
本文章只写了个类似微信的录制视频的按钮,效果图如下:
一、主要的功能:
1.长按显示进度条,单击事件,录制完成回调
2.最大时间和最小时间控制
3.进度条宽度,颜色设置
二、实现思路
该自定义View主要有三块组成,白色内圆,浅色大圆,圆形进度条;长按一段时间,内圆缩小0.75倍,外圆放大1.33倍,进度条显示更新,松开手内圆,外圆统一恢复到原来大小;长按时间达到最大,影藏进度条,,同样内圆外圆恢复到原来大小;动画主要用到属性动画中的ValueAnimator,在一定时间内匀速改变内圆,外圆半径,和圆形进度条的绘制角度,最后调用invalidate()重新绘制,起到动画的作用。
三、代码分析
@Override
protected void onDraw(final Canvas canvas) {
super.onDraw(canvas);
//绘制外圆
canvas.drawCircle(mWidth/,mHeight/,mBigRadius,mBigCirclePaint);
//绘制内圆
canvas.drawCircle(mWidth/,mHeight/,mSmallRadius,mSmallCirclePaint);
//录制的过程中绘制进度条
if(isRecording){
drawProgress(canvas);
}
}
绘制内外圆,isRecording表示录制的情况下才参与绘制,相当于显示
@Override
public boolean onTouchEvent(MotionEvent event) {
switch (event.getAction()){
case MotionEvent.ACTION_DOWN:
isPressed=true;
mStartTime=System.currentTimeMillis();
Message mMessage=Message.obtain();
mMessage.what=WHAT_LONG_CLICK;
mHandler.sendMessageDelayed(mMessage,mLongClickTime);
break;
case MotionEvent.ACTION_UP:
isPressed=false;
isRecording=false;
mEndTime=System.currentTimeMillis();
if(mEndTime-mStartTime<mLongClickTime){
mHandler.removeMessages(WHAT_LONG_CLICK);
if(onClickListener!=null)
onClickListener.onClick();
}else{
startAnimation(mBigRadius,mInitBitRadius,mSmallRadius,mInitSmallRadius);//手指离开时动画复原
if(mProgressAni!=null&&mProgressAni.getCurrentPlayTime()/<mMinTime&&!isMaxTime){
if(onLongClickListener!=null){
onLongClickListener.onNoMinRecord(mMinTime);
}
mProgressAni.cancel();
}else{
//录制完成
if(onLongClickListener!=null&&!isMaxTime){
onLongClickListener.onRecordFinishedListener();
}
}
}
break;
}
return true; }
长按的事件是通过handler发送延时消息实现的,按下的时候就发送,当手指离开,记录按下和离开的时间间隔,达到一定时间即为长按,否则直接移除消息,长按事件失效,此时情况就是点击事件;
private Handler mHandler=new Handler(){
@Override
public void handleMessage(Message msg) {
super.handleMessage(msg);
switch (msg.what){
case WHAT_LONG_CLICK:
//长按事件触发
if(onLongClickListener!=null) {
onLongClickListener.onLongClick();
}
//内外圆动画,内圆缩小,外圆放大
startAnimation(mBigRadius,mBigRadius*1.33f,mSmallRadius,mSmallRadius*0.7f);
break;
}
}
} ;
handler里面处理的即为长按的触发事件,此时开始startAnimation
private void startAnimation(float bigStart,float bigEnd, float smallStart,float smallEnd) {
ValueAnimator bigObjAni=ValueAnimator.ofFloat(bigStart,bigEnd);
bigObjAni.setDuration();
bigObjAni.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {
@Override
public void onAnimationUpdate(ValueAnimator animation) {
mBigRadius= (float) animation.getAnimatedValue();
invalidate();
}
}); ValueAnimator smallObjAni=ValueAnimator.ofFloat(smallStart,smallEnd);
smallObjAni.setDuration();
smallObjAni.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {
@Override
public void onAnimationUpdate(ValueAnimator animation) {
mSmallRadius= (float) animation.getAnimatedValue();
invalidate();
}
}); bigObjAni.start();
smallObjAni.start(); smallObjAni.addListener(new Animator.AnimatorListener() {
@Override
public void onAnimationStart(Animator animation) {
isRecording=false;
} @Override
public void onAnimationEnd(Animator animation) {
//开始绘制圆形进度
if(isPressed){
isRecording=true;
isMaxTime=false;
startProgressAnimation();
}
} @Override
public void onAnimationCancel(Animator animation) { } @Override
public void onAnimationRepeat(Animator animation) { }
}); }
ValueAnimator.ofFloat(bigStart,bigEnd);让圆的半径从bigStart到bigEnd动态变化,
设置addUpdateListener监听,获取正在变化的值重新赋值给圆的半径,调用 invalidate重新绘制,从而起到动画的效果,在开始录制的动画结束后,来绘制圆形进度条,
/**
* 绘制圆形进度
* @param canvas
*/
private void drawProgress(Canvas canvas) {
mProgressCirclePaint.setStrokeWidth(mProgressW);
mProgressCirclePaint.setStyle(Paint.Style.STROKE);
//用于定义的圆弧的形状和大小的界限
RectF oval = new RectF(mWidth/-(mBigRadius-mProgressW/), mHeight/-(mBigRadius-mProgressW/), mWidth/+(mBigRadius-mProgressW/),mHeight/+(mBigRadius-mProgressW/));
//根据进度画圆弧
canvas.drawArc(oval, -, mCurrentProgress, false, mProgressCirclePaint);
}
RectF限制圆弧的绘制范围,mCurrentProgress绘制的角度0~360f之间变化,同样可以利用ValueAnimator,来在0~360f之间不断改变,然后不断更新绘制,起到进度条动态更新的效果
四、全部代码
package com.yus.ycamera; import android.animation.Animator;
import android.animation.ValueAnimator;
import android.content.Context;
import android.content.res.TypedArray;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.RectF;
import android.os.Handler;
import android.os.Message;
import android.util.AttributeSet;
import android.view.MotionEvent;
import android.view.View; /**
* Created by yufs on 2017/7/4.
*/ public class CircleButtonView extends View{
private static final int WHAT_LONG_CLICK = ;
private Paint mBigCirclePaint;
private Paint mSmallCirclePaint;
private Paint mProgressCirclePaint;
private int mHeight;//当前View的高
private int mWidth;//当前View的宽
private float mInitBitRadius;
private float mInitSmallRadius;
private float mBigRadius;
private float mSmallRadius;
private long mStartTime;
private long mEndTime;
private Context mContext;
private boolean isRecording;//录制状态
private boolean isMaxTime;//达到最大录制时间
private float mCurrentProgress;//当前进度 private long mLongClickTime=;//长按最短时间(毫秒),
private int mTime=;//录制最大时间s
private int mMinTime=;//录制最短时间
private int mProgressColor;//进度条颜色
private float mProgressW=18f;//圆环宽度 private boolean isPressed;//当前手指处于按压状态
private ValueAnimator mProgressAni;//圆弧进度变化 public CircleButtonView(Context context ) {
super(context);
init(context,null);
} public CircleButtonView(Context context, AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
init(context,attrs);
} public CircleButtonView(Context context, AttributeSet attrs) {
super(context, attrs);
init(context,attrs);
} private void init(Context context,AttributeSet attrs) {
this.mContext=context;
TypedArray a = context.obtainStyledAttributes(attrs, R.styleable.CircleButtonView);
mMinTime=a.getInt(R.styleable.CircleButtonView_minTime,);
mTime=a.getInt(R.styleable.CircleButtonView_maxTime,);
mProgressW=a.getDimension(R.styleable.CircleButtonView_progressWidth,12f);
mProgressColor=a.getColor(R.styleable.CircleButtonView_progressColor,Color.parseColor("#6ABF66"));
a.recycle();
//初始画笔抗锯齿、颜色
mBigCirclePaint=new Paint(Paint.ANTI_ALIAS_FLAG);
mBigCirclePaint.setColor(Color.parseColor("#DDDDDD")); mSmallCirclePaint=new Paint(Paint.ANTI_ALIAS_FLAG);
mSmallCirclePaint.setColor(Color.parseColor("#FFFFFF")); mProgressCirclePaint=new Paint(Paint.ANTI_ALIAS_FLAG);
mProgressCirclePaint.setColor(mProgressColor); mProgressAni= ValueAnimator.ofFloat(, 360f);
mProgressAni.setDuration(mTime*);
} @Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
super.onMeasure(widthMeasureSpec, heightMeasureSpec);
mWidth = MeasureSpec.getSize(widthMeasureSpec);
mHeight=MeasureSpec.getSize(heightMeasureSpec);
mInitBitRadius=mBigRadius= mWidth/*0.75f;
mInitSmallRadius=mSmallRadius= mBigRadius*0.75f;
} @Override
protected void onDraw(final Canvas canvas) {
super.onDraw(canvas);
//绘制外圆
canvas.drawCircle(mWidth/,mHeight/,mBigRadius,mBigCirclePaint);
//绘制内圆
canvas.drawCircle(mWidth/,mHeight/,mSmallRadius,mSmallCirclePaint);
//录制的过程中绘制进度条
if(isRecording){
drawProgress(canvas);
}
} /**
* 绘制圆形进度
* @param canvas
*/
private void drawProgress(Canvas canvas) {
mProgressCirclePaint.setStrokeWidth(mProgressW);
mProgressCirclePaint.setStyle(Paint.Style.STROKE);
//用于定义的圆弧的形状和大小的界限
RectF oval = new RectF(mWidth/-(mBigRadius-mProgressW/), mHeight/-(mBigRadius-mProgressW/), mWidth/+(mBigRadius-mProgressW/),mHeight/+(mBigRadius-mProgressW/));
//根据进度画圆弧
canvas.drawArc(oval, -, mCurrentProgress, false, mProgressCirclePaint);
} private Handler mHandler=new Handler(){
@Override
public void handleMessage(Message msg) {
super.handleMessage(msg);
switch (msg.what){
case WHAT_LONG_CLICK:
//长按事件触发
if(onLongClickListener!=null) {
onLongClickListener.onLongClick();
}
//内外圆动画,内圆缩小,外圆放大
startAnimation(mBigRadius,mBigRadius*1.33f,mSmallRadius,mSmallRadius*0.7f);
break;
}
}
} ; @Override
public boolean onTouchEvent(MotionEvent event) {
switch (event.getAction()){
case MotionEvent.ACTION_DOWN:
isPressed=true;
mStartTime=System.currentTimeMillis();
Message mMessage=Message.obtain();
mMessage.what=WHAT_LONG_CLICK;
mHandler.sendMessageDelayed(mMessage,mLongClickTime);
break;
case MotionEvent.ACTION_UP:
isPressed=false;
isRecording=false;
mEndTime=System.currentTimeMillis();
if(mEndTime-mStartTime<mLongClickTime){
mHandler.removeMessages(WHAT_LONG_CLICK);
if(onClickListener!=null)
onClickListener.onClick();
}else{
startAnimation(mBigRadius,mInitBitRadius,mSmallRadius,mInitSmallRadius);//手指离开时动画复原
if(mProgressAni!=null&&mProgressAni.getCurrentPlayTime()/<mMinTime&&!isMaxTime){
if(onLongClickListener!=null){
onLongClickListener.onNoMinRecord(mMinTime);
}
mProgressAni.cancel();
}else{
//录制完成
if(onLongClickListener!=null&&!isMaxTime){
onLongClickListener.onRecordFinishedListener();
}
}
}
break;
}
return true; } private void startAnimation(float bigStart,float bigEnd, float smallStart,float smallEnd) {
ValueAnimator bigObjAni=ValueAnimator.ofFloat(bigStart,bigEnd);
bigObjAni.setDuration();
bigObjAni.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {
@Override
public void onAnimationUpdate(ValueAnimator animation) {
mBigRadius= (float) animation.getAnimatedValue();
invalidate();
}
}); ValueAnimator smallObjAni=ValueAnimator.ofFloat(smallStart,smallEnd);
smallObjAni.setDuration();
smallObjAni.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {
@Override
public void onAnimationUpdate(ValueAnimator animation) {
mSmallRadius= (float) animation.getAnimatedValue();
invalidate();
}
}); bigObjAni.start();
smallObjAni.start(); smallObjAni.addListener(new Animator.AnimatorListener() {
@Override
public void onAnimationStart(Animator animation) {
isRecording=false;
} @Override
public void onAnimationEnd(Animator animation) {
//开始绘制圆形进度
if(isPressed){
isRecording=true;
isMaxTime=false;
startProgressAnimation();
}
} @Override
public void onAnimationCancel(Animator animation) { } @Override
public void onAnimationRepeat(Animator animation) { }
}); } /**
* 圆形进度变化动画
*/
private void startProgressAnimation() {
mProgressAni.start();
mProgressAni.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {
@Override
public void onAnimationUpdate(ValueAnimator animation) {
mCurrentProgress= (float) animation.getAnimatedValue();
invalidate();
}
}); mProgressAni.addListener(new Animator.AnimatorListener() {
@Override
public void onAnimationStart(Animator animation) { } @Override
public void onAnimationEnd(Animator animation) {
//录制动画结束时,即为录制全部完成
if(onLongClickListener!=null&&isPressed){
isPressed=false;
isMaxTime=true;
onLongClickListener.onRecordFinishedListener();
startAnimation(mBigRadius,mInitBitRadius,mSmallRadius,mInitSmallRadius);
//影藏进度进度条
mCurrentProgress=;
invalidate();
} } @Override
public void onAnimationCancel(Animator animation) { } @Override
public void onAnimationRepeat(Animator animation) { }
});
} /**
* 长按监听器
*/
public interface OnLongClickListener{
void onLongClick();
//未达到最小录制时间
void onNoMinRecord(int currentTime);
//录制完成
void onRecordFinishedListener();
}
public OnLongClickListener onLongClickListener; public void setOnLongClickListener(OnLongClickListener onLongClickListener) {
this.onLongClickListener = onLongClickListener;
} /**
* 点击监听器
*/
public interface OnClickListener{
void onClick();
}
public OnClickListener onClickListener; public void setOnClickListener(OnClickListener onClickListener) {
this.onClickListener = onClickListener;
} }
属性文件
<?xml version="1.0" encoding="utf-8"?>
<resources>
<declare-styleable name="CircleButtonView">
<attr name="minTime" format="integer"></attr>
<attr name="maxTime" format="integer"></attr>
<attr name="progressColor" format="color"></attr>
<attr name="progressWidth" format="dimension"></attr>
</declare-styleable>
</resources>
全部的大家可以下载源码查看,有什么问题,欢迎提出,后续会将此控件应用到小视频的录制上面,下一遍记录小视频录制,还有就是个人在demo演示的时候都没有找到个将视频转gif的,上面也只能贴图片,哎,心塞