道格拉斯-普克抽稀算法 曲线平滑

时间:2022-01-07 23:38:39

  switch(m_SmoothMode)
        {
       
case 0: //三点线性           
            for(i=2+offsetpos;i<datanum-2;i++)
            {
                m_pfDataArray[i]
= (m_pfDataArray[i-1]+m_pfDataArray[i]+m_pfDataArray[i+1])/3;
            }
           
break;
       
case 1://五点二次滤波        
            for(i=2+offsetpos;i<datanum-2;i++)
            {
                m_pfDataArray[i]
= (12*(m_pfDataArray[i-1]+m_pfDataArray[i+1])
                   
-3*(m_pfDataArray[i-2]+m_pfDataArray[i+2])
                   
+17*m_pfDataArray[i])/35;
            }
           
break;
       
case 2://三点钟形滤波      
            for(i=2+offsetpos;i<datanum-2;i++)
            {
                m_pfDataArray[i]
= (short)(0.212f*m_pfDataArray[i-1]+0.576f*m_pfDataArray[i]
               
+0.212f*m_pfDataArray[i+1]);
            }
           
break;
       
case 3://五点钟形滤波      
            for(i=2+offsetpos;i<datanum-2;i++)
            {
                m_pfDataArray[i]
= (short)(0.11f*(m_pfDataArray[i-2]+m_pfDataArray[i+2])
                   
+0.24f*(m_pfDataArray[i-1]+m_pfDataArray[i+1])
                   
+0.3f*m_pfDataArray[i]);
            }
           
break;
       
case 4://三点汉明滤波        
            for(i=2+offsetpos;i<datanum-2;i++)
            {
                m_pfDataArray[i]
= (short)(0.07f*m_pfDataArray[i-1]+0.86f*m_pfDataArray[i]
               
+0.07f*m_pfDataArray[i+1]);
            }
           
break;
       
default://五点汉明滤波        
            for(i=2+offsetpos;i<datanum-2;i++)
            {
                m_pfDataArray[i]
= (short)(0.04f*(m_pfDataArray[i-2]+m_pfDataArray[i+2])
                   
+0.24f*(m_pfDataArray[i-1]+m_pfDataArray[i+1])
                   
+0.44f*m_pfDataArray[i]);
            }
           
break;
        }

道格拉斯-普克抽稀算法

道格拉斯-普克抽稀算法,是用来对大量冗余的图形数据点进行压缩以提取必要的数据点。该算法实现抽稀的过程是:先将一条曲线首尾点虚连一条直线,求其余各点到该直线的距离,取其最大者与规定的临界值相比较,若小于临界值,则将直线两端间各点全部舍去,否则将离该直线距离最大的点保留,并将原线条分成两部分,对每部分线条再实施该抽稀过程,直到结束。抽稀结果点数随选取限差临界值的增大而减少,应用时应根据精度来选取限差临界值,以获得最好的效果。

 

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以下转载自:垂距法与道格拉斯-普克法删除冗余顶点效率的比较
                                     彭认灿 ,董   箭 ,郑义东 ,李改肖
                               (大连舰艇学院 海洋测绘工程系 ,辽宁 大连 116018)

道格拉斯- 普克法可描述为:将一条曲线首末顶点虚连一条直线 ,求出其余各顶点到该直线的距离 ,选其最大者与规定的限差相比较 ,若小于等于限差 ,则将直线两端间各点全部删去;若大于限差 ,则离该直线距离最大的顶点保留 ,并以此为界 ,把曲线分为两部分 ,对这两部分重复使用上述方法 ,直至最终无法作进一步的压缩为止 (见图 3)。

道格拉斯-普克抽稀算法 曲线平滑
道格拉斯 2 普克法有一个十分突出的优点 ,即它是一个整体算法 ,在一般情况下可保留较大弯曲形态上的特征点。经道格拉斯-普克法压缩后得到的图形如图 4所示。由于该算法可准确删除小弯曲上的定点 ,故能从体上有效地保持线要素的形态特征。正是因为道格拉斯-普克法具有这样突出的优点 ,所以已经在线要素地自动制图中得到了较广泛的应用。但道格拉斯- 普克法较垂距法复杂 ,且通常编程实现时需要采用递归方 ,有一定的难度。

道格拉斯-普克抽稀算法 曲线平滑
----------------------------------------------------------转载end

此算法可以在获取手写笔顺的特征点时应用。

C++代码

//=================================================================================================================


double PerpendicularDistance(CPoint Point1, CPoint Point2, CPoint Point)
{
    //Area = |(1/2)(x1y2 + x2y3 + x3y1 - x2y1 - x3y2 - x1y3)|   *Area of triangle
    //Base = v((x1-x2)2+(x1-x2)2)                               *Base of Triangle*
    //Area = .5*Base*H                                          *Solve for height
    //Height = Area/.5/Base

    double area = abs(0.5 * (Point1.x * Point2.y + Point2.x * Point.y + Point.x * Point1.y - Point2.x * Point1.y - Point.x * Point2.y - Point1.x * Point.y));
    double bottom = sqrt(pow(Point1.x - Point2.x, 2) + pow(Point1.y - Point2.y, 2));
    double height = area / bottom * 2;

    return height;

}


void DouglasPeuckerReduction(vector<CPoint>points, int firstPoint, int lastPoint, double tolerance, list<int> &pointIndexsToKeep)
{
    double maxDistance = 0;
    int indexFarthest = 0;
   
    for (int index = firstPoint; index < lastPoint; index++)
    {
        double distance = PerpendicularDistance
            (points[firstPoint], points[lastPoint], points[index]);
        if (distance > maxDistance)
        {
            maxDistance = distance;
            indexFarthest = index;
        }
    }

    if (maxDistance > tolerance && indexFarthest != 0)
    {
        //Add the largest point that exceeds the tolerance
        pointIndexsToKeep.push_back(indexFarthest);
   
        DouglasPeuckerReduction(points, firstPoint,
        indexFarthest, tolerance, pointIndexsToKeep);
       
        DouglasPeuckerReduction(points, indexFarthest,
        lastPoint, tolerance, pointIndexsToKeep);
    }
}


vector<CPoint> DouglasPeucker(vector<CPoint> &Points, double Tolerance)
{
    if (Points.empty() || (Points.size() < 3))
    return Points;

    int firstPoint = 0;
    int lastPoint = Points.size() - 1;
    list<int> pointIndexsToKeep ;

    //Add the first and last index to the keepers
    pointIndexsToKeep.push_back(firstPoint);
    pointIndexsToKeep.push_back(lastPoint);

    //The first and the last point cannot be the same
    while (Points[firstPoint]==(Points[lastPoint]))
    {
        lastPoint--;
    }

    DouglasPeuckerReduction(Points, firstPoint, lastPoint,
    Tolerance, pointIndexsToKeep);

    vector<CPoint> returnPoints ;
    pointIndexsToKeep.sort();
list<int>::iterator theIterator;
    for( theIterator = pointIndexsToKeep.begin(); theIterator != pointIndexsToKeep.end(); theIterator++ )
    {
        returnPoints.push_back(Points[*theIterator]);
    }

    return returnPoints;
}

//==============================