一、说明
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// 数组初始化
var numbers = [ 0 , 1 , 2 , 3 , 4 , 5 ]
var vowels = [ "A" , "E" , "I" , "O" , "U" ]
// 数组的类型: [Int] 或者 Array<Int>
//var numbers: [Int] = [0,1,2,3,4,5]
//var numbers: Array<Int> = [0,1,2,3,4,5]
// 空数组
var emptyArray1:[Int] = []
var emptyArray2:Array<Int> = []
var emptyArray3 = [Int]()
var emptyArray4 = Array<Int>()
// 创建具有默认值的数组(相同元素的数组)
var allZeros = Array<Int>(repeating: 0 , count: 5 )
//[0,0,0,0,0]
var allZeros2 = [Int](repeating: 0 , count: 5 )
//[0,0,0,0,0]
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二、常用方法
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var numbers = [ 1 , 2 , 3 , 4 , 5 ]
var vowels = [ "A" , "E" , "I" , "O" , "U" ]
var emptyArray = [Int]()
// 数组长度
vowels.count
// 判空
numbers.isEmpty
emptyArray.isEmpty
// 获取元素
vowels[ 2 ]
// 数组越界是一个严重的错误
//vowels[-1]
//vowels[5]
// 获取第一个元素和最后一个元素,返回的是可选型
vowels.first
vowels.last //.first和.last的返回值都为可选型
emptyArray.first
if let firstVowel = vowels.first{
print( "The first vowel is " + firstVowel)
}
vowels.first!
vowels[vowels.count- 1 ]
// 获取最小,最大值
numbers.min() //1
vowels.max() //U
// 使用范围
numbers[ 2 ..< 4 ] //[3,4]
numbers[ 2 ..<numbers.count] //[3,4,5]
// 包含
vowels.contains( "A" )
vowels.contains( "B" )
let letter = "A"
if vowels.contains( letter ){
print( "\(letter) is a vowel" )
}
else {
print( "\(letter) is not a vowel" )
}
vowels.index(of: "E" ) //获取索引,返回值为可选型
if let index = vowels.index(of: "E" ){
print( "E is a vowel in position \(index+1)." )
}
else {
print( "E is not a vowel." )
}
// 遍历
for index in 0 ..<numbers.count{
numbers[index]
}
for number in numbers{
print(number)
}
for (index, vowel) in vowels.enumerated(){
//遍历数组索引和元素
print( "\(index+1): \(vowel)" )
}
// 比较
var oneToFive = [ 1 , 2 , 3 , 4 , 5 ]
numbers == oneToFive //true
var oneToFive2 = [ 1 , 2 , 4 , 3 , 5 ]
numbers == oneToFive //true
//swift 3.0之前数组是有序的数据集合,swift 3.0后为无序
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三、更多操作
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var courses = [ "A" , "B" , "C" ]
// 添加元素
courses.append( "D" ) //["A","B","C","D"]
print(courses)
// 数组常量
//使用let定义的数组不可以更改任何内容
courses += [ "E" ] //+=后面必须和前面的类型一致 //["A","B","C","D","E"]
print(courses)
// 两个数组相加
courses = courses + [ "F" , "G" ] //+后面必须是数组
//["A","B","C","D","E","F","G"]
print(courses)
courses.insert( "Q" , at: 5 )
//["A", "B", "C", "D", "E", "Q", "F", "G"]
print(courses)
// 删除元素
courses.removeLast()
//["A", "B", "C", "D", "E", "Q", "F"]
print(courses)
courses.removeFirst()
//["B", "C", "D", "E", "Q", "F"]
print(courses)
courses.remove(at: 4 )
//["B", "C", "D", "E", "F"]
//courses.removeAtIndex(10)
print(courses)
//区间删除操作
//courses.removeRange(0..<4)
//courses.removeRange(0..<10)
//print(courses)
//courses.removeAll()
//print(courses)
// 修改元素
courses[ 0 ] = "W"
//["W", "C", "D", "E", "F"]
print(courses)
//范围修改
courses[ 1 ... 3 ] = [ "W" , "W" , "W" ]
//["W", "W", "W", "W", "F"]
print(courses)
courses[ 0 ... 3 ] = [ "W" ]
//["W", "F"]
print(courses)
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四、二维数组
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var board = [ [ 1024 , 16 , 2 , 0 ] , [ 256 , 4 , 2 , 0 ] , [ 64 , 2 , 0 , 0 ] , [ 2 , 0 , 0 , 0 ] ]
//var board:[[Int]] = [ [1024,16,2,0] , [256,4,2,0] , [64,2,0,0] , [2,0,0,0] ]
//var board:[Array<Int>] = = [ [1024,16,2,0] , [256,4,2,0] , [64,2,0,0] , [2,0,0,0] ]
//var board:Array<[Int]> = [ [1024,16,2,0] , [256,4,2,0] , [64,2,0,0] , [2,0,0,0] ]
//var board:Array<Array<Int>> = [ [1024,16,2,0] , [256,4,2,0] , [64,2,0,0] , [2,0,0,0] ]
// 二维数组获取元素
board[ 0 ]
board[ 0 ][ 0 ]
// 获取二维数组两个维度的信息
board.count
board[ 0 ].count
// Swift中的二维数组,每一维度的元素数目可以不同
board[ 0 ].append( 0 )
board
// 为二维数组的第一个维度添加的元素是一个数组
board.append([ 0 , 0 , 0 , 0 ])
board += [ [ 0 , 0 , 0 , 0 ] ]
board
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五、NSArray
NSArray是一个类,Array是一个结构体
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var array1 = [] //会默认是NSArray,swift3.0之后该写法废除
var array2 = [ 1 , 2 , 3 , 4 , 5 ] as NSArray
var array3: NSArray = [ 1 , "hello" ]
var array4: [NSObject] = [ 1 as NSObject, "hello" as NSObject]
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