在视频编解码中,如何申请char mem_2D[1920][1080],
char mem_3D[4][1920][1080],
char mem_4D[6][4][1920][1080],高效 又 可移植申请内存呢?
请看如下代码:
看完后,如要申请的是 int ,不是char ,如何修改? 如何要8字节对齐,如何修改?
请自己考虑,很简单的。
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
typedef unsigned char pel_t;
typedef int int_t;
int get_mem_2D(pel_t *** arr2D,int row,int column)
{
int i;
if ((*arr2D = (pel_t **)calloc(row,sizeof(pel_t*))) == NULL)
{
printf("can't calloc memory 2D\n");
return 0;
}
if (((*arr2D)[0] = (pel_t *)calloc(row * column,sizeof(pel_t))) == NULL)
{
printf("can't calloc memory 2D data\n");
return 0;
}
for(i = 1; i < row;i++)
(*arr2D)[i] = (*arr2D)[i- 1] + column;
return (row *column * sizeof(pel_t));
}
int get_mem_3D(pel_t ****arr3D,int frames,int row,int column)
{
int i;
if ( ( *arr3D = (pel_t ***) calloc(frames,sizeof(pel_t*)) ) == NULL)
{
printf("can't calloc memory 3D\n");
return 0;
}
for(i = 0 ;i < frames; i++)
get_mem_2D(&(*arr3D)[i],row,column);
return (frames * row * column * sizeof(pel_t));
}
int get_mem_4D(pel_t *****arr4D,int index,int frames,int row,int column)
{
int i;
if ( ( *arr4D = (pel_t ****) calloc(index,sizeof(pel_t*)) ) == NULL)
{
printf("can't calloc memory 3D\n");
return 0;
}
for(i = 0 ;i < index; i++)
get_mem_3D(&(*arr4D)[i],frames,row,column);
return (index * frames * row * column * sizeof(pel_t));
}
void free_2D(pel_t ** arr2D)
{
if (arr2D)
{
if (arr2D[0])
free(arr2D[0]);
else
printf(" free wrong");
free(arr2D);
}
else
{
printf( "not memory free\n");
}
}
void free_3D(pel_t *** arr3D,int frames)
{
int i;
if (arr3D)
{
for(i = 0; i < frames;i++)
{
free_2D(arr3D[i]);
}
free(arr3D);
}
else
{
printf( "not memory free\n");
}
}
void free_4D(pel_t **** arr4D,int index,int frames)
{
int i;
if (arr4D)
{
for(i = 0; i < index;i++)
{
free_3D(arr4D[i],frames);
}
free(arr4D);
}
else
{
printf( "not memory free\n");
}
}
void main(void)
{
int ret;
pel_t **arr;
pel_t ***arr3D;
pel_t ****arr4D;
ret = get_mem_2D(&arr,1080,1920);
printf("ret = %d\n",ret);
ret = get_mem_3D(&arr3D,4,1080,1920);
printf("ret = %d\n",ret);
ret = get_mem_4D(&arr4D,6, 4,1080,1920);
printf("ret = %d\n",ret);
free_2D(arr);
free_3D(arr3D,4);
free_4D(arr4D,6,4);
}