Timer作为java开发中常用的一个定时工具,配合JProgressBar使用起来还真是方便,只需要调用timer.start()方法就能激活并运行,然后调用stop()方法便能停止,还可以再次通过restart()方法重新使其运行,下面就直接上代码吧:
package UsefulKnowledge;
import java.awt.BorderLayout;
import java.awt.Container;
import java.awt.Dimension;
import java.awt.Image;
import java.awt.MenuItem;
import java.awt.PopupMenu;
import java.awt.SystemTray;
import java.awt.Toolkit;
import java.awt.TrayIcon;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.WindowAdapter;
import java.awt.event.WindowEvent;
import javax.swing.JButton;
import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.JPanel;
import javax.swing.JProgressBar;
import javax.swing.Timer;
import javax.swing.event.ChangeEvent;
import javax.swing.event.ChangeListener;
public class TimerAndProgressBar implements ActionListener,ChangeListener{
JFrame f=null;
JProgressBar progressBar=null;
JLabel label;
Timer timer;
JButton b;
public TimerAndProgressBar() {
// TODO Auto-generated constructor stub
f=new JFrame("ProgressBar and Timer Test");
Container containerPane=f.getContentPane();
label=new JLabel("",JLabel.CENTER);
progressBar=new JProgressBar();
progressBar.setOrientation(JProgressBar.HORIZONTAL);
progressBar.setMinimum(0);
progressBar.setMaximum(100);
progressBar.setValue(0);
progressBar.setStringPainted(true);
progressBar.addChangeListener(this);
progressBar.setPreferredSize(new Dimension(200,30));
JPanel panel=new JPanel();
b=new JButton("Start");
b.addActionListener(this);
panel.add(b);
timer=new Timer(50,this);
containerPane.add(panel,BorderLayout.NORTH);
containerPane.add(progressBar,BorderLayout.CENTER);
containerPane.add(label,BorderLayout.SOUTH);
f.pack();
f.setVisible(true);
f.addWindowListener(new WindowAdapter(){
@Override
public void windowClosing(WindowEvent e) {
// TODO Auto-generated method stub
System.exit(0);
}
});
}
public static void main(String []args){
new TimerAndProgressBar();
}
@Override
public void stateChanged(ChangeEvent e) {
// TODO Auto-generated method stub
int value=progressBar.getValue();
if(e.getSource()==progressBar){
label.setText("目前已完成进度:"+Integer.toString(value)+"%");
}
}
@Override
public void actionPerformed(ActionEvent e) {
// TODO Auto-generated method stub
if(e.getSource()==b){
timer.start();
}
if(e.getSource()==timer){
int value=progressBar.getValue();
if(value<100){
value++;
progressBar.setValue(value);
}else{
timer.stop();
progressBar.setValue(0);
}
}
}
}
我们在程序中设置了stateChanged方法来侦听进度条的value的改变,从而达到对其的控制。是不是感觉很方便。