XYZ and Drops
Time Limit: 3000/1500 MS (Java/Others) Memory Limit: 65536/65536 K (Java/Others)
Total Submission(s): 1250 Accepted Submission(s): 407
In every second, every small drop moves to the next cell of its direction. It is possible that multiple small drops can be at same cell, and they won't collide. Then for each cell occupied by a waterdrop, the waterdrop's size increases by the number of the small drops in this cell, and these small drops disappears.
You are given a game and a position (x, y), before the first second there is a waterdrop cracking at position (x, y). XYZ wants to know each waterdrop's status afterT seconds, can you help him?
1≤r≤100, 1≤c≤100, 1≤n≤100, 1≤T≤10000
Each line of the following n lines contains three integers xi, yi, sizei, meaning that the i-th waterdrop is at position (xi, yi) and its size is sizei. (1≤sizei≤4)
The next line contains two integers x, y.
It is guaranteed that all the positions in the input are distinct.
Multiple test cases (about 100 cases), please read until EOF (End Of File).
If the i-th waterdrop cracks in T seconds, Ai=0, Bi= the time when it cracked.
If the i-th waterdrop doesn't crack in T seconds, Ai=1, Bi= its size after T seconds.
#include<bits/stdc++.h>
using namespace std;
const int maxn=110;
struct WaterDrops{ //水坑
int x,y;
WaterDrops(){}
WaterDrops(int xx,int yy){
x=xx,y=yy;
}
}waterdrops[maxn];
struct Drops{ //水滴
int x,y;
int dir,t;
Drops(){}
Drops(int xx,int yy,int d,int tt){
x=xx,y=yy,dir=d,t=tt;
}
}drops[maxn*5];
int crack[maxn][maxn],Map[maxn][maxn];//记录迸射、水坑容量
int f[4][2]={{0,1},{1,0},{0,-1},{-1,0}};
int r,c,T;
queue<Drops>Q;
bool inside(int x,int y){ //判断是否在边界中
if(x>=1&&x<=r&&y>=1&&y<=c){
return true;
}else{
return false;
}
}
void BFS(){
int xx, yy, tt, d,tx,ty;
Drops st;
while(!Q.empty()){
st=Q.front();
xx=st.x,yy=st.y,d=st.dir,tt=st.t;
Q.pop();
if(Map[xx][yy]){ //如果该位置还有水坑
Map[xx][yy]++;
if(Map[xx][yy]>4){
Map[xx][yy]=0; //容量置0
crack[xx][yy]=tt;//记录迸射时间
for(int i=0;i<4;i++){
tx=xx+f[i][0],ty=yy+f[i][1];
if(inside(tx,ty)){
if(tt+1<=T){
Q.push(Drops(tx,ty,i,tt+1));
}
}
}
}
}else if(crack[xx][yy]!=tt){//如果没有水坑或水坑迸射,且当前小水滴不是跟发生迸射的那个小水滴同时到达
tx=xx+f[d][0];
ty=yy+f[d][1];
if(inside(tx,ty)){
if(tt+1<=T){
Q.push(Drops(tx,ty,d,tt+1));
}
}
} }
}
void init(){
while(!Q.empty())
Q.pop();
memset(Map,0,sizeof(Map));
memset(crack,0,sizeof(crack));
}
int main(){
int n,xx,yy,val,tx,ty;
while(scanf("%d%d%d%d",&r,&c,&n,&T)!=EOF){
init();
for(int i=1;i<=n;i++){
scanf("%d%d%d",&xx,&yy,&val);
waterdrops[i].x=xx,waterdrops[i].y=yy;
Map[xx][yy]=val;
}
scanf("%d%d",&xx,&yy);
crack[xx][yy]=1;
for(int i=0;i<4;i++){
tx=xx+f[i][0];
ty=yy+f[i][1];
if(inside(tx,ty)){
Q.push(Drops(tx,ty,i,1));
}
}
BFS(); for(int i=1;i<=n;i++){
tx=waterdrops[i].x,ty=waterdrops[i].y;
if(Map[tx][ty]==0){
printf("0 %d\n",crack[tx][ty]);
}else{
printf("1 %d\n",Map[tx][ty]);
}
}
}
return 0;
}