前言
唉,怎么说,感觉只有上班的时候摸鱼玩游戏才是最爽的
等于带薪摸鱼,现在不是有点流行说什么 带薪…带薪** 干嘛的
今天也是有点无聊,就想起之前搞了个拼图的小游戏,可以自己更改照片的 嘿嘿
这不刚玩了一局,就来分享给你们了
前期准备
字体文件
图片素材
这个你们可以自己准备,也可以找我拿哈
代码展示
导入模块
import os
import sys
import random
import pygame
from pygame.locals import *
定义一些常量
BACKGROUNDCOLOR = (255, 255, 255)
RED = (255, 0, 0)
BLUE = (0, 0, 255)
BLACK = (0, 0, 0)
FPS = 40
NUMRANDOM = 100
退出
def Stop():
pygame.quit()
sys.exit()
判断游戏是否结束
python学习交流Q群:770699889 ### 源码领取
def isOver(board, size):
try:
num_cells = size * size
except:
num_cells = size[0] * size[1]
for i in range(num_cells-1):
if board[i] != i:
return False
return True
将空白Cell左边的Cell右移到空白Cell位置
def moveR(board, blank_cell_idx, num_cols):
if blank_cell_idx % num_cols == 0:
return blank_cell_idx
board[blank_cell_idx-1], board[blank_cell_idx] = board[blank_cell_idx], board[blank_cell_idx-1]
return blank_cell_idx-1
将空白Cell右边的Cell左移到空白Cell位置
def moveL(board, blank_cell_idx, num_cols):
if (blank_cell_idx+1) % num_cols == 0:
return blank_cell_idx
board[blank_cell_idx+1], board[blank_cell_idx] = board[blank_cell_idx], board[blank_cell_idx+1]
return blank_cell_idx+1
将空白Cell上边的Cell下移到空白Cell位置
def moveD(board, blank_cell_idx, num_cols):
if blank_cell_idx < num_cols:
return blank_cell_idx
board[blank_cell_idx-num_cols], board[blank_cell_idx] = board[blank_cell_idx], board[blank_cell_idx-num_cols]
return blank_cell_idx-num_cols
将空白Cell下边的Cell上移到空白Cell位置
def moveU(board, blank_cell_idx, num_rows, num_cols):
if blank_cell_idx >= (num_rows-1) * num_cols:
return blank_cell_idx
board[blank_cell_idx+num_cols], board[blank_cell_idx] = board[blank_cell_idx], board[blank_cell_idx+num_cols]
return blank_cell_idx+num_cols
获得打乱的拼图
python学习交流Q群:770699889 ### 源码领取
def CreateBoard(num_rows, num_cols, num_cells):
board = []
for i in range(num_cells):
board.append(i)
# 去掉右下角那块
blank_cell_idx = num_cells - 1
board[blank_cell_idx] = -1
for i in range(NUMRANDOM):
# 0: left, 1: right, 2: up, 3: down
direction = random.randint(0, 3)
if direction == 0:
blank_cell_idx = moveL(board, blank_cell_idx, num_cols)
elif direction == 1:
blank_cell_idx = moveR(board, blank_cell_idx, num_cols)
elif direction == 2:
blank_cell_idx = moveU(board, blank_cell_idx, num_rows, num_cols)
elif direction == 3:
blank_cell_idx = moveD(board, blank_cell_idx, num_cols)
return board, blank_cell_idx
随机选取一张图片
def GetImagePath(filepath):
imgs = os.listdir(filepath)
if len(imgs) == 0:
raise ValueError('No pictures in <%s>...' % filepath)
return os.path.join(filepath, random.choice(imgs))
游戏结束界面
def ShowEndInterface(screen, width, height):
screen.fill(BACKGROUNDCOLOR)
font = pygame.font.Font('font/simkai.ttf', width // 8)
title = font.render('Finished!', True, (233, 150, 122))
rect = title.get_rect()
rect.midtop = (width/2, height/2.5)
screen.blit(title, rect)
pygame.display.update()
pygame.time.wait(500)
while True:
for event in pygame.event.get():
if event.type == QUIT:
Stop()
elif event.type == KEYDOWN:
if event.key == K_ESCAPE:
Stop()
效果展示
最后
今天的分享到这里就结束了
给大家推荐一些Python视频教程,希望对大家有所帮助:
对文章有问题的,或者有其他关于python的问题,可以在评论区留言或者私信我哦
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