C#网络编程TCP通信实例程序简单设计

时间:2021-06-06 23:59:10

C#网络编程TCP通信实例程序简单设计

采用自带 TcpClient和TcpListener设计一个Tcp通信的例子

只实现了TCP通信

通信程序截图:

压力测试服务端截图:

C#网络编程TCP通信实例程序简单设计

俩个客户端链接服务端测试截图:

服务端:

C#网络编程TCP通信实例程序简单设计

客户端

C#网络编程TCP通信实例程序简单设计

运行动态图

C#网络编程TCP通信实例程序简单设计

C#程序设计代码

BenXHSocket.dll主要代码设计

SocketObject类

/*****************************************************
* ProjectName: BenXHSocket
* Description:
* ClassName: SocketObject
* CLRVersion: 4.0.30319.18408
* Author: JiYF
* NameSpace: BenXHSocket
* MachineName: JIYONGFEI
* CreateTime: 2017/3/31 12:13:06
* UpdatedTime: 2017/3/31 12:13:06
*****************************************************/
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Net;

namespace BenXHSocket
{
/// <summary>
/// Socket基础类
/// </summary>
public abstract class SocketObject
{
/// <summary>
/// 初始化Socket方法
/// </summary>
/// <param name="ipAddress"></param>
/// <param name="port"></param>
public abstract void InitSocket(IPAddress ipAddress,int port);
public abstract void InitSocket(string ipAddress,int port);

/// <summary>
/// Socket启动方法
/// </summary>
public abstract void Start();

/// <summary>
/// Sockdet停止方法
/// </summary>
public abstract void Stop();

}
}

sockets类

/*****************************************************
* ProjectName: BenXHSocket
* Description:
* ClassName: Sockets
* CLRVersion: 4.0.30319.18408
* Author: JiYF
* NameSpace: BenXHSocket
* MachineName: JIYONGFEI
* CreateTime: 2017/3/31 12:16:10
* UpdatedTime: 2017/3/31 12:16:10
*****************************************************/
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Net;
using System.Net.Sockets;

namespace BenXHSocket
{
public class Sockets
{
/// <summary>
/// 接收缓冲区大小8k
/// </summary>
public byte[] RecBuffer = new byte[8 * 1024];

/// <summary>
/// 发送缓冲区大小8k
/// </summary>
public byte[] SendBuffer = new byte[8 * 1024];

/// <summary>
/// 异步接收后包的大小
/// </summary>
public int Offset { get;set;}

/// <summary>
/// 当前IP地址,端口号
/// </summary>
public IPEndPoint Ip { get; set; }
/// <summary>
/// 客户端主通信程序
/// </summary>
public TcpClient Client { get; set; }
/// <summary>
/// 承载客户端Socket的网络流
/// </summary>
public NetworkStream nStream { get; set; }

/// <summary>
/// 发生异常时不为null.
/// </summary>
public Exception ex { get; set; }

/// <summary>
/// 新客户端标识.如果推送器发现此标识为true,那么认为是客户端上线
/// 仅服务端有效
/// </summary>
public bool NewClientFlag { get; set; }

/// <summary>
/// 客户端退出标识.如果服务端发现此标识为true,那么认为客户端下线
/// 客户端接收此标识时,认为客户端异常.
/// </summary>
public bool ClientDispose { get; set; }

/// <summary>
/// 空参构造
/// </summary>
public Sockets() { }

/// <summary>
/// 构造函数
/// </summary>
/// <param name="ip">ip节点</param>
/// <param name="client">TCPClient客户端</param>
/// <param name="ns">NetworkStream </param>
public Sockets(IPEndPoint ip,TcpClient client,NetworkStream ns)
{
this.Ip = ip;
this.Client = client;
this.nStream = ns;
}
}
}
SocketsHandler类
/*****************************************************
* ProjectName: BenXHSocket
* Description:
* ClassName: SocketsHandler
* CLRVersion: 4.0.30319.18408
* Author: JiYF
* NameSpace: BenXHSocket
* MachineName: JIYONGFEI
* CreateTime: 2017/3/31 13:42:48
* UpdatedTime: 2017/3/31 13:42:48
*****************************************************/
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace BenXHSocket
{
/// <summary>
/// 推送器
/// </summary>
/// <param name="sockets"></param>
public delegate void PushSockets(Sockets sockets);

}

BXHTcpServer类 tcp服务端监听类

/*****************************************************
* ProjectName: BenXHSocket
* Description:
* ClassName: TcpServer
* CLRVersion: 4.0.30319.18408
* Author: JiYF
* NameSpace: BenXHSocket
* MachineName: JIYONGFEI
* CreateTime: 2017/3/31 12:24:08
* UpdatedTime: 2017/3/31 12:24:08
*****************************************************/
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading;
using System.Net;
using System.Net.Sockets;

namespace BenXHSocket
{
/// <summary>
/// TCPServer类 服务端程序
/// </summary>
public class BXHTcpServer:SocketObject
{
private bool IsStop = false;
object obj = new object();
public static PushSockets pushSockets;

/// <summary>
/// 信号量
/// </summary>
private Semaphore semap = new Semaphore(5,5000);

/// <summary>
/// 客户端列表集合
/// </summary>
public List<Sockets> ClientList = new List<Sockets>();

/// <summary>
/// 服务端实例对象
/// </summary>
public TcpListener Listener;

/// <summary>
/// 当前的ip地址
/// </summary>
private IPAddress IpAddress;

/// <summary>
/// 初始化消息
/// </summary>
private string InitMsg = "JiYF笨小孩TCP服务端";

/// <summary>
/// 监听的端口
/// </summary>
private int Port;

/// <summary>
/// 当前ip和端口节点对象
/// </summary>
private IPEndPoint Ip;


/// <summary>
/// 初始化服务器对象
/// </summary>
/// <param name="ipAddress">IP地址</param>
/// <param name="port">端口号</param>
public override void InitSocket(IPAddress ipAddress, int port)
{
this.IpAddress = ipAddress;
this.Port = port;
this.Listener = new TcpListener(IpAddress,Port);
}

/// <summary>
/// 初始化服务器对象
/// </summary>
/// <param name="ipAddress"></param>
/// <param name="port"></param>
public override void InitSocket(string ipAddress, int port)
{
this.IpAddress = IPAddress.Parse(ipAddress);
this.Port = port;
this.Ip = new IPEndPoint(IpAddress,Port);
this.Listener = new TcpListener(IpAddress,Port);
}

/// <summary>
/// 服务端启动监听,处理链接
/// </summary>
public override void Start()
{
try
{
Listener.Start();
Thread Accth = new Thread(new ThreadStart(
delegate
{
while(true)
{
if(IsStop != false)
{
break;
}
this.GetAcceptTcpClient();
Thread.Sleep(1);
}
}
));
Accth.Start();
}
catch(SocketException skex)
{
Sockets sks = new Sockets();
sks.ex = skex;
pushSockets.Invoke(sks);
}
}

/// <summary>
/// 获取处理新的链接请求
/// </summary>
private void GetAcceptTcpClient()
{
try
{
if(Listener.Pending())
{
semap.WaitOne();
//接收到挂起的客户端请求链接
TcpClient tcpClient = Listener.AcceptTcpClient();

//维护处理客户端队列
Socket socket = tcpClient.Client;
NetworkStream stream = new NetworkStream(socket,true);
Sockets sks = new Sockets(tcpClient.Client.RemoteEndPoint as IPEndPoint,tcpClient,stream);
sks.NewClientFlag = true;

//推送新的客户端连接信息
pushSockets.Invoke(sks);

//客户端异步接收数据
sks.nStream.BeginRead(sks.RecBuffer,0,sks.RecBuffer.Length,new AsyncCallback(EndReader),sks);

//加入客户端队列
this.AddClientList(sks);

//链接成功后主动向客户端发送一条消息
if(stream.CanWrite)
{
byte[] buffer = Encoding.UTF8.GetBytes(this.InitMsg);
stream.Write(buffer, 0, buffer.Length);
}
semap.Release();
}
}
catch
{
return;
}
}

/// <summary>
/// 异步接收发送的的信息
/// </summary>
/// <param name="ir"></param>
private void EndReader(IAsyncResult ir)
{
Sockets sks = ir.AsyncState as Sockets;
if (sks != null && Listener != null)
{
try
{
if (sks.NewClientFlag || sks.Offset != 0)
{
sks.NewClientFlag = false;
sks.Offset = sks.nStream.EndRead(ir);
//推送到UI
pushSockets.Invoke(sks);
sks.nStream.BeginRead(sks.RecBuffer,0,sks.RecBuffer.Length,new AsyncCallback(EndReader),sks);
}
}
catch(Exception skex)
{
lock (obj)
{
ClientList.Remove(sks);
Sockets sk = sks;
//标记客户端退出程序
sk.ClientDispose = true;
sk.ex = skex;
//推送至UI
pushSockets.Invoke(sks);
}
}
}
}

/// <summary>
/// 客户端加入队列
/// </summary>
/// <param name="sk"></param>
private void AddClientList(Sockets sk)
{
lock (obj)
{
Sockets sockets = ClientList.Find(o => { return o.Ip == sk.Ip; });
if (sockets == null)
{
ClientList.Add(sk);
}
else
{
ClientList.Remove(sockets);
ClientList.Add(sk);
}
}
}

/// <summary>
/// 服务端停止监听
/// </summary>
public override void Stop()
{
if (Listener != null)
{
Listener.Stop();
Listener = null;
IsStop = true;
pushSockets = null;
}
}

/// <summary>
/// 向所有在线客户端发送消息
/// </summary>
/// <param name="SendData">消息内容</param>
public void SendToAll(string SendData)
{
for (int i = 0; i < ClientList.Count; i++)
{
SendToClient(ClientList[i].Ip, SendData);
}
}

/// <summary>
/// 向单独的一个客户端发送消息
/// </summary>
/// <param name="ip"></param>
/// <param name="SendData"></param>
public void SendToClient(IPEndPoint ip,string SendData)
{
try
{
Sockets sks = ClientList.Find(o => { return o.Ip == ip; });
if(sks == null || !sks.Client.Connected)
{
Sockets ks = new Sockets();
//标识客户端下线
sks.ClientDispose = true;
sks.ex = new Exception("客户端没有连接");
pushSockets.Invoke(sks);
}
if(sks.Client.Connected)
{
//获取当前流进行写入.
NetworkStream nStream = sks.nStream;
if (nStream.CanWrite)
{
byte[] buffer = Encoding.UTF8.GetBytes(SendData);
nStream.Write(buffer, 0, buffer.Length);
}
else
{
//避免流被关闭,重新从对象中获取流
nStream = sks.Client.GetStream();
if (nStream.CanWrite)
{
byte[] buffer = Encoding.UTF8.GetBytes(SendData);
nStream.Write(buffer, 0, buffer.Length);
}
else
{
//如果还是无法写入,那么认为客户端中断连接.
ClientList.Remove(sks);
Sockets ks = new Sockets();
sks.ClientDispose = true;//如果出现异常,标识客户端下线
sks.ex = new Exception("客户端无连接");
pushSockets.Invoke(sks);//推送至UI

}
}
}
}
catch(Exception skex)
{
Sockets sks = new Sockets();
sks.ClientDispose = true;//如果出现异常,标识客户端退出
sks.ex = skex;
pushSockets.Invoke(sks);//推送至UI
}
}
}
}

BXHTcpClient 类 Tcp客户端类

/*****************************************************
* ProjectName: BenXHSocket
* Description:
* ClassName: BxhTcpClient
* CLRVersion: 4.0.30319.42000
* Author: JiYF
* NameSpace: BenXHSocket
* MachineName: JIYF_PC
* CreateTime: 2017/3/31 20:31:48
* UpdatedTime: 2017/3/31 20:31:48
*****************************************************/
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Net;
using System.Net.Sockets;
using System.Threading;

namespace BenXHSocket
{
public class BXHTcpClient : SocketObject
{
bool IsClose = false;

/// <summary>
/// 当前管理对象
/// </summary>
Sockets sk;

/// <summary>
/// 客户端
/// </summary>
public TcpClient client;

/// <summary>
/// 当前连接服务端地址
/// </summary>
IPAddress Ipaddress;

/// <summary>
/// 当前连接服务端端口号
/// </summary>
int Port;

/// <summary>
/// 服务端IP+端口
/// </summary>
IPEndPoint ip;

/// <summary>
/// 发送与接收使用的流
/// </summary>
NetworkStream nStream;



/// <summary>
/// 初始化Socket
/// </summary>
/// <param name="ipaddress"></param>
/// <param name="port"></param>
public override void InitSocket(string ipaddress, int port)
{
Ipaddress = IPAddress.Parse(ipaddress);
Port = port;
ip = new IPEndPoint(Ipaddress, Port);
client = new TcpClient();
}

public static PushSockets pushSockets;
public void SendData(string SendData)
{
try
{

if (client == null || !client.Connected)
{
Sockets sks = new Sockets();
sks.ex = new Exception("客户端无连接..");
sks.ClientDispose = true;

pushSockets.Invoke(sks);//推送至UI
}
if (client.Connected) //如果连接则发送
{
if (nStream == null)
{
nStream = client.GetStream();
}
byte[] buffer = Encoding.UTF8.GetBytes(SendData);
nStream.Write(buffer, 0, buffer.Length);
}
}
catch (Exception skex)
{
Sockets sks = new Sockets();
sks.ex = skex;
sks.ClientDispose = true;
pushSockets.Invoke(sks);//推送至UI
}
}
/// <summary>
/// 初始化Socket
/// </summary>
/// <param name="ipaddress"></param>
/// <param name="port"></param>
public override void InitSocket(IPAddress ipaddress, int port)
{
Ipaddress = ipaddress;
Port = port;
ip = new IPEndPoint(Ipaddress, Port);
client = new TcpClient();
}
private void Connect()
{
client.Connect(ip);
nStream = new NetworkStream(client.Client, true);
sk = new Sockets(ip, client, nStream);
sk.nStream.BeginRead(sk.RecBuffer, 0, sk.RecBuffer.Length, new AsyncCallback(EndReader), sk);
}
private void EndReader(IAsyncResult ir)
{

Sockets s = ir.AsyncState as Sockets;
try
{
if (s != null)
{

if (IsClose && client == null)
{
sk.nStream.Close();
sk.nStream.Dispose();
return;
}
s.Offset = s.nStream.EndRead(ir);
pushSockets.Invoke(s);//推送至UI
sk.nStream.BeginRead(sk.RecBuffer, 0, sk.RecBuffer.Length, new AsyncCallback(EndReader), sk);
}
}
catch (Exception skex)
{
Sockets sks = s;
sks.ex = skex;
sks.ClientDispose = true;
pushSockets.Invoke(sks);//推送至UI

}

}
/// <summary>
/// 重写Start方法,其实就是连接服务端
/// </summary>
public override void Start()
{
Connect();
}
public override void Stop()
{
Sockets sks = new Sockets();
if (client != null)
{
client.Client.Shutdown(SocketShutdown.Both);
Thread.Sleep(10);
client.Close();
IsClose = true;
client = null;
}
else
{
sks.ex = new Exception("客户端没有初始化.!");
}
pushSockets.Invoke(sks);//推送至UI
}

}
}

服务端和客户端窗体应用程序主要方法设计实现

服务端窗体应用程序主要方法代码:

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using System.Configuration;
using System.Net;
using BenXHSocket;
using System.Threading;

namespace BenXHSocketTcpServer
{
public partial class FrmTCPServer : Form
{
private static string serverIP;
private static int port;
object obj = new object();
private int sendInt = 0;
private static Dictionary<TreeNode, IPEndPoint> DicTreeIPEndPoint = new Dictionary<TreeNode, IPEndPoint>();

public FrmTCPServer()
{
InitializeComponent();

serverIP = ConfigurationManager.AppSettings["ServerIP"];
port = int.Parse(ConfigurationManager.AppSettings["ServerPort"]);
Control.CheckForIllegalCrossThreadCalls = false;
init();
}

private void init()
{
treeViewClientList.Nodes.Clear();
TreeNode tn = new TreeNode();
tn.Name = "ClientList";
tn.Text = "客户端列表";
tn.ImageIndex = 0;
tn.ContextMenuStrip = contextMenuStripClientAll;
treeViewClientList.Nodes.Add(tn);
DicTreeIPEndPoint.Clear();

//自已绘制
this.treeViewClientList.DrawMode = TreeViewDrawMode.OwnerDrawText;
this.treeViewClientList.DrawNode += new DrawTreeNodeEventHandler(treeViewClientList_DrawNode);
}

private BenXHSocket.BXHTcpServer tcpServer;


/// <summary>
/// 绘制颜色
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void treeViewClientList_DrawNode(object sender, DrawTreeNodeEventArgs e)
{
e.DrawDefault = true; //我这里用默认颜色即可,只需要在TreeView失去焦点时选中节点仍然突显
return;
//or 自定义颜色
if ((e.State & TreeNodeStates.Selected) != 0)
{
//演示为绿底白字
e.Graphics.FillRectangle(Brushes.DarkBlue, e.Node.Bounds);

Font nodeFont = e.Node.NodeFont;
if (nodeFont == null) nodeFont = ((TreeView)sender).Font;
e.Graphics.DrawString(e.Node.Text, nodeFont, Brushes.White, Rectangle.Inflate(e.Bounds, 2, 0));
}
else
{
e.DrawDefault = true;
}

if ((e.State & TreeNodeStates.Focused) != 0)
{
using (Pen focusPen = new Pen(Color.Black))
{
focusPen.DashStyle = System.Drawing.Drawing2D.DashStyle.Dot;
Rectangle focusBounds = e.Node.Bounds;
focusBounds.Size = new Size(focusBounds.Width - 1,
focusBounds.Height - 1);
e.Graphics.DrawRectangle(focusPen, focusBounds);
}
}

}

/// <summary>
/// 开启服务
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void StartServerToolStripMenuItem_Click(object sender, EventArgs e)
{
try
{
if (serverIP != null && serverIP != "" && port != null && port >= 0)
{
tcpServer.InitSocket(IPAddress.Parse(serverIP), port);
tcpServer.Start();
listBoxServerInfo.Items.Add(string.Format("{0}服务端程序监听启动成功!监听:{1}:{2}",DateTime.Now.ToString(), serverIP, port.ToString()));
StartServerToolStripMenuItem.Enabled = false;
}


}
catch(Exception ex)
{
listBoxServerInfo.Items.Add(string.Format("服务器启动失败!原因:{0}",ex.Message));
StartServerToolStripMenuItem.Enabled = true;
}
}

/// <summary>
/// 停止服务监听
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void StopServerToolStripMenuItem_Click(object sender, EventArgs e)
{
tcpServer.Stop();
listBoxServerInfo.Items.Add("服务器程序停止成功!");
StartServerToolStripMenuItem.Enabled = true;

}

private void FrmTCPServer_Load(object sender, EventArgs e)
{
if(tcpServer ==null)
listBoxServerInfo.Items.Add(string.Format("服务端监听程序尚未开启!{0}:{1}",serverIP,port));
treeViewClientList.ExpandAll();
BXHTcpServer.pushSockets = new PushSockets(Rev);
tcpServer = new BXHTcpServer();
}

/// <summary>
/// 处理接收到客户端的请求和数据
/// </summary>
/// <param name="sks"></param>
private void Rev(BenXHSocket.Sockets sks)
{
this.Invoke(new ThreadStart(
delegate
{
if (treeViewClientList.Nodes[0] != null)
{

}

if (sks.ex != null)
{
if (sks.ClientDispose)
{
listBoxServerInfo.Items.Add(string.Format("{0}客户端:{1}下线!",DateTime.Now.ToString(), sks.Ip));
if (treeViewClientList.Nodes[0].Nodes.ContainsKey(sks.Ip.ToString()))
{
if (DicTreeIPEndPoint.Count != 0)
{
removTreeIPEndPoint(sks.Ip);
treeViewClientList.Nodes[0].Nodes.RemoveByKey(sks.Ip.ToString());

toolStripStatusLabelClientNum.Text = (int.Parse(toolStripStatusLabelClientNum.Text) - 1).ToString();//treeViewClientList.Nodes[0].Nodes.Count.ToString();

}

}
}
listBoxServerInfo.Items.Add(sks.ex.Message);
}
else
{
if (sks.NewClientFlag)
{
listBoxServerInfo.Items.Add(string.Format("{0}新的客户端:{0}链接成功",DateTime.Now.ToString(), sks.Ip));

TreeNode tn = new TreeNode();
tn.Name = sks.Ip.ToString();
tn.Text = sks.Ip.ToString();
tn.ContextMenuStrip = contextMenuStripClientSingle;
tn.Tag = "客户端";
tn.ImageIndex = 1;

treeViewClientList.Nodes[0].Nodes.Add(tn);

//treeview节点和IPEndPoint绑定
DicTreeIPEndPoint.Add(tn,sks.Ip);

if (treeViewClientList.Nodes[0].Nodes.Count > 0)
{
treeViewClientList.ExpandAll();
}
toolStripStatusLabelClientNum.Text = (int.Parse(toolStripStatusLabelClientNum.Text)+1).ToString();
}
else if (sks.Offset == 0)
{
listBoxServerInfo.Items.Add(string.Format("{0}客户端:{1}下线.!",DateTime.Now.ToString(), sks.Ip));
if (treeViewClientList.Nodes[0].Nodes.ContainsKey(sks.Ip.ToString()))
{
if (DicTreeIPEndPoint.Count != 0)
{
removTreeIPEndPoint(sks.Ip);
treeViewClientList.Nodes[0].Nodes.RemoveByKey(sks.Ip.ToString());

toolStripStatusLabelClientNum.Text = (int.Parse(toolStripStatusLabelClientNum.Text) - 1).ToString();

}
}
}
else
{
byte[] buffer = new byte[sks.Offset];
Array.Copy(sks.RecBuffer, buffer, sks.Offset);
string str = Encoding.UTF8.GetString(buffer);
listBox1.Items.Add(string.Format("{0}客户端{1}发来消息:{2}",DateTime.Now.ToString(), sks.Ip, str));
}
}
}
)
);
}

/// <summary>
/// 关闭程序钱停止服务器实例
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void FrmTCPServer_FormClosing(object sender, FormClosingEventArgs e)
{
tcpServer.Stop();
}

private void treeViewClientList_AfterSelect(object sender, TreeViewEventArgs e)
{
//
}

private void treeViewClientList_MouseClick(object sender, MouseEventArgs e)
{
if (e.Button == MouseButtons.Right)
{
treeViewClientList.Focus();
treeViewClientList.SelectedNode = treeViewClientList.GetNodeAt(e.X,e.Y);
}

}


private void toolStripMenuSendSingle_Click(object sender, EventArgs e)
{
if (treeViewClientList.SelectedNode != null)
{
tcpServer.SendToClient(DicTreeIPEndPoint[treeViewClientList.SelectedNode], string.Format("服务端单个消息...{0}", sendInt.ToString()));
sendInt++;
}
}

private void toolStripMenuSendAll_Click(object sender, EventArgs e)
{
tcpServer.SendToAll("服务端全部发送消息..." + sendInt);
sendInt++;
}

private void removTreeIPEndPoint(IPEndPoint ipendPoint)
{

if (DicTreeIPEndPoint.Count <= 0) return;
//foreach遍历Dictionary时候不能对字典进行Remove
TreeNode[] keys = new TreeNode[DicTreeIPEndPoint.Count];
DicTreeIPEndPoint.Keys.CopyTo(keys,0);
lock (obj)
{
foreach (TreeNode item in keys)
{
if (DicTreeIPEndPoint[item] == ipendPoint)
{
DicTreeIPEndPoint.Remove(item);
}
}
}
}

}
}

客户端窗体应用程序主要代码

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using System.Net;
using System.Net.Sockets;
using BenXHSocket;
using System.Threading;

namespace BenXHSocketClient
{
public partial class FrmTCPClient : Form
{
BXHTcpClient tcpClient;

string ip = string.Empty;
string port = string.Empty;
private int sendInt = 0;
public FrmTCPClient()
{
InitializeComponent();
Control.CheckForIllegalCrossThreadCalls = false;
}

private void btnConnServer_Click(object sender, EventArgs e)
{
try
{
this.ip = txtServerIP.Text.Trim();
this.port = txtServerPort.Text.Trim();

tcpClient.InitSocket(ip, int.Parse(port));
tcpClient.Start();
listBoxStates.Items.Add("连接成功!");
btnConnServer.Enabled = false;

}
catch (Exception ex)
{

listBoxStates.Items.Add(string.Format("连接失败!原因:{0}", ex.Message));
btnConnServer.Enabled = true;
}
}

private void FrmTCPClient_Load(object sender, EventArgs e)
{
//客户端如何处理异常等信息参照服务端

BXHTcpClient.pushSockets = new PushSockets(Rec);

tcpClient = new BXHTcpClient();
this.ip = txtServerIP.Text.Trim();
this.port = txtServerPort.Text.Trim();

}

/// <summary>
/// 处理推送过来的消息
/// </summary>
/// <param name="rec"></param>
private void Rec(BenXHSocket.Sockets sks)
{
this.Invoke(new ThreadStart(delegate
{
if (listBoxText.Items.Count > 1000)
{
listBoxText.Items.Clear();
}
if (sks.ex != null)
{
if (sks.ClientDispose == true)
{
//由于未知原因引发异常.导致客户端下线. 比如网络故障.或服务器断开连接.
listBoxStates.Items.Add(string.Format("客户端下线.!"));
}
listBoxStates.Items.Add(string.Format("异常消息:{0}", sks.ex));
}
else if (sks.Offset == 0)
{
//客户端主动下线
listBoxStates.Items.Add(string.Format("客户端下线.!"));
}
else
{
byte[] buffer = new byte[sks.Offset];
Array.Copy(sks.RecBuffer, buffer, sks.Offset);
string str = Encoding.UTF8.GetString(buffer);
listBoxText.Items.Add(string.Format("服务端{0}发来消息:{1}", sks.Ip, str));
}
}));
}

private void btnDisConn_Click(object sender, EventArgs e)
{
tcpClient.Stop();
btnConnServer.Enabled = true;
}

private void btnSendData_Click(object sender, EventArgs e)
{
tcpClient.SendData("客户端消息!" + sendInt);
sendInt++;

}

private void btnConnTest_Click(object sender, EventArgs e)
{
ThreadPool.QueueUserWorkItem(o =>
{
for (int i = 0; i < 100; i++)
{
BenXHSocket.BXHTcpClient clientx= new BenXHSocket.BXHTcpClient();//初始化类库
clientx.InitSocket(ip, int.Parse(port));
clientx.Start();
}
MessageBox.Show("完成.!");
});
}


}
}

运行程序下载:

BenXHSocket程序下载 

源代码工程文件下载

内容:

C#网络编程TCP通信实例程序简单设计

BenXHSocket.dll      主要程序动态库

BenXHSocketClient.exe   客户端应用程序

BenXHSocketTcpServer.exe  服务端应用程序

BenXHSocketTcpServer.exe.config  服务端应用程序配置文件

其中:BenXHSocketTcpServer.exe.config为配置文件,可以设置监听的ip地址和端口号,默认ip地址:127.0.0.1 默认的端口号:4455

 C#网络编程TCP通信实例程序简单设计