
#include <windows.h>
#include <gl/GL.h>
#include <gl/GLU.h>
#include <glut.h> #pragma comment( lib, "glut.lib" ) void display()
{
glClear( GL_COLOR_BUFFER_BIT ); glColor3f( 1.0, 1.0, 1.0 );
glBegin( GL_POLYGON );
glVertex3f( 0.25, 0.25, 0.0 );
glVertex3f( 0.75, 0.25, 0.0 );
glVertex3f( 0.75, 0.75, 0.0 );
glVertex3f( 0.25, 0.75, 0.0 );
glEnd(); glFlush();
} void init()
{
glMatrixMode( GL_PROJECTION );
glLoadIdentity();
glOrtho( 0.0, 1.0, 0.0, 1.0, -1.0, 1.0 );
} int gl001_main( int argc, char **argv )
{
glutInit( &argc, argv );
//glutInitDisplayMode( GLUT_SINGLE | GLUT_RGB );
//glutInitWindowSize( 250, 250 );
//glutInitWindowPosition( 100, 100 );
glutCreateWindow( "Hello " );
init();
glutDisplayFunc( display );
glutMainLoop();
return ;
}
运行结果: