一、防抖动,平滑策略
利用历史记录与当前定位信息,来确定图层标记的位置,以防止抖动
评分方案:
//权重分配 public static float[] EARTH_WEIGHT = {0.1f,0.2f,0.4f,0.6f,0.8f};
历史位置与当前定位结合:
//评分 for (int i = 0; i < locationList.size(); i) {//获得一个历史积累评分 //历史lastPoint与当前curPoint的比对 LatLng lastPoint = new LatLng(locationList.get(i).location.getLatitude(), locationList.get(i).location.getLongitude()); LatLng curPoint = new LatLng(location.getLatitude(), location.getLongitude()); double distance = DistanceUtil.getDistance(lastPoint, curPoint);//距离计算 curSpeed = distance / (System.currentTimeMillis() - locationList.get(i).time) / 1000; score = curSpeed * Utils.EARTH_WEIGHT[i]; } if (score > 0.00000999 && score < 0.00005) { // 经验值,开发者可根据业务自行调整,也可以不使用这种算法 //调整,取上一次与当前的平均位置 location.setLongitude( (locationList.get(locationList.size() - 1).location.getLongitude() location.getLongitude()) / 2); location.setLatitude( (locationList.get(locationList.size() - 1).location.getLatitude() location.getLatitude()) / 2); locData.putInt("iscalculate", 1); } else { locData.putInt("iscalculate", 0); }
二、添加图层标签
//1.设定标签 bitmap = BitmapDescriptorFactory.fromResource(R.drawbla....) //2.设置图层变化 OverlayOption option=new MarkerOption().position(point).icon(bitmap) //3.添加并显示 mBaiduMap.addOverlay(option) //4.更新状态 mBaiduMap.setMapStatus(MapStatusFactory.newLocation(point))
三、生命周期管理
onDestroy:
unrigestorListener(...)
locationService.stop()
mMapView.onDestroy()
onResume:
mMapView.onResume()
reset Button deal with...
mMapView.clear()
onPause:
mMapView.onPause()