C#线程学习笔记十:async & await入门三

时间:2022-04-03 09:20:50

一、Task.Yield

Task.Yield简单来说就是创建时就已经完成的Task,或者说执行时间为0的Task,或者说是空任务,也就是在创建时就将Task的IsCompeted值设置为0。

我们知道await的Task完成时会释放线程,然后从线程池中申请新的线程继续执行await之后的代码,那产生的空任务又意义何在呢?

事实上,Task.Yield产生的空任务仅仅是借await做嫁衣来达到线程切换的目的,即让await之后的操作重新去线程池排队申请新线程来继续执行。

这样一来,假如有一个优先级低但执行时间长的任务,可以将它拆分成多个小任务,每个小任务执行完成后就重新去线程池中排队申请新线程来执行

下一个小任务,这样任务就不会一直霸占着某个线程了(出让执行权),让别的优先急高或执行时间短的任务可以去执行,而不是干瞪眼着急。

    class Program
{
static void Main(string[] args)
{
#region async & await入门三之Task.Yield
const int num = ;
var task = YieldPerTimes(num); for (int i = ; i < ; i++)
{
Task.Factory.StartNew(n => Loop((int)n), num / );
} Console.WriteLine($"Sum: {task.Result}");
Console.Read();
#endregion
} /// <summary>
/// 循环
/// </summary>
/// <param name="num"></param>
private static void Loop(int num)
{
for (var i = ; i < num; i++) ;
Console.WriteLine($"Loop->Current thread id is:{Thread.CurrentThread.ManagedThreadId}");
Thread.Sleep();
} /// <summary>
/// 分批出让执行权
/// </summary>
/// <param name="times"></param>
/// <returns></returns>
private static async Task<int> YieldPerTimes(int num)
{
var sum = ;
for (int i = ; i <= num; i++)
{
sum += i;
if (i % == )
{
Console.WriteLine($"Yield->Current thread id is:{Thread.CurrentThread.ManagedThreadId}");
Thread.Sleep();
await Task.Yield();
}
}
return sum;
}
}

运行结果如下:

C#线程学习笔记十:async & await入门三

二、在WinForm中使用异步Lambda表达式

        public Main()
{
InitializeComponent(); //异步表达式:async (sender, e)
btnDoIt.Click += async (sender, e) =>
{
DoIt(false, "开始搬砖啦...");
await Task.Delay();
DoIt(true, "终于搬完了。");
};
} private void DoIt(bool isEnable, string text)
{
btnDoIt.Enabled = isEnable;
lblText.Text = text;
}

运行结果如下:

C#线程学习笔记十:async & await入门三

    三、滚动条应用

        private CancellationTokenSource source;
private CancellationToken token; public ProcessBar()
{
InitializeComponent();
} /// <summary>
/// 初始化
/// </summary>
private void InitTool()
{
progressBar1.Value = ;
btnDoIt.Enabled = true;
btnCancel.Enabled = true;
} /// <summary>
/// 开始任务
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private async void btnDoIt_Click(object sender, EventArgs e)
{
btnDoIt.Enabled = false; source = new CancellationTokenSource();
token = source.Token; var completedPercent = ; //完成百分比
const int loopTimes = ; //循环次数
const int increment = / loopTimes; //进度条每次增加的进度值 for (var i = ; i <= loopTimes; i++)
{
if (token.IsCancellationRequested)
{
break;
} try
{
await Task.Delay(, token);
completedPercent = i * increment;
}
catch (Exception)
{
completedPercent = i * increment;
}
finally
{
progressBar1.Value = completedPercent;
}
} var msg = token.IsCancellationRequested ? $"任务被取消,已执行进度为:{completedPercent}%。" : $"任务执行完成。";
MessageBox.Show(msg, "提示", MessageBoxButtons.OK, MessageBoxIcon.Information); progressBar1.Value = ;
InitTool();
} /// <summary>
/// 取消任务
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void btnCancel_Click(object sender, EventArgs e)
{
if (btnDoIt.Enabled) return; btnCancel.Enabled = false;
source.Cancel();
}
}

运行结果如下:

C#线程学习笔记十:async & await入门三

四、BackgroundWorker

与async & await不同的是,有时候可能需要一个额外的线程,它在后台持续完成某个任务并不时与主线程通信,这时就需要用到BackgroundWorker类。

(主要用于GUI程序)

        private readonly BackgroundWorker bgWorker = new
BackgroundWorker(); public ProcessBar()
{
InitializeComponent(); //设置BackgroundWorker属性
bgWorker.WorkerReportsProgress = true; //能否报告进度更新
bgWorker.WorkerSupportsCancellation = true; //是否支持异步取消 //连接BackgroundWorker对象的处理程序
bgWorker.DoWork += bgWorker_DoWork;
bgWorker.ProgressChanged += bgWorker_ProgressChanged;
bgWorker.RunWorkerCompleted += bgWorker_RunWorkerCompleted;
} /// <summary>
/// 开始执行后台操作触发,即调用BackgroundWorker.RunWorkerAsync时发生。
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private static void bgWorker_DoWork(object sender, DoWorkEventArgs e)
{
if (!(sender is BackgroundWorker worker))
{
return;
} for (var i = ; i <= ; i++)
{
//判断程序是否已请求取消后台操作
if (worker.CancellationPending)
{
e.Cancel = true;
break;
} worker.ReportProgress(i * ); //触发BackgroundWorker.ProgressChanged事件
Thread.Sleep(); //线程挂起200毫秒
}
} /// <summary>
/// 调用BackgroundWorker.ReportProgress(System.Int32)时发生
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void bgWorker_ProgressChanged(object sender, ProgressChangedEventArgs e)
{
progressBar1.Value = e.ProgressPercentage; //异步任务的进度百分比
} /// <summary>
/// 当后台操作已完成或被取消或引发异常时发生
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void bgWorker_RunWorkerCompleted(object sender, RunWorkerCompletedEventArgs e)
{
MessageBox.Show(e.Cancelled ? $@"任务已被取消,已执行进度为:{progressBar1.Value}%" : $@"任务执行完成,已执行进度为:{progressBar1.Value}%");
progressBar1.Value = ;
} /// <summary>
/// 开始任务
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void btnDoIt_Click(object sender, EventArgs e)
{
//判断BackgroundWorker是否正在执行异步操作
if (!bgWorker.IsBusy)
{
bgWorker.RunWorkerAsync(); //开始执行后台操作
}
} /// <summary>
/// 取消任务
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void btnCancel_Click(object sender, EventArgs e)
{
bgWorker.CancelAsync(); //请求取消挂起的后台操作
}

运行结果如下:

C#线程学习笔记十:async & await入门三

参考自:

https://www.cnblogs.com/dudu/archive/2018/10/24/task-yield.html

https://www.cnblogs.com/liqingwen/p/5877042.html

后记:

关于更详细的BackgroundWorker知识,可查看此篇博客:

https://www.cnblogs.com/sparkdev/p/5906272.html