本文实例为大家分享了python抖音表白程序的具体代码,供大家参考,具体内容如下
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import sys
import random
import pygame
from pygame. locals import *
width, height = 640 , 480
background = ( 0 , 191 , 255 )
# 按钮
def button(text, x, y, w, h, color, screen):
pygame.draw.rect(screen, color, (x, y, w, h))
font = pygame.font.font( './font/simkai.ttf' , 20 )
textrender = font.render(text, true, ( 0 , 0 , 0 ))
textrect = textrender.get_rect()
textrect.center = ((x + w / 2 ), (y + h / 2 ))
screen.blit(textrender, textrect)
# 标题
def title(text, screen, scale, color = ( 255 , 0 , 0 )):
font = pygame.font.font( './font/simkai.ttf' , width / / ( len (text) * 2 ))
textrender = font.render(text, true, color)
textrect = textrender.get_rect()
textrect.midtop = (width / scale[ 0 ], height / scale[ 1 ])
screen.blit(textrender, textrect)
# 生成随机的位置坐标
def get_random_pos():
x, y = random.randint( 20 , 620 ), random.randint( 20 , 460 )
return x, y
# 点击喜欢按钮后显示的页面
def show_like_interface(text, screen, color = ( 255 , 0 , 0 )):
screen.fill(background)
font = pygame.font.font( './font/simkai.ttf' , width / / ( len (text)))
textrender = font.render(text, true, color)
textrect = textrender.get_rect()
textrect.midtop = (width / 2 , height / 2 )
screen.blit(textrender, textrect)
pygame.display.update()
while true:
for event in pygame.event.get():
if event. type = = quit:
pygame.quit()
sys.exit()
# 主函数
def main():
pygame.init()
screen = pygame.display.set_mode((width, height), 0 , 32 )
pygame.display.set_caption( 'from一个喜欢你很久的小哥哥' )
clock = pygame.time.clock()
pygame.mixer.music.load( './bg_music/1.mp3' )
pygame.mixer.music.play( - 1 , 30.0 )
pygame.mixer.music.set_volume( 0.25 )
unlike_pos_x = 330
unlike_pos_y = 300
unlike_pos_width = 100
unlike_pos_height = 50
like_pos_x = 180
like_pos_y = 300
like_pos_width = 100
like_pos_height = 50
running = true
like_color = ( 255 , 0 , 255 )
while running:
screen.fill(background)
img = pygame.image.load( "./imgs/1.png" )
imgrect = img.get_rect()
imgrect.midtop = width / / 2 , height / / 4
screen.blit(img, imgrect)
for event in pygame.event.get():
if event. type = = pygame.mousebuttondown:
mouse_pos = pygame.mouse.get_pos()
if mouse_pos[ 0 ] < like_pos_x + like_pos_width + 5 and mouse_pos[ 0 ] > like_pos_x - 5 and \
mouse_pos[ 1 ] < like_pos_y + like_pos_height + 5 and mouse_pos[ 1 ] > like_pos_y - 5 :
like_color = background
running = false
mouse_pos = pygame.mouse.get_pos()
if mouse_pos[ 0 ] < unlike_pos_x + unlike_pos_width + 5 and mouse_pos[ 0 ] > unlike_pos_x - 5 and \
mouse_pos[ 1 ] < unlike_pos_y + unlike_pos_height + 5 and mouse_pos[ 1 ] > unlike_pos_y - 5 :
while true:
unlike_pos_x, unlike_pos_y = get_random_pos()
if mouse_pos[ 0 ] < unlike_pos_x + unlike_pos_width + 5 and mouse_pos[ 0 ] > unlike_pos_x - 5 and \
mouse_pos[ 1 ] < unlike_pos_y + unlike_pos_height + 5 and mouse_pos[ 1 ] > unlike_pos_y - 5 :
continue
break
title( '小姐姐,我观察你很久了' , screen, scale = [ 2 , 10 ])
title( '做我女朋友好不好呀' , screen, scale = [ 2 , 6 ])
button( '好呀' , like_pos_x, like_pos_y, like_pos_width, like_pos_height, like_color, screen)
button( '算了吧' , unlike_pos_x, unlike_pos_y, unlike_pos_width, unlike_pos_height, ( 255 , 0 , 255 ), screen)
pygame.display.flip()
pygame.display.update()
clock.tick( 60 )
show_like_interface( '我就知道小姐姐你也喜欢我~' , screen, color = ( 255 , 0 , 0 ))
if __name__ = = '__main__' :
main()
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以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持服务器之家。
原文链接:https://blog.csdn.net/lbperfect123/article/details/82928123