首先,我觉得三种计时器最大的区别是:DispatcherTimer触发的内容会直接转到主线程去执行(耗时操作会卡住主线程),另外两个则是在副线程执行,如果需要修改界面,则需要手动转到主线程。
DispatcherTimer:
DispatcherTimer _timer; public void TestDispatcherTimer() { _timer = new DispatcherTimer(); _timer.Interval = TimeSpan.FromSeconds(1); _timer.Tick += _timer_Tick; _timer.Start(); } private void _timer_Tick(object sender, EventArgs e) { try { Trace.WriteLine("Test DispatcherTimer"); _timer.Stop(); } catch (Exception ex) { Trace.WriteLine("Error"); _timer.Stop(); _timer.Start(); } }
System.Timers.Timer:
System.Timers.Timer _timer; public void TestTimersTimer() { _timer = new System.Timers.Timer(); _timer.Interval = 1000; //单位毫秒 _timer.Elapsed += new System.Timers.ElapsedEventHandler(_timer_Elapsed); _timer.Start(); } private void _timer_Elapsed(object sender, System.Timers.ElapsedEventArgs e) { try { Trace.WriteLine("Test System.Timers.Timer"); #region 此处展示的是把副线程的内容转到主线程 System.Windows.Application.Current.Dispatcher.Invoke( new Action(() => { Trace.WriteLine("同步切换"); })); System.Windows.Application.Current.Dispatcher.BeginInvoke( new Action(() => { Trace.WriteLine("异步切换"); })); #endregion _timer.Stop(); } catch (Exception ex) { Trace.WriteLine("Error"); _timer.Stop(); _timer.Start(); } }
System.Threading.Timer:
System.Threading.Timer _timer; private void TeseThreadingTimer() { _timer = new System.Threading.Timer(new System.Threading.TimerCallback(Out), null, 0, 1000); //各参数意思详见:https://docs.microsoft.com/zh-cn/dotnet/api/system.threading.timer?redirectedfrom=MSDN&view=netframework-4.8 } private void Out(object sender) { try { Trace.WriteLine("Test System.Threading.Timer"); } catch (Exception ex) { Trace.WriteLine("Error"); } } private void Stop() { _timer.Dispose(); }
此处个人无关记载:Environment.TickCount