I'm trying to figure out the correct syntax to use the pipe operator |> into the creation of an object. Currently I'm using a static member to create the object and just piping to that. Here is the simplified version.
我正在试图找出使用管道运算符|>进入对象创建的正确语法。目前我正在使用静态成员来创建对象,并且只是为了管道。这是简化版。
type Shape =
val points : Vector[]
new (points) =
{ points = points; }
static member create(points) =
Shape(points)
static member concat(shapes : Shape list) =
shapes
|> List.map (fun shape -> shape.points)
|> Array.concat
|> Shape.create
What I want to do ...
我想做的事 ...
static member concat(shapes : Shape list) =
shapes
|> List.map (fun shape -> shape.points)
|> Array.concat
|> (new Shape)
Is something like this possible? I don't want to duplicate code by repeating my constructor with the static member create.
这样的事情可能吗?我不想通过使用静态成员create重复我的构造函数来复制代码。
Update Constructors are first-class functions as of F# 4.0
更新构造函数是F#4.0的一流函数
In F# 4.0 the correct syntax is.
在F#4.0中,正确的语法是。
static member concat(shapes : Shape list) =
shapes
|> List.map (fun shape -> shape.points)
|> Array.concat
|> Shape
2 个解决方案
#1
There's always
(fun args -> new Shape(args))
#2
Apparently, object constructors aren't composable. Discriminated union constructors don't seem to have this problem:
显然,对象构造函数不可组合。被区分的联合构造函数似乎没有这个问题:
> 1 + 1 |> Some;;
val it : int option = Some 2
If you want to use the pipeline, Brian's answer is probably best. In this case, I'd consider just wrapping the entire expression with Shape( ).
如果你想使用管道,Brian的答案可能是最好的。在这种情况下,我会考虑用Shape()包装整个表达式。
#1
There's always
(fun args -> new Shape(args))
#2
Apparently, object constructors aren't composable. Discriminated union constructors don't seem to have this problem:
显然,对象构造函数不可组合。被区分的联合构造函数似乎没有这个问题:
> 1 + 1 |> Some;;
val it : int option = Some 2
If you want to use the pipeline, Brian's answer is probably best. In this case, I'd consider just wrapping the entire expression with Shape( ).
如果你想使用管道,Brian的答案可能是最好的。在这种情况下,我会考虑用Shape()包装整个表达式。