
作为Android开发的组成部分,多线程的作用举足轻重,先来说说应用场景
1多线程使用场景
1.1正常使用中,经常有子线程来更新界面UI的需求,但是安卓不允许子线程更新UI
使用子线程处理UI,若线程需要较长的时间,势必造成UI没有反应,从而导致程序ANR(Application is not responding),使用户体验很差。
1.2多线程执行的需求
与其他编程开发一样,多线程可以增加程序的并发性,提高程序吞吐能力。
2多线程开发模式
2.1使用AsyncTask
AsyncTask是Android框架提供的异步处理的辅助类,含有多个回掉接口,功能相当强大
2.2使用Handler
通过消息队实现线程间的通信,与Looper配合使用,相对于AsyncTask,具有更高的可塑性。
3上代码
public class UIHandler extends Handler{
private EditText mEditText = null;;
public UIHandler(EditText editText){
mEditText = editText;
}
@Override
public void handleMessage(Message msg) {
super.handleMessage(msg);
String value = String.valueOf(msg.obj);
if(mEditText!=null){
mEditText.setText(value);
}
}
}
Handler子类的简单实现
public class UIAsyncTask extends AsyncTask<Integer, Void, Integer> {
@Override
protected void onCancelled() {
super.onCancelled();
} @Override
protected void onPreExecute() {
super.onPreExecute();
} @Override
protected void onProgressUpdate(Void... values) {
super.onProgressUpdate(values);
} @Override
protected Object clone() throws CloneNotSupportedException {
return super.clone();
} @Override
public boolean equals(Object o) {
return super.equals(o);
} @Override
protected void finalize() throws Throwable {
super.finalize();
} @Override
public int hashCode() {
return super.hashCode();
} @Override
public String toString() {
return super.toString();
} private EditText mEditText = null; public UIAsyncTask(EditText editText) {
mEditText = editText;
} @Override
protected Integer doInBackground(Integer... param) {
return param[0]++;
} @Override
protected void onPostExecute(Integer result) {
mEditText.setText(String.valueOf(result));
}
}
AsynTask子类的简单实现
public class MainActivity extends Activity {
private EditText mEditText = null;
private UIHandler mHandler = null;
private UIAsyncTask mAsyncTask = null;
private int mCount = 0; @Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
mEditText = (EditText) this.findViewById(R.id.txtTips);
mHandler = new UIHandler(mEditText);
mAsyncTask = new UIAsyncTask(mEditText);
} @Override
public boolean onCreateOptionsMenu(Menu menu) {
// Inflate the menu; this adds items to the action bar if it is present.
getMenuInflater().inflate(R.menu.main, menu);
return true;
} public void OnBtnHandlerClick(View v) {
Message msg = mHandler.obtainMessage();
msg.obj = mCount++;
mHandler.sendMessage(msg);
} public void OnBtnUIThreadClick(View v) {
this.runOnUiThread(new Runnable() {
public void run() {
mEditText.setText(String.valueOf(mCount++));
} });
} public void OnBtnViewPostClick(View v) {
//只能被执行一次,否则多次调用时将会出现异常;
new Thread(new Runnable() {
public void run() {
mEditText.setText(String.valueOf(mCount++));
}
});
} public void OnBtnAysncClick(View v) {
//只能被执行一次,否则多次调用时将会出现异常;
mAsyncTask.execute(mCount);
}
}
MainActivity的内容
<?xml version="1.0" encoding="utf-8"?>
<resources> <string name="app_name">线程使用</string>
<string name="action_settings">Settings</string>
<string name="hello_world">Hello world!</string>
<string name="info_tips">线程的使用</string>
<string name="info_show">等待线程返回信息</string>
<string name="handler_method">Handler方法</string>
<string name="uithread_method">UIThread方法</string>
<string name="uipost_method">ViewPost方法(只能执行一次)</string>
<string name="asynctask_method">AsyncTask方法(只能执行一次)</string>
</resources>
字符串定义
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:orientation="vertical"
tools:context=".MainActivity" > <TextView
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:text="@string/info_tips" /> <EditText
android:id="@+id/txtTips"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:hint="@string/info_show" /> <Button
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:onClick="OnBtnHandlerClick"
android:text="@string/handler_method" /> <Button
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:onClick="OnBtnUIThreadClick"
android:text="@string/uithread_method" /> <Button
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:onClick="OnBtnViewPostClick"
android:text="@string/uipost_method" /> <Button
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:onClick="OnBtnAysncClick"
android:text="@string/asynctask_method" /> </LinearLayout>
布局文件
4总结
时间比较仓促,写的不是很详细,哎!