day26
网络通信
参考:
http://www.cnblogs.com/yuanchenqi/articles/5692716.html
男生是client端,字条是socket(sk),通过sk通信。
socket属于客户端。应用程序两端通过“套接字”向网络发出请求或者应答网络请求。可以把socket理解为通信的把手(hand)。
确定对端IP地址→ 确定应用程序端口 → 确定通讯协议
server下的方法
bind()
listen()
accept()
recv()
send()#传送内容必须为bytes类型
sendall()
close()
client下的方法
connect()
recv()
send()
aendall()
close()
client发送,serve接收
serve.py
import socket sk = socket.socket()#创建socket print(sk) address = ('127.0.0.1', 8000)#本机地址
sk.bind(address)#为socket绑定IP和端口号 sk.listen(3)#限制排队的个数
print('waiting......')
conn, addr = sk.accept()#conn为客户端socket对象
#
# inp = input('>>>')
# conn.send(bytes(inp, 'utf8')) data = conn.recv(1024)#为什么用conn,而不用sk
print(str(data, 'utf8')) # conn.close()#关具体对象
# sk.close()#全关
client.py
import socket sk = socket.socket() print(sk)
address = ('127.0.0.1', 8000) sk.connect(address) #data = sk.recv(1024)#收到的为bytes类型
data = sk.send(bytes('hah', 'utf8')) #print(str(data, 'utf8'))
运行serve.py
<socket.socket fd=3, family=AddressFamily.AF_INET, type=SocketKind.SOCK_STREAM, proto=0, laddr=('0.0.0.0', 0)>
waiting......
waiting,accept()阻塞。
运行client.py
<socket.socket fd=3, family=AddressFamily.AF_INET, type=SocketKind.SOCK_STREAM, proto=0, laddr=('0.0.0.0', 0)> Process finished with exit code 0
serve收到数据“hah”
<socket.socket fd=3, family=AddressFamily.AF_INET, type=SocketKind.SOCK_STREAM, proto=0, laddr=('0.0.0.0', 0)>
waiting......
hah Process finished with exit code 0
client接收,serve发送
serve.py
import socket sk = socket.socket()#创建socket print(sk) address = ('127.0.0.1', 8000)#本机地址
sk.bind(address)#为socket绑定IP和端口号 sk.listen(3)#限制排队的个数
print('waiting......')
conn, addr = sk.accept()#conn为客户端socket对象 inp = input('>>>')
conn.send(bytes(inp, 'utf8')) # data = conn.recv(1024)#为什么用conn,而不用sk
# print(str(data, 'utf8')) # conn.close()#关具体对象
# sk.close()#全关
client.py
import socket sk = socket.socket() print(sk)
address = ('127.0.0.1', 8000) sk.connect(address) data = sk.recv(1024)#收到的为bytes类型
#data = sk.send(bytes('hah', 'utf8')) print(str(data, 'utf8'))
运行serve.py
<socket.socket fd=3, family=AddressFamily.AF_INET, type=SocketKind.SOCK_STREAM, proto=0, laddr=('0.0.0.0', 0)>
waiting......
运行client.py
<socket.socket fd=3, family=AddressFamily.AF_INET, type=SocketKind.SOCK_STREAM, proto=0, laddr=('0.0.0.0', 0)>
在serve命令行输入hello
<socket.socket fd=3, family=AddressFamily.AF_INET, type=SocketKind.SOCK_STREAM, proto=0, laddr=('0.0.0.0', 0)>
waiting......
>>>hello Process finished with exit code 0
client命令行收到数据。
<socket.socket fd=3, family=AddressFamily.AF_INET, type=SocketKind.SOCK_STREAM, proto=0, laddr=('0.0.0.0', 0)>
hello Process finished with exit code 0
不间断聊天
client.py
import socket sk = socket.socket() print(sk)
address = ('127.0.0.1', 8000)
sk.connect(address) while True:
inp = input('>>>')
if inp == 'exit':
break
sk.send(bytes(inp, 'utf8')) data = sk.recv(1024)
print(str(data, 'utf8')) sk.close()
#print(sk)
serve.py
import socket sk = socket.socket()#创建socket print(sk) address = ('127.0.0.1', 8000)#本机地址
sk.bind(address)#为socket绑定IP和端口号 sk.listen(3)#限制排队的个数
print('waiting......')
#conn, addr = sk.accept()#conn为客户端socket对象 while True:
conn, addr = sk.accept()
print(addr) #client打开则接收
while True:
#收
try:
data = conn.recv(1024)#为什么用conn,而不用sk,client关闭时报错误
except Exception:
break #client端停止,他也停止
print('.......',str(data, 'utf8'))
if not data:break
#发
inp = input('>>>')
conn.send(bytes(inp, 'utf8')) sk.close()#全关
不间断聊天,其中client若关闭,新开一个client,serve端还能继续服务。
粘包现象(远程执行命令)
cmd_client.py
import socket sk = socket.socket() print(sk)
address = ('127.0.0.1', 8001)
sk.connect(address) while True:
inp = input('>>>')
if inp == 'exit':
break
sk.send(bytes(inp, 'utf8'))
result_len = int(str(sk.recv(1024), 'utf8')) sk.sendall(bytes('ok', 'utf8'))#收到长度信息后,告诉server data = bytes()#初始化
while len(data) != result_len: #等于原文件大小,说明接收完
recv = sk.recv(1024)
data += recv print(str(data, 'utf8')) sk.close()
#print(sk)
cmd_server.py
import socket
import subprocess
sk = socket.socket()#创建socket print(sk) address = ('127.0.0.1', 8001)#本机地址
sk.bind(address)#为socket绑定IP和端口号 sk.listen(3)#限制排队的个数
print('waiting......')
#conn, addr = sk.accept()#conn为客户端socket对象 while True:
conn, addr = sk.accept()
print(addr) #client打开则接收
while True:
#收
try:
data = conn.recv(1024)#为什么用conn,而不用sk,client关闭时报错误
except Exception:
break #client端停止,他也停止
print('.......',str(data, 'utf8')) if not data:break
obj = subprocess.Popen(str(data, 'utf8'), shell = True, stdout = subprocess.PIPE)
cmd_result = obj.stdout.read()#以上执行结果
#print(cmd_result)
result_len = bytes(str(len(cmd_result)), 'utf8') conn.sendall(result_len)#发
#先向client发送数据,client若收到则向server发送OK,Server再发送处理结果
#若连续发送,两个发送内容(长度,处理结果)可能会合并。
re = conn.recv(1024)#防止粘包
if str(re, 'utf8') != 'ok':
break
#发
conn.sendall(cmd_result) # conn.sendall(result_len) # 这种方式会发生粘包现象,长度和内容合在一起了
# conn.sendall(cmd_result)
sk.close()#全关
先执行server.py,再执行client.py,在client中输入命令(dir,pwd,ifconfig等)