cocos2d-x开关按钮类CCControlSwitch

时间:2021-10-19 15:48:01

在test项目中的ControlExtensionText\ CCControlSwitchTest目录下面的CCControlSwitchTest.cpp中,通过这个例子,我们也可以制作出不错的开关效果,以下是我尝试的代码:

首先声明文件:

#ifndef __loading__LoadingScene__
#define __loading__LoadingScene__ #include <iostream>
#include "cocos2d.h"
#include "cocos-ext.h"
USING_NS_CC_EXT;
class LoadingScene :public CCControlSwitch //注意继承的类
{
public:
bool init();
CREATE_FUNC(LoadingScene);
static cocos2d::CCScene *scene();
void valueChanged(CCObject* sender, CCControlEvent controlEvent);
cocos2d::CCLabelTTF *ttf;
}; #endif /* defined(__loading__LoadingScene__) */

类的实现文件:

#include "LoadingScene.h"
#include "cocos-ext.h"
USING_NS_CC_EXT;
USING_NS_CC;
bool LoadingScene::init()
{
if (!CCControlSwitch::init()) //原示例中为CCControlScene::init(),但我写后一直不识别,不知道什么原因,估计是我继承的类不同吧
{
return false;
}
CCSprite *bg=CCSprite::create("fullbg.png");
this->addChild(bg);
CCSize size=CCDirector::sharedDirector()->getWinSize();
CCControlSwitch *switch1=CCControlSwitch::create(
CCSprite::create("switch-mask.png"), //背景图片
CCSprite::create("switch-on.png"), //开状态背景图片
CCSprite::create("switch-off.png"), //关状态背景图片
CCSprite::create("switch-thumb.png"), //开关背景图片
CCLabelTTF::create("On", "Arial-BoldMT", 16), //开文字标签
CCLabelTTF::create("Off", "Arial-BoldMT", 16) //关文字标签
);
this->addChild(switch1,1);
this->setPosition(ccp(size.width/2, size.height/2)); //添加动作事件
switch1->addTargetWithActionForControlEvents(this, cccontrol_selector(LoadingScene::valueChanged), CCControlEventValueChanged); CCScale9Sprite *sp=CCScale9Sprite::create("buttonBackground.png"); //添加九妹图片
sp->setContentSize(CCSizeMake(200, 300)); //设置九妹图片大小
this->addChild(sp,1);
sp->setAnchorPoint(ccp(1,1.3));
sp->setPosition(ccp(size.width/3, size.height/3));
ttf=CCLabelTTF::create("On", "Arial-BoldMT", 22);
ttf->setPosition(ccp(sp->getContentSize().width/2, sp->getContentSize().height/2));
sp->addChild(ttf,1); //在九妹图片上添加文字标签
return true;
}
CCScene *LoadingScene::scene()
{
CCScene *scene=CCScene::create();
LoadingScene *layer=LoadingScene::create();
scene->addChild(layer);
return scene;
}
void LoadingScene::valueChanged(CCObject* sender, CCControlEvent controlEvent)
{
CCControlSwitch* pSwitch = (CCControlSwitch*)sender;
if (pSwitch->isOn()) //判断标签是否是on状态
{
ttf->setString("On");
}
else
{
ttf->setString("Off");
} }

最后,实现的效果如下:

cocos2d-x开关按钮类CCControlSwitch

cocos2d-x开关按钮类CCControlSwitch