ContentResolver mContentResolver;
      ...
      Slog.i(TAG, "Entropy Mixer");
      ServiceManager.addService("entropy", new EntropyMixer());


      Slog.i(TAG, "Power Manager");
      power = new PowerManagerService();
      ServiceManager.addService(Context.POWER_SERVICE, power);


      Slog.i(TAG, "Activity Manager");
      context = ActivityManagerService.main(factoryTest);
      ...
      // We now tell the activity manager it is okay to run third party
      // code. It will call back into us once it has gotten to the state
      // where third party code can really run (but before it has actually
      // started launching the initial applications), for us to complete our
      // initialization.
      ActivityManagerService.self().systemReady(new Runnable() {
      public void run() {
      Slog.i(TAG, "Making services ready");


      if (!headless) startSystemUi(contextF);
      try {
      if (mountServiceF != null) mountServiceF.systemReady();
      } catch (Throwable e) {
      reportWtf("making Mount Service ready", e);
      }
      ...
      }


      执行完systemReady()后,会相继启动相关联服务的systemReady()函数,完成整体初始化。




      第三步 Home启动


      上面的ServerThread调用到ActivityManagerService的systemReady()然后回调到/frameworks/base/services/java/com/android/server/am/ActivityManagerServcie.java的systemReady(...).

      public final class ActivityManagerService extends ActivityManagerNative
      implements Watchdog.Monitor, BatteryStatsImpl.BatteryCallback {
      ......

      public void systemReady(final Runnable goingCallback) {
      ......

      synchronized (this) {
      ......

      mMainStack.resumeTopActivityLocked(null);
      }
      }

      ......
      }

      调用/frameworks/base/services/java/com/android/server/am/ActivityStack.java中:

       final boolean resumeTopActivityLocked(ActivityRecord prev, Bundle options) {
      // Find the first activity that is not finishing.
      ActivityRecord next = topRunningActivityLocked(null);
      ...

      if (next == null) {

      Log.d(TAG,"jscese start Launcher");
      // There are no more activities! Let's just start up the
      // Launcher...
      if (mMainStack) {
      ActivityOptions.abort(options);
      return mService.startHomeActivityLocked(mCurrentUser);
      }
      }
      ...
      }

      next为当前系统Activity堆栈最顶端的Activity,如果没有,next == null那么就启动home!

      回调到ActivityManagerServcie.java的:

      boolean startHomeActivityLocked(int userId) {
      ...
      Intent intent = new Intent(
      mTopAction,
      mTopData != null ? Uri.parse(mTopData) : null);
      intent.setComponent(mTopComponent);
      if (mFactoryTest != SystemServer.FACTORY_TEST_LOW_LEVEL) {
      intent.addCategory(Intent.CATEGORY_HOME);
      }
      ActivityInfo aInfo =
      resolveActivityInfo(intent, STOCK_PM_FLAGS, userId);
      if (aInfo != null) {
      intent.setComponent(new ComponentName(
      aInfo.applicationInfo.packageName, aInfo.name));

      Log.d(TAG,"jscese first packageName== "+aInfo.applicationInfo.packageName);

      // Don't do this if the home app is currently being
      // instrumented.
      aInfo = new ActivityInfo(aInfo);
      aInfo.applicationInfo = getAppInfoForUser(aInfo.applicationInfo, userId);
      ProcessRecord app = getProcessRecordLocked(aInfo.processName,
      aInfo.applicationInfo.uid);
      if (app == null || app.instrumentationClass == null) {
      intent.setFlags(intent.getFlags() | Intent.FLAG_ACTIVITY_NEW_TASK);
      mMainStack.startActivityLocked(null, intent, null, aInfo,
      null, null, 0, 0, 0, 0, null, false, null);
      }
      }


      return true;
      }

      首先创建一个CATEGORY_HOME类型的Intent,然后通过Intent.resolveActivityInfo函数向PackageManagerService查询Category类型为HOME的Activity!

      launcher的AndroidManifest.xml文件中可见:

        <activity
      android:name="com.android.mslauncher.LauncherActivity"
      ...

      <intent-filter>
      <action android:name="android.intent.action.MAIN" />
      <category android:name="android.intent.category.HOME" />
      <category android:name="android.intent.category.DEFAULT" />
      <category android:name="android.intent.category.MONKEY"/>
      </intent-filter>
      </activity>
      ...

      跑到ActivityStack.java的:

      final int startActivityLocked(IApplicationThread caller,
      Intent intent, String resolvedType,
      Uri[] grantedUriPermissions,
      int grantedMode, ActivityInfo aInfo, IBinder resultTo,

      ......


      ActivityRecord r = new ActivityRecord(mService, this, callerApp, callingUid,
      intent, resolvedType, aInfo, mService.mConfiguration,
      resultRecord, resultWho, requestCode, componentSpecified);


      ......


      err = startActivityUncheckedLocked(r, sourceRecord, startFlags, true, options);
      ...
      }

      往后走就是启动一个activity的流程了,最终启动的是launcher的onCreate方法!

      至此启动完成!

      此博文图片模型来自http://blog.csdn.net/maxleng/article/details/5508372

      撰写不易,转载请注明出处http://blog.csdn.net/jscese/article/details/17115395