Delphi线程定时器 - -人生如歌- - 博客园
http://www.cnblogs.com/zhengwei0113/p/4192010.html
(* 自己编写的线程计时器,没有采用消息机制,很有效 Cobbler续写 不用 TTimer 的原因: 要说TTimer类的使用问题,先要说一下它响应用户定义的回调函数(OnTimer)的方法。
TTimer拥有一个HWnd类型的成员变量FWindowHandle,用于捕捉系统消息。
TTimer在Enable的情况下,每隔Interval时间,就抛一个系统消息WM_TIMER,FWindowHandle捕捉到这个消息后,
就会执行用户的回调函数,实现用户需要的功能。就是这个消息机制引发了下面两个问题: 问题1: 还不算严重,TTimer与系统共用一个消息队列,也就是说,在用户回调函数处理完之前,
所有的系统消息都处于阻塞状态,包括界面的更新的消息。
如果你的回调函数瞬间执行完毕那就一切看着还正常,如果你要执行一个复杂耗时的操作,
比如数据库查询什么的(万一遇到数据库联接不正常,等待20秒),
那你的界面就必死无疑,直到回调函数执行完。如果是后台系统还好,
要是给用户使用的就没法交待了。即使你在子线程里面使用也不会解决的。 问题2: 一般系统定义消息的优先级比用户定义消息的优先级要低。
在子线程中使用TTimer时,如果线程间通信也大量使用自定义消息,
并且用户定义自己的消息处理函数,那WM_TIMER经常就会被丢弃了,
计时器就彻底失效了。 摘抄自网络 *) unit UntThreadTimer; interface uses
Windows, Classes, Winapi.Messages; type
TTimerStatus = (TS_ENABLE, TS_CHANGEINTERVAL, TS_DISABLE, TS_SETONTIMER);
TThreadedTimer = class;
TTimerThread = class;
PTimerThread = ^TTimerThread; TTimerThread = class(TThread)
OwnerTimer: TThreadedTimer;
Interval: DWord;
Enabled: Boolean;
Status: TTimerStatus;
constructor Create(CreateSuspended: Boolean);
destructor Destroy; override;
procedure Execute; override;
procedure DoTimer;
end; TThreadedTimer = class(TComponent)
private
FHandle: THandle;
FEnabled: Boolean;
FInterval: DWord;
FOnTimer: TNotifyEvent;
FTimerThread: TTimerThread;
FThreadPriority: TThreadPriority;
protected
procedure UpdateTimer;
procedure SetEnabled(Value: Boolean);
procedure SetInterval(Value: DWord);
procedure SetOnTimer(Value: TNotifyEvent);
procedure Timer; dynamic;
public
constructor Create(AHandle: THandle; AOwner: TComponent);
destructor Destroy; override;
published
property Enabled: Boolean read FEnabled write SetEnabled default True;
property Interval: DWord read FInterval write SetInterval default ;
property OnTimer: TNotifyEvent read FOnTimer write SetOnTimer;
end; implementation procedure WakeupDownThrdproc(const evenFlag: Integer); stdcall;
begin end; { TTimerThread }
constructor TTimerThread.Create(CreateSuspended: Boolean);
begin
inherited Create(CreateSuspended);
Interval := ;
Enabled := False;
Status := TS_DISABLE;
end; destructor TTimerThread.Destroy;
begin
inherited;
end; procedure TTimerThread.Execute;
begin
inherited;
while not Terminated do
begin
// SleepEx(Interval, True);
if (not Terminated) and (Status = TS_ENABLE) then
Synchronize(DoTimer);
if Status <> TS_ENABLE then
begin
case Status of
TS_CHANGEINTERVAL:
begin
Status := TS_ENABLE;
SleepEx(, True);
end;
TS_DISABLE:
begin
Status := TS_ENABLE;
SleepEx(, True);
if not Terminated then
Suspend;
end;
TS_SETONTIMER:
begin
Status := TS_ENABLE;
end
else
Status := TS_ENABLE;
end;
end;
SleepEx(Interval, True);
end;
end; procedure TTimerThread.DoTimer;
begin
OwnerTimer.Timer;
end; { TThreadedTimer }
constructor TThreadedTimer.Create(AHandle: THandle; AOwner: TComponent);
begin
inherited Create(AOwner);
FHandle := AHandle;
FInterval := ;
FThreadPriority := tpNormal;
FTimerThread := TTimerThread.Create(True);
FTimerThread.OwnerTimer := self;
end; destructor TThreadedTimer.Destroy;
begin
inherited Destroy;
FTimerThread.Terminate;
QueueUserAPC(@WakeupDownThrdproc, FTimerThread.Handle, DWord(FTimerThread));
FTimerThread.Free;
end; procedure TThreadedTimer.UpdateTimer;
begin
if (FEnabled = False) then
begin
FTimerThread.OwnerTimer := self;
FTimerThread.Interval := FInterval;
FTimerThread.Priority := FThreadPriority;
FTimerThread.Resume;
end;
if (FEnabled = True) then
begin
QueueUserAPC(@WakeupDownThrdproc, FTimerThread.Handle, DWord(FTimerThread));
end;
end; procedure TThreadedTimer.SetEnabled(Value: Boolean);
begin
if Value <> FEnabled then
begin
FEnabled := Value;
if Value then
begin
FTimerThread.Status := TS_ENABLE;
FTimerThread.Resume;
end
else
begin
FTimerThread.Status := TS_DISABLE;
QueueUserAPC(@WakeupDownThrdproc, FTimerThread.Handle,
DWord(FTimerThread));
end;
end;
end; procedure TThreadedTimer.SetInterval(Value: DWord);
begin
if Value <> FInterval then
begin
if (not Enabled) then
begin
FInterval := Value;
FTimerThread.Interval := FInterval;
end
else
begin
FInterval := Value;
FTimerThread.Interval := FInterval;
FTimerThread.Status := TS_CHANGEINTERVAL;
QueueUserAPC(@WakeupDownThrdproc, FTimerThread.Handle,
DWord(FTimerThread));
end;
end;
end; procedure TThreadedTimer.SetOnTimer(Value: TNotifyEvent);
begin
FOnTimer := Value;
end; procedure TThreadedTimer.Timer;
var
Msg: TMessage;
begin
Msg.Msg := WM_USER + ;
// if Assigned(FOnTimer) then FOnTimer(Self);
SendMessage(FHandle, Msg.Msg, , );
end; end.
用法:
delphi新语法之泛型实现的对象池模板 - 咏南 delphi - 博客园--TThreadList;//对象池 中 对象 列表
http://www.cnblogs.com/hnxxcxg/archive/2013/07/15/3191622.html
数据模块池 - 咏南 delphi - 博客园
http://www.cnblogs.com/hnxxcxg/p/3619672.html