原C#的定时器时间越长,误差越大。
在主动请求设备数据的使用,使用C#的几种自带定时器导致每天都会丢失几条数据。
经测试使用自定义的定时器可完全解决此问题。
使用方法:
MillisecondTimer _sysTimer;
_sysTimer = new MillisecondTimer();
_sysTimer.Tick += sysTimer_Tick; ;
_sysTimer.Interval = 1000; //每秒执行
_sysTimer.Start();
private void sysTimer_Tick(object sender, EventArgs e)
{
//需要定时执行的内容
}
自定义类(MillisecondTimer.cs)如下:
using System;
using System.Runtime.InteropServices;
using System.ComponentModel;
namespace TEST
{
public sealed class MillisecondTimer : IComponent, IDisposable
{
private static TimerCaps caps;
private int interval;
private bool isRunning;
private int resolution;
private TimerCallback timerCallback;
private int timerID;
public int Interval
{
get
{
return this.interval;
}
set
{
if ((value < caps.periodMin) || (value > caps.periodMax))
{
throw new Exception("超出计时范围!");
}
this.interval = value;
}
}
/// <summary>
///
/// </summary>
public bool IsRunning
{
get
{
return this.isRunning;
}
}
/// <summary>
///
/// </summary>
public ISite Site
{
set;
get;
}
public event EventHandler Disposed; // 这个事件实现了IComponet接口
public event EventHandler Tick;
static MillisecondTimer()
{
timeGetDevCaps(ref caps, Marshal.SizeOf(caps));
}
public MillisecondTimer()
{
this.interval = caps.periodMin; //
this.resolution = caps.periodMin; //
this.isRunning = false;
this.timerCallback = new TimerCallback(this.TimerEventCallback);
}
public MillisecondTimer(IContainer container)
: this()
{
container.Add(this);
}
~MillisecondTimer()
{
timeKillEvent(this.timerID);
}
public void Start()
{
if (!this.isRunning)
{
this.timerID = timeSetEvent(this.interval, this.resolution, this.timerCallback, 0, 1); // 间隔性地运行
if (this.timerID == 0)
{
throw new Exception("无法启动计时器");
}
this.isRunning = true;
}
}
public void Stop()
{
if (this.isRunning)
{
timeKillEvent(this.timerID);
this.isRunning = false;
}
}
/// <summary>
/// 实现IDisposable接口
/// </summary>
public void Dispose()
{
timeKillEvent(this.timerID);
GC.SuppressFinalize(this);
EventHandler disposed = this.Disposed;
if (disposed != null)
{
disposed(this, EventArgs.Empty);
}
}
//*************************************************** 内部函数 ******************************************************************
[DllImport("winmm.dll")]
private static extern int timeSetEvent(int delay, int resolution, TimerCallback callback, int user, int mode);
[DllImport("winmm.dll")]
private static extern int timeKillEvent(int id);
[DllImport("winmm.dll")]
private static extern int timeGetDevCaps(ref TimerCaps caps, int sizeOfTimerCaps);
// The timeGetDevCaps function queries the timer device to determine its resolution.
private void TimerEventCallback(int id, int msg, int user, int param1, int param2)
{
if (this.Tick != null)
{
this.Tick(this, null); // 引发事件
}
}
//*************************************************** 内部类型 ******************************************************************
private delegate void TimerCallback(int id, int msg, int user, int param1, int param2); // timeSetEvent所对应的回调函数的签名
/// <summary>
/// 定时器的分辨率(resolution)。单位是ms,毫秒
/// </summary>
[StructLayout(LayoutKind.Sequential)]
private struct TimerCaps
{
public int periodMin;
public int periodMax;
}
}
}