So I am making a game and I want everything to be dynamic so I can use it to make other things. I'm trying to set the event listener callback to a custom callback. I'm just testing it with keydown for now, but when I push my keys, nothing outputs in the console:
所以我在做一个游戏,我希望一切都是动态的所以我可以用它来做其他的事情。我尝试将事件监听器回调到一个自定义回调。我现在只是用按键来测试它,但是当我按下按键时,控制台上没有输出:
Here is the registerKeyListener function:
这里是registerKeyListener函数:
function registerKeyListener(id, type, callback){
document.getElementById(id).addEventListener(type, callback, false);
}
Here is how I call it:
下面是我如何称呼它:
registerKeyListener("game", "keyDown", move);
Where move is:
移动在哪里:
function move(){
console.log("move function called");
}
1 个解决方案
#1
3
Your function works. The event is keydown
, not keyDown
.
你的函数。事件是关键,而不是关键。
参见您的代码演示。
Though there can be events with upper case letters, all the usual ones are lower case only. Check here for reference: https://developer.mozilla.org/en-US/docs/Web/Reference/Events
虽然可以用大写字母表示事件,但通常情况下只有小写字母。检查这里,以供参考:https://developer.mozilla.org/en-US/docs/Web/Reference/Events。
#1
3
Your function works. The event is keydown
, not keyDown
.
你的函数。事件是关键,而不是关键。
参见您的代码演示。
Though there can be events with upper case letters, all the usual ones are lower case only. Check here for reference: https://developer.mozilla.org/en-US/docs/Web/Reference/Events
虽然可以用大写字母表示事件,但通常情况下只有小写字母。检查这里,以供参考:https://developer.mozilla.org/en-US/docs/Web/Reference/Events。