I'm trying to use a database from the Assets Folder in my app, however I can't seem to reference it.
我试图使用我的应用中的Assets文件夹中的数据库,但是我似乎不能引用它。
I've got the structure setup like:
我有这样的结构设置:
public static String DBName = "myDB.db";
public static String DBLocation = "/data/data/com.yes.auntsally/databases/";
public static String DBFullLocation = DBLocation + DBName;
Then calling with:
然后调用:
public static void getDbFile() {
if (dbFile == null) {
dbFile = new File(Global.DBFullLocation);
}
}
public static void openDb() {
if (db == null) {
getDbFile();
db = SQLiteDatabase.openOrCreateDatabase(dbFile, null);
setDbOpen(true);
}
if (!db.isOpen()) {
getDbFile();
db = SQLiteDatabase.openOrCreateDatabase(dbFile, null);
setDbOpen(true);
}
}
But i'm getting the error:
但我犯了一个错误:
04-02 11:51:31.375: E/SQLiteLog(4024): (14) cannot open file at line 30241 of [00bb9c9ce4]
04-02 11:51:31.375: E/SQLiteLog(4024): (14) os_unix.c:30241: (2) open(/data/data/com.yes.auntsally/databases/myDB.db) -
04-02 11:51:31.390: E/SQLiteDatabase(4024): Failed to open database '/data/data/com.yes.auntsally/databases/myDB.db'.
04-02 11:51:31.390: E/SQLiteDatabase(4024): android.database.sqlite.SQLiteCantOpenDatabaseException: unknown error (code 14): Could not open database
2 个解决方案
#1
2
Try to refer below code
请参考下面的代码
public class DataBaseHelper extends SQLiteOpenHelper {
private static String DB_PATH;
private static String DB_NAME = "podcastDB.db";
private SQLiteDatabase myDataBase;
private final Context myContext;
SharedPreferences sharedPreferences;
public DataBaseHelper(Context context) {
super(context, DB_NAME, null, 1);
this.myContext = context;
DB_PATH = "/data/data/" + myContext.getPackageName() + "/databases/";
sharedPreferences = PreferenceManager
.getDefaultSharedPreferences(myContext);
}
/**
* Creates a empty database on the system and rewrites it with your own
* database.
* */
public void createDataBase() throws IOException {
// ---Check whether database is already created or not---
boolean dbExist = checkDataBase();
if (dbExist) {
} else {
this.getReadableDatabase();
try {
// ---If not created then copy the database---
copyDataBase();
} catch (IOException e) {
throw new Error("Error copying database");
}
}
}
/**
* Check if the database already exist to avoid re-copying the file each
* time you open the application.
*
* @return true if it exists, false if it doesn't
*/
private boolean checkDataBase() {
try {
String myPath = DB_PATH + DB_NAME;
File f = new File(myPath);
if (f.exists())
return true;
else
return false;
} catch (SQLiteException e) {
Log.e("Podcast", "There was an error", e);
return false;
}
}
/**
* Copies your database from your local assets-folder to the just created
* empty database in the system folder, from where it can be accessed and
* handled. This is done by transfering bytestream.
* */
private void copyDataBase() throws IOException {
InputStream myInput = myContext.getAssets().open(DB_NAME);
String outFileName = DB_PATH + DB_NAME;
OutputStream myOutput = new FileOutputStream(outFileName);
byte[] buffer = new byte[1024];
int length;
while ((length = myInput.read(buffer)) > 0) {
myOutput.write(buffer, 0, length);
}
myOutput.flush();
myOutput.close();
myInput.close();
}
public void openDataBase() throws SQLException {
// --- Open the database---
String myPath = DB_PATH + DB_NAME;
myDataBase = SQLiteDatabase.openDatabase(myPath, null,
SQLiteDatabase.OPEN_READWRITE);
}
@Override
public synchronized void close() {
if (myDataBase != null)
myDataBase.close();
super.close();
}
@Override
public void onCreate(SQLiteDatabase db) {
}
@Override
public void onUpgrade(SQLiteDatabase db, int oldVersion, int newVersion) {
}
#2
1
Try this Its very simple library project done for the same
试试这个吧,它的非常简单的库项目也是这样做的
https://github.com/jgilfelt/android-sqlite-asset-helper
https://github.com/jgilfelt/android-sqlite-asset-helper
#1
2
Try to refer below code
请参考下面的代码
public class DataBaseHelper extends SQLiteOpenHelper {
private static String DB_PATH;
private static String DB_NAME = "podcastDB.db";
private SQLiteDatabase myDataBase;
private final Context myContext;
SharedPreferences sharedPreferences;
public DataBaseHelper(Context context) {
super(context, DB_NAME, null, 1);
this.myContext = context;
DB_PATH = "/data/data/" + myContext.getPackageName() + "/databases/";
sharedPreferences = PreferenceManager
.getDefaultSharedPreferences(myContext);
}
/**
* Creates a empty database on the system and rewrites it with your own
* database.
* */
public void createDataBase() throws IOException {
// ---Check whether database is already created or not---
boolean dbExist = checkDataBase();
if (dbExist) {
} else {
this.getReadableDatabase();
try {
// ---If not created then copy the database---
copyDataBase();
} catch (IOException e) {
throw new Error("Error copying database");
}
}
}
/**
* Check if the database already exist to avoid re-copying the file each
* time you open the application.
*
* @return true if it exists, false if it doesn't
*/
private boolean checkDataBase() {
try {
String myPath = DB_PATH + DB_NAME;
File f = new File(myPath);
if (f.exists())
return true;
else
return false;
} catch (SQLiteException e) {
Log.e("Podcast", "There was an error", e);
return false;
}
}
/**
* Copies your database from your local assets-folder to the just created
* empty database in the system folder, from where it can be accessed and
* handled. This is done by transfering bytestream.
* */
private void copyDataBase() throws IOException {
InputStream myInput = myContext.getAssets().open(DB_NAME);
String outFileName = DB_PATH + DB_NAME;
OutputStream myOutput = new FileOutputStream(outFileName);
byte[] buffer = new byte[1024];
int length;
while ((length = myInput.read(buffer)) > 0) {
myOutput.write(buffer, 0, length);
}
myOutput.flush();
myOutput.close();
myInput.close();
}
public void openDataBase() throws SQLException {
// --- Open the database---
String myPath = DB_PATH + DB_NAME;
myDataBase = SQLiteDatabase.openDatabase(myPath, null,
SQLiteDatabase.OPEN_READWRITE);
}
@Override
public synchronized void close() {
if (myDataBase != null)
myDataBase.close();
super.close();
}
@Override
public void onCreate(SQLiteDatabase db) {
}
@Override
public void onUpgrade(SQLiteDatabase db, int oldVersion, int newVersion) {
}
#2
1
Try this Its very simple library project done for the same
试试这个吧,它的非常简单的库项目也是这样做的
https://github.com/jgilfelt/android-sqlite-asset-helper
https://github.com/jgilfelt/android-sqlite-asset-helper