本文摘自:http://shop.oreilly.com/product/9781556159008.do
EFFICIENT DEVELOPMENT
-
Chapter 1 Welcome to Rapid Development
- What Is Rapid Development?
- Attaining Rapid Development
-
Chapter 2 Rapid-Development Strategy
- General Strategy for Rapid Development
- Four Dimensions of Development Speed
- General Kinds of Fast Development
- Which Dimension Matters the Most?
- An Alternative Rapid-Development Strategy
- Further Reading
-
Chapter 3 Classic Mistakes
- Case Study: in Classic Mistakes
- Effect of Mistakes on a Development Schedule
- Classic Mistakes Enumerated
- Escape from Gilligan's Island
- Further Reading
-
Chapter 4 Software-Development Fundamentals
- Management Fundamentals
- Technical Fundamentals
- Quality-Assurance Fundamentals
- Following the Instructions
- Further General Reading
-
Chapter 5 Risk Management
- Elements of Risk Management
- Risk Identification
- Risk Analysis
- Risk Prioritization
- Risk Control
- Risk, High Risk, and Gambling
- Further Reading
-
RAPID DEVELOPMENT
-
Chapter 6 Core Issues in Rapid Development
- Does One Size Fit All?
- What Kind of Rapid Development Do You Need?
- Odds of Completing on Time
- Perception and Reality
- Where the Time Goes
- Development-Speed Trade-Offs
- Typical Schedule-Improvement Pattern
- Onward to Rapid Development
- Further Reading
-
Chapter 7 Lifecycle Planning
- Pure Waterfall
- Code-and-Fix
- Spiral
- Modified Waterfalls
- Evolutionary Prototyping
- Staged Delivery
- Design-to-Schedule
- Evolutionary Delivery
- Design-to-Tools
- Commercial Off-the-Shelf Software
- Choosing the Most Rapid Lifecycle for Your Project
- Further Reading
-
Chapter 8 Estimation
- The Software-Estimation Story
- Estimation-Process Overview
- Size Estimation
- Effort Estimation
- Schedule Estimation
- Estimate Refinement
- Further Reading
-
Chapter 9 Scheduling
- Overly Optimistic Scheduling
- Beating Schedule Pressure
- Further Reading
-
Chapter 10 Customer-Oriented Development
- Customers' Importance to Rapid Development
- Customer-Oriented Practices
- Managing Customer Expectations
- Further Reading
-
Chapter 11 Motivation
- Typical Developer Motivations
- Using the Top Five Motivation Factors
- Using Other Motivation Factors
- Morale Killers
- Further Reading
-
Chapter 12 Teamwork
- Software Uses of Teamwork
- Teamwork's Importance to Rapid Development
- Creating a High-Performance Team
- Why Teams Fail
- Long-Term Teambuilding
- Summary of Teamwork Guidelines
- Further Reading
-
Chapter 13 Team Structure
- Team-Structure Considerations
- Team Models
- Managers and Technical Leads
- Further Reading
-
Chapter 14 Feature-Set Control
- Early Project: Feature-Set Reduction
- Mid-Project: Feature-Creep Control
- Late Project: Feature Cuts
- Further Reading
-
Chapter 15 Productivity Tools
- Role of Productivity Tools in Rapid Development
- Productivity-Tool Strategy
- Productivity-Tool Acquisition
- Productivity-Tool Use
- Silver-Bullet Syndrome
- Further Reading
-
Chapter 16 Project Recovery
- General Recovery Options
- Recovery Plan
- Further Reading
-
-
BEST PRACTICES
-
Introduction to Best Practices
- Organization of Best-Practice Chapters
- Summary of Best-Practice Candidates
- Summary of Best-Practice Evaluations
Chapter 17 Change Board
-
Chapter 18 Daily Build and Smoke Test
- Using the Daily Build and Smoke Test
- Managing the Risks of the Daily Build and Smoke Test
- Side Effects of the Daily Build and Smoke Test
- The Daily Build and Smoke Test's Interactions with Other Practices
- The Bottom Line on the Daily Build and Smoke Test
- Keys to Success in Using the Daily Build and Smoke Test
- Further Reading
-
Chapter 19 Designing for Change
- Using Designing for Change
- Managing the Risks of Designing for Change
- Side Effects of Designing for Change
- Designing for Change's Interactions with Other Practices
- The Bottom Line on Designing for Change
- Keys to Success in Using Designing for Change
- Further Reading
-
Chapter 20 Evolutionary Delivery
- Using Evolutionary Delivery
- Managing the Risks of Evolutionary Delivery
- Side Effects of Evolutionary Delivery
- Evolutionary Delivery's Interactions with Other Practices
- The Bottom Line on Evolutionary Delivery
- Keys to Success in Using Evolutionary Delivery
- Further Reading
-
Chapter 21 Evolutionary Prototyping
- Using Evolutionary Prototyping
- Managing the Risks of Evolutionary Prototyping
- Side Effects of Evolutionary Prototyping
- Evolutionary Prototyping's Interactions with Other Practices
- The Bottom Line on Evolutionary Prototyping
- Keys to Success in Using Evolutionary Prototyping
- Further Reading
Chapter 22 Goal Setting
Chapter 23 Inspections
-
Chapter 24 Joint Application Development (JAD)
- Using JAD
- Managing the Risks of JAD
- Side Effects of JAD
- JAD's Interactions with Other Practices
- The Bottom Line on JAD
- Keys to Success in Using JAD
- Further Reading
Chapter 25 Lifecycle Model Selection
-
Chapter 26 Measurement
- Using Measurement
- Managing the Risks of Measurement
- Side Effects of Measurement
- Measurement's Interactions with Other Practices
- The Bottom Line on Measurement
- Keys to Success in Using Measurement
- Further Reading
-
Chapter 27 Miniature Milestones
- Using Miniature Milestones
- Managing Risks of Miniature Milestones
- Side Effects of Miniature Milestones
- Miniature Milestones' Interactions with Other Practices
- The Bottom Line on Miniature Milestones
- Keys to Success in Using Miniature Milestones
- Further Reading
-
Chapter 28 Outsourcing
- Using Outsourcing
- Managing the Risks of Outsourcing
- Side Effects of Outsourcing
- Outsourcing's Interactions with Other Practices
- The Bottom Line on Outsourcing
- Keys to Success in Using Outsourcing
- Further Reading
Chapter 29 Principled Negotiation
-
Chapter 30 Productivity Environments
- Using Productivity Environments
- Managing the Risks of Productivity Environments
- Side Effects of Productivity Environments
- Productivity Environments' Interactions with Other Practices
- The Bottom Line on Productivity Environments
- Keys to Success in Using Productivity Environments
- Further Reading
-
Chapter 31 Rapid-Development Languages (RDLs)
- Using RDLs
- Managing the Risks of RDLs
- Side Effects of RDLs
- RDLs' Interactions with Other Practices
- The Bottom Line on RDLs
- Keys to Success in Using RDLs
- Further Reading
Chapter 32 Requirements Scrubbing
-
Chapter 33 Reuse
- Using Reuse
- Managing the Risks of Reuse
- Side Effects of Reuse
- Reuse's Interactions with Other Practices
- The Bottom Line on Reuse
- Keys to Success in Using Reuse
- Further Reading
-
Chapter 34 Signing Up
- Using Signing Up
- Managing the Risks of Signing Up
- Side Effects of Signing Up
- Signing Up's Interactions with Other Practices
- The Bottom Line on Signing Up
- Keys to Success in Using Signing Up
- Further Reading
Chapter 35 Spiral Lifecycle Model
-
Chapter 36 Staged Delivery
- Using Staged Delivery
- Managing the Risks of Staged Delivery
- Side Effects of Staged Delivery
- Staged Delivery's Interactions with Other Practices
- The Bottom Line on Staged Delivery
- Keys to Success in Using Staged Delivery
- Further Reading
-
Chapter 37 Theory-W Management
- Using Theory-W Management
- Managing the Risks of Theory-W Management
- Side Effects of Theory-W Management
- Theory-W Management's Interactions with Other Practices
- The Bottom Line on Theory-W Management
- Keys to Success in Using Theory-W Management
- Further Reading
-
Chapter 38 Throwaway Prototyping
- Using Throwaway Prototyping
- Managing the Risks of Throwaway Prototyping
- Side Effects of Throwaway Prototyping
- Throwaway Prototyping's Interactions with Other Practices
- The Bottom Line on Throwaway Prototyping
- Keys to Success in Using Throwaway Prototyping
- Further Reading
-
Chapter 39 Timebox Development
- Using Timebox Development
- Managing the Risks of Timebox Development
- Side Effects of Timebox Development
- Timebox Development's Interactions with Other Practices
- The Bottom Line on Timebox Development
- Keys to Success in Using Timebox Development
- Further Reading
Chapter 40 Tools Group
Chapter 41 Top-10 Risks List
-
Chapter 42 User-Interface Prototyping
- Using User-Interface Prototyping
- Managing the Risks of User-Interface Prototyping
- Side Effects of User-Interface Prototyping
- User-Interface Prototyping's Interactions with Other Practices
- The Bottom Line on User-Interface Prototyping
- Keys to Success in Using User-Interface Prototyping
- Further Reading
-
Chapter 43 Voluntary Overtime
- Using Voluntary Overtime
- Managing the Risks of Voluntary Overtime
- Side Effects of Voluntary Overtime
- Voluntary Overtime's Interactions with Other Practices
- The Bottom Line on Voluntary Overtime
- Keys to Success in Using Voluntary Overtime
- Further Reading
-
Appendix Bibliography