最近在编写Max插件时,其主容器FlowLayoutPanel由于隐藏了滚动条,要实现按住鼠标中键上下拖动的功能,因此尝试了全局鼠标事件、以及鼠标勾子,可惜由于Max不争气?都未能实现,于是代码报废,故将其分享于此。
一、全局鼠标事件,首先构建鼠标事件处理器
public delegate void MouseMovedEvent();
public delegate void MouseMDownEvent();
public delegate void MouseMUpEvent();
public class GlobalMouseHandler : IMessageFilter
{
private const int WM_MOUSEMOVE = 0x0200;
private const int WM_MBUTTONDOWN = 0x0207;
private const int WM_MBUTTONUP = 0x0208;
public event MouseMovedEvent TheMouseMoved;
public event MouseMDownEvent TheMouseMDown;
public event MouseMUpEvent TheMouseMUp;
#region IMessageFilter Members
public bool PreFilterMessage(ref Message m)
{
if (m.Msg == WM_MOUSEMOVE)
if (TheMouseMoved != null)
TheMouseMoved();
if (m.Msg == WM_MBUTTONDOWN)
if (TheMouseMDown != null)
TheMouseMDown();
if (m.Msg == WM_MBUTTONUP)
if (TheMouseMUp != null)
TheMouseMUp();
// Always allow message to continue to the next filter control
return false;
}
#endregion
}
然后在FlowLayoutPanel的构造函数中添加如下代码(其事件,我这里使用的Lambda表达式)
GlobalMouseHandler gmh = new GlobalMouseHandler();
bool mFlag = false;
int scY = ;
int msY = ;
Cursor tempCur = null; gmh.TheMouseMDown += () =>
{
mFlag = true;
scY = VerticalScroll.Value;
msY = Cursor.Position.Y;
tempCur = Cursor;
Cursor = RCurs.Pan;
};
gmh.TheMouseMoved += () =>
{
if (mFlag)
{
int val = scY + msY - Cursor.Position.Y;
if (val < VerticalScroll.Minimum) val = VerticalScroll.Minimum;
if (val > VerticalScroll.Maximum) val = VerticalScroll.Maximum;
VerticalScroll.Value = val;
}
};
gmh.TheMouseMUp += () =>
{
mFlag = false;
Cursor = tempCur;
};
Application.AddMessageFilter(gmh); //Application在Max中无效
二、鼠标勾子,此法亦在Max中行不通(后来是通过对FlowLayoutPanel中的各个控件实行事件穿透解决的)
public class MouseHook
{
private const int WM_MOUSEMOVE = 0x200;
private const int WM_LBUTTONDOWN = 0x201;
private const int WM_RBUTTONDOWN = 0x204;
private const int WM_MBUTTONDOWN = 0x207;
private const int WM_LBUTTONUP = 0x202;
private const int WM_RBUTTONUP = 0x205;
private const int WM_MBUTTONUP = 0x208;
private const int WM_LBUTTONDBLCLK = 0x203;
private const int WM_RBUTTONDBLCLK = 0x206;
private const int WM_MBUTTONDBLCLK = 0x209; //全局的事件
public event MouseEventHandler OnMouseActivity; static int hMouseHook = ; //鼠标钩子句柄 //鼠标常量
public const int WH_MOUSE_LL = ; //mouse hook constant HookProc MouseHookProcedure; //声明鼠标钩子事件类型. //声明一个Point的封送类型
[StructLayout(LayoutKind.Sequential)]
public class POINT
{
public int x;
public int y;
} //声明鼠标钩子的封送结构类型
[StructLayout(LayoutKind.Sequential)]
public class MouseHookStruct
{
public POINT pt;
public int hWnd;
public int wHitTestCode;
public int dwExtraInfo;
} //装置钩子的函数
[DllImport("user32.dll", CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)]
public static extern int SetWindowsHookEx(int idHook, HookProc lpfn, IntPtr hInstance, int threadId); //卸下钩子的函数
[DllImport("user32.dll", CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)]
public static extern bool UnhookWindowsHookEx(int idHook); //下一个钩挂的函数
[DllImport("user32.dll", CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)]
public static extern int CallNextHookEx(int idHook, int nCode, Int32 wParam, IntPtr lParam); public delegate int HookProc(int nCode, Int32 wParam, IntPtr lParam); /// <summary>
/// 墨认的构造函数构造当前类的实例.
/// </summary>
public MouseHook()
{
} //析构函数.
~MouseHook()
{
Stop();
} public void Start()
{
//安装鼠标钩子
if (hMouseHook == )
{
//生成一个HookProc的实例.
MouseHookProcedure = new HookProc(MouseHookProc); hMouseHook = SetWindowsHookEx(WH_MOUSE_LL, MouseHookProcedure, Marshal.GetHINSTANCE(System.Reflection.Assembly.GetExecutingAssembly().GetModules()[]), ); //如果装置失败停止钩子
if (hMouseHook == )
{
Stop();
throw new Exception("SetWindowsHookEx failed."); //Max中会抛出异常
}
}
} public void Stop()
{
bool retMouse = true;
if (hMouseHook != )
{
retMouse = UnhookWindowsHookEx(hMouseHook);
hMouseHook = ;
} //如果卸下钩子失败
if (!(retMouse)) throw new Exception("UnhookWindowsHookEx failed.");
} private int MouseHookProc(int nCode, Int32 wParam, IntPtr lParam)
{
//如果正常运行并且用户要监听鼠标的消息
if ((nCode >= ) && (OnMouseActivity != null))
{
MouseButtons button = MouseButtons.None;
int clickCount = ; switch (wParam)
{
case WM_MBUTTONDOWN:
button = MouseButtons.Middle;
clickCount = ;
break;
case WM_MBUTTONUP:
button = MouseButtons.Middle;
clickCount = ;
break;
} //从回调函数中得到鼠标的信息
MouseHookStruct MyMouseHookStruct = (MouseHookStruct)Marshal.PtrToStructure(lParam, typeof(MouseHookStruct));
MouseEventArgs e = new MouseEventArgs(button, clickCount, MyMouseHookStruct.pt.x, MyMouseHookStruct.pt.y, );
//if(e.X>700)return 1;//如果想要限制鼠标在屏幕中的移动区域可以在此处设置
OnMouseActivity(this, e);
}
return CallNextHookEx(hMouseHook, nCode, wParam, lParam);
}
}
调用的方法为:
MouseHook mouse = new MouseHook();
mouse.OnMouseActivity += (s, e) =>
{
string str = "X:" + e.X + " Y:" + e.Y + " " + e.Button + " " + e.Clicks;
this.Text = str;
};
mouse.Start();
三、鼠标事件模拟
//切换到窗口
[DllImport("user32.dll")]
public static extern bool SwitchToThisWindow(IntPtr hWnd, bool fAltTab);
//获取鼠标所在窗口名柄
[DllImport("user32.dll")]
internal static extern IntPtr WindowFromPoint(Point Point);
[DllImport("user32.dll")]
internal static extern bool GetCursorPos(out Point lpPoint);
public static IntPtr GetMouseWindow()
{
Point p;
GetCursorPos(out p);
return WindowFromPoint(p);
}
//获取前台窗口
[DllImport("user32.dll")]
public static extern IntPtr GetForegroundWindow(); /// <summary>
/// 模拟鼠标操作
/// </summary>
[DllImport("user32")]
private static extern int mouse_event(int dwFlags, int dx, int dy, int cButtons, int dwExtraInfo);
//移动鼠标
const int MOUSEEVENTF_MOVE = 0x0001;
//模拟鼠标左键按下
const int MOUSEEVENTF_LEFTDOWN = 0x0002;
//模拟鼠标左键抬起
const int MOUSEEVENTF_LEFTUP = 0x0004;
//模拟鼠标右键按下
const int MOUSEEVENTF_RIGHTDOWN = 0x0008;
//模拟鼠标右键抬起
const int MOUSEEVENTF_RIGHTUP = 0x0010;
//模拟鼠标中键按下
const int MOUSEEVENTF_MIDDLEDOWN = 0x0020;
//模拟鼠标中键抬起
const int MOUSEEVENTF_MIDDLEUP = 0x0040;
//标示是否采用绝对坐标
const int MOUSEEVENTF_ABSOLUTE = 0x8000;
public static void MouseMove(int x, int y)
{
mouse_event(MOUSEEVENTF_MOVE, x, y, , );
}
public static void MouseClick()
{
mouse_event(MOUSEEVENTF_LEFTDOWN | MOUSEEVENTF_LEFTUP, , , , ); //再复制一份则为双击
}
public static void MouseDown()
{
mouse_event(MOUSEEVENTF_LEFTDOWN, , , , );
}
public static void MouseUp()
{
mouse_event(MOUSEEVENTF_LEFTUP, , , , );
}