
因为要用到,但发现Java怎么都收不到C发来的数据,除非C端自动挂掉,java会一口气全收回来。
后来才发现是因为C发过来的Java用readline是读不到回车的,所以会一直等待。
所以不要用readline(),这是不正确滴。
具体应该如下:
Java Server端:
package jsi; import java.io.BufferedReader;
import java.io.IOException;
import java.io.InputStreamReader;
import java.io.PrintWriter;
import java.net.ServerSocket;
import java.net.Socket; public class MyServer { public ServerSocket server; public MyServer(){
new Thread(new Runnable(){
private ServerSocket server; @Override
public void run(){
try {
server = new ServerSocket(31003);
Socket socket = server.accept();
BufferedReader read = new BufferedReader(new
InputStreamReader(socket.getInputStream()));
PrintWriter print = new PrintWriter(socket.getOutputStream());
while(true){
char[] cbuf = new char[70];
read.read(cbuf); // don't use : String msg = read.readline();
String msg = new String(cbuf);
if(msg.equals("bye")){
break;
}
print.write("OK");
print.flush();
double mm = Double.parseDouble(msg);
System.out.println(mm); }
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
} }).start();
}
/**
* @param args
*/
public static void main(String[] args) {
// TODO Auto-generated method stub
new MyServer();
} }
C++客户端:
/*
* Client.cpp
*
* Created on: 2013-11-29
* Author: root
*/ #include <errno.h>
#include <netinet/in.h> // for sockaddr_in
#include <sys/types.h> // for socket
#include <sys/socket.h> // for socket
#include <stdio.h> // for printf
#include <stdlib.h> // for exit
#include <string.h> // for bzero
#include <arpa/inet.h>
#include <unistd.h>
#include <string>
#define SERVER_PORT 31003
#define MAXDATA 50
int main(int argc, char **argv)
{
struct sockaddr_in client_addr;
bzero(&client_addr, sizeof(client_addr)); //set zero of this memory
client_addr.sin_family = AF_INET; //internet protocol
client_addr.sin_addr.s_addr = htons(INADDR_ANY); //INADDR_ANY means get the local address
client_addr.sin_port = htons(); //0 means get a free port int client_socket = socket(AF_INET, SOCK_STREAM, );
if (client_socket < )
{
printf("Create Socket Failed!\n");
exit();
}
//bind the socket and ip address of the client machine
if (bind(client_socket, (struct sockaddr*) &client_addr,
sizeof(client_addr)))
{
printf("Client Bind Port Failed!\n");
exit();
} //socket struct had the server_addr and server port
struct sockaddr_in server_addr;
bzero(&server_addr, sizeof(server_addr));
server_addr.sin_family = AF_INET;
if (inet_aton("127.0.0.1", &server_addr.sin_addr) == )
{
printf("Server IP Address Error! \n");
exit();
}
server_addr.sin_port = htons(SERVER_PORT);
socklen_t server_addr_length = sizeof(server_addr);
if (connect(client_socket, (struct sockaddr*) &server_addr,
server_addr_length) < )
{
printf("Can Not Connect To localhost!\n");
exit();
}else
printf("connect successful! \n");
std::string buffer;
char buf[MAXDATA];
bool flag = false;
while(){
buffer = flag == true ? "" : "";
if(write(client_socket,buffer.c_str(),buffer.length()) == -)
{
perror("send error!");
exit();
}
sleep();
flag = !flag;
if((recv(client_socket, buf, MAXDATA,)) == -)
{
perror("receive error!");
exit();
} printf("Received: %s\n",buf);
}
}