以自定义ImageView为例:
/**
* 可拖拽ImageView
* Created by admin on 2017/2/21.
*/
public class FloatingImageView extends ImageView{ public FloatingImageView(Context context) {
super(context);
} public FloatingImageView(Context context, AttributeSet attrs) {
super(context, attrs);
} public FloatingImageView(Context context, AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
} @TargetApi(Build.VERSION_CODES.LOLLIPOP)
public FloatingImageView(Context context, AttributeSet attrs, int defStyleAttr, int defStyleRes) {
super(context, attrs, defStyleAttr, defStyleRes);
} int startX;
int startY;
int left;
int top;
int[] temp = new int[]{ 0, 0 };
@Override
public boolean onTouchEvent(MotionEvent event) {
boolean isMove = false;
int x = (int) event.getRawX();
int y = (int) event.getRawY();
switch (event.getAction()){
case MotionEvent.ACTION_DOWN: // touch down so check if the
startX = x;
startY = y;
temp[0] = (int) event.getX();
temp[1] = y - getTop();
break;
case MotionEvent.ACTION_MOVE: // touch drag with the ball
left = x - temp[0];
top = y - temp[1];
if(left < 0){//控制左边界不超出
left = 0;
}
layout(left, top, left + getWidth(),top + getHeight());//*拖拽
break;
case MotionEvent.ACTION_UP:
if (Math.abs(x - startX) > 2 || Math.abs(y - startY) > 2){//判断是否移动,再一定范围内不算是移动,解决触发事件冲突
//将最后拖拽的位置定下来,否则页面刷新渲染后按钮会自动回到初始位置
//注意父容器
RelativeLayout.LayoutParams lp = (RelativeLayout.LayoutParams) getLayoutParams();
lp.setMargins(left, top,0,0);
setLayoutParams(lp);
//确定是拖拽
isMove = true;
}
break;
}
return isMove ? true : super.onTouchEvent(event);
}
}