实现线程的方式是一,继承Thread类,重写父类的run()方法
二,实现接口Runnable中的run()方法。
下面是简单的例子
例子1:银行存取钱问题
package com.direct.demo; public class Bank { private static int money; public int getMoney(){ return money; } public void saveMoney(int m){ synchronized (this) { System.out.println("存钱后的总金额:"+(money+=m)); } } public void drawMoney(int m){ synchronized (this) { Bank bank = new Bank(); if (bank.getMoney()<=0) { System.out.println("没得钱,取个pi"); }else { System.out.println("取钱后剩的总金额:"+(money-=m)); } } } public static void main(String[] args) { Man m1 = new Man(); Women w = new Women(); Thread t1 = new Thread(m1); Thread t2 = new Thread(m1); Thread t3 = new Thread(m1); Thread t4 = new Thread(w); Thread t5 = new Thread(w); Thread t6 = new Thread(w); t1.start(); t2.start(); t3.start(); t4.start(); t5.start(); t6.start(); } } class Man implements Runnable{ private Bank bank = new Bank(); public void run() { int m = 100; int i=0; while (i<5) { bank.saveMoney(m); i++; try { Thread.sleep(100); } catch (InterruptedException e) { e.printStackTrace(); } } } } class Women implements Runnable{ private Bank bank = new Bank(); public void run() { int m = 100; int i=0; //bank.getMoney()>0 while (i<5) { bank.drawMoney(m); try { Thread.sleep(100); } catch (InterruptedException e) { e.printStackTrace(); } i++; } } }
例子2:生产者与消费者问题
package com.direct.demo; public class Clerk { private int product = -1; //这个方法由生产者调用 public synchronized void setProduct(int product){ if (this.product != -1) { try { wait(); } catch (InterruptedException e) { e.printStackTrace(); } } this.product = product; System.out.printf("生产者设定 (%d)%n",this.product); notify(); } //这个方法由消费者调用 public synchronized int getProduct(){ if (this.product==-1) { try { wait(); } catch (InterruptedException e) { e.printStackTrace(); } } int p = this.product; System.out.printf("消费者取走 (%d)%n",this.product); this.product = -1; notify(); return p; } public static void main(String[] args) { Clerk clerk = new Clerk(); new Thread(new ProducerInt(clerk)).start(); new Thread(new ConsumerInt(clerk)).start(); } } class ProducerInt implements Runnable{ private Clerk clerk; public ProducerInt(Clerk clerk){ this.clerk = clerk; } public void run() { System.out.println("生产者开始生产整数了.................."); for (int product = 1; product <= 10; product++) { try { Thread.sleep((int)Math.random()*300); } catch (InterruptedException e) { e.printStackTrace(); } clerk.setProduct(product); } } } class ConsumerInt implements Runnable{ private Clerk clerk; public ConsumerInt(Clerk clerk){ this.clerk = clerk; } public void run() { System.out.println("消费者开始消耗整数........"); for (int i = 1; i <=10 ; i++) { try { Thread.sleep((int)Math.random()*300); } catch (InterruptedException e) { e.printStackTrace(); } clerk.getProduct();//从店员取走整数 } } }
例子3:购票窗口实现票数同步
package com.direct.demo; import java.util.concurrent.locks.Lock; import java.util.concurrent.locks.ReentrantLock; public class ThreadTicket { public static void main(String[] args) { Booking b1 = new Booking("军人售票口"); Booking b2 = new Booking("学生售票口"); Booking b3 = new Booking("老年人售票口"); Booking b4 = new Booking("网上售票口"); b1.start(); b2.start(); b3.start(); b4.start(); } } /* * 多窗口卖票系统。多线程 * 票数为静态的,共享数据 * synchronized(对象){}代码块中的内容是加锁的, * 即当一个线程在使用时,其他线程不可以进入。 * 使得共享资源数据的安全。 */ class Booking extends Thread{ public Booking(String name){ super(name); } static int ticket = 50;//票数共50张 Lock lock = new ReentrantLock();//明锁
/*
* ReentrantLock根据传入构造方法的布尔型参数实例化出Sync的实现类FairSync和NonfairSync
* ,分别表示公平的Sync和非公平的Sync。
* 由于ReentrantLock我们用的比较多的是非公平锁
ReentrantLock 和synchronized 均为重入锁
* 1. ReenTrantLock可以指定是公平锁还是非公平锁。而synchronized只能是非公平锁。所谓的公平锁就是先等待的线程先获得锁。
2. ReenTrantLock提供了一个Condition(条件)类,用来实现分组唤醒需要唤醒的线程们,而不是像synchronized要么随机唤醒一个线程要么唤醒全部线程。
3. ReenTrantLock提供了一种能够中断等待锁的线程的机制,通过lock.lockInterruptibly()来实现这个机制。
对ReentrantLock的可重入锁这篇博客使用简单的例子进行讲解, http://blog.csdn.net/yanyan19880509/article/details/52345422
* Lock是个接口,只能实例化它的子类 * 明锁适合高并发,上万 * 暗锁适合并发率不高时,效率高 */ //重写run方法, public void run(){ while(ticket>0){ synchronized (Booking.class) { if (ticket>0) { System.out.println(super.getName()+"窗口---->卖出的车票号No."+ticket); ticket--; }else { System.out.println(super.getName()+"票已售罄!!!"); } try { sleep(100);//睡100毫秒,抛出多线程异常 } catch (InterruptedException e) { e.printStackTrace(); } } /*lock.lock();//加锁,锁定以下代码 if (ticket>0) { System.out.println(super.getName()+"卖票:"+ticket); ticket--; }else { System.out.println(super.getName()+"票已售罄!!!"); } try { Thread.sleep(100); } catch (InterruptedException e) { e.printStackTrace(); } lock.unlock();//解锁 */ } } }
例子4:线程中sleep()和wait()方法测试
package com.direct.demo; public class TestSleepaWait { public static void main(String[] args) { new Thread(new Thread1()).start(); try { Thread.sleep(5000); } catch (InterruptedException e) { e.printStackTrace(); } new Thread(new Thread2()).start(); } } class Thread1 implements Runnable{ public void run() { synchronized (TestSleepaWait.class) { System.out.println("Thread1 is start........"); System.out.println("Thread1 is wait.............."); try { //调用wait方法,线程会放弃对象锁,进入等待对象的等待锁定池 TestSleepaWait.class.wait(); } catch (InterruptedException e) { e.printStackTrace(); } System.out.println("Thread1 is go on........"); System.out.println("Thread1 is over!"); } } } class Thread2 implements Runnable{ @Override public void run() { synchronized (TestSleepaWait.class) { System.out.println("Thread2 is enter.........."); System.out.println("Thread2 is sleep......."); //只有针对对象调用notify()方法后本线程才进入对象锁定池 //准备获取对象进入运行状态 TestSleepaWait.class.notify(); //=============== //如果把上句注释掉。即对象锁调用了wait方法,但是没有调用notify //程序就一致处于挂起状态 try { Thread.sleep(5000); //sleep方法暂停执行时间,让出CPU,监控状态保持, //时间到 了就回复运行, 不会释放对象锁 } catch (InterruptedException e) { e.printStackTrace(); } System.out.println("Thread2 is going on.........."); System.out.println("Thread2 is over!!!!"); } } }
例子5:sleep()实现对象存取值
package com.direct.demo; public class ThreadCom { public static void main(String[] args) { Person person = new Person(); new Thread(new Producer(person)).start(); new Thread(new Consumer(person)).start(); } } class Person{ private String name = "张杰"; private String sex = "男"; public synchronized void put(String name,String sex){ this.name = name; this.sex = sex; try { Thread.sleep(100); } catch (InterruptedException e) { e.printStackTrace(); } } //方法加锁 public synchronized void get(){ System.out.println(name+"----->"+sex); try { Thread.sleep(100); } catch (InterruptedException e) { e.printStackTrace(); } } } class Consumer implements Runnable{ Person person; public Consumer(Person person){ this.person = person; } public void run() { while(true){ person.get(); } } } class Producer implements Runnable{ Person person; public Producer(Person person){ this.person = person; } public void run() { int i = 0; while (true) { if (i==0) { person.put("谢娜", "女"); }else { person.put("张杰", "男"); } i = (i+1)%2;//奇数和偶数 } } }
例子6:死锁发生条件
在写代码时要避免死锁
package com.direct.demo;
public class DeadLock {
public static void main(String[] args) {
ThreadLock tl = new ThreadLock(true);
ThreadLock tl2 = new ThreadLock(false);
new Thread(tl).start();
new Thread(tl2).start();
}
}
/*
* 死锁的产生条件:
* 1、至少一个资源共享
* 2、至少有一个线程(任务),必须持有资源,且等待获取别的线程持有的资源
* 3、任务抢不到资源
* 4、必须有无限循环
* (1) 互斥条件:一个资源每次只能被一个进程使用。
* (2) 请求与保持条件:一个进程因请求资源而阻塞时,对已获得的资源保持不放。
* (3) 不剥夺条件:进程已获得的资源,在末使用完之前,不能强行剥夺。
* (4) 循环等待条件:若干进程之间形成一种头尾相接的循环等待资源关系。
* 举例说明:不可剥夺资源A、B,进程C、D
* 不可剥夺资源:一个进程申请了之后,不能强制收回,只能进程结束之后自动释放。内存是可剥夺资源
* 进程C申请了资源A,进程D申请了资源B。
* 接下来进程C的操作需要用到资源B,进程D的操作需要用到资源A
* 但是C、D都得不到资源,就引发了死锁
*/
class Lock{
static Object lockOne = new Object();//资源A
static Object lockTwo = new Object();//资源B
}
class ThreadLock implements Runnable{
private boolean flag;
public ThreadLock(boolean flag){
this.flag = flag;
}
@Override
public void run() {
if(flag){
while (true) {
synchronized (Lock.lockOne) {
System.out.println(" this is lockOne");
synchronized (Lock.lockTwo) {
System.out.println("this is lockTwo");
}
}
}
}else {
while (true) {
synchronized (Lock.lockTwo) {
System.out.println(" 这是 lockTwo");
synchronized (Lock.lockOne) {
System.out.println("这是 lockOne");
}
}
}
}
}
}