昨天做东西做到触摸事件冲突,以前也经常碰到事件冲突,想到要研究一下Android的事件冲突机制,于是从昨天开始到今天整整一天时间都要了解这方面的知识,这才懂了安卓的触摸和点击事件的机制。探究如下:
首先重写三个View布局,用来做测试:
package com.example.yzj.android_8_10; import android.content.Context;
import android.util.AttributeSet;
import android.util.Log;
import android.view.MotionEvent;
import android.widget.LinearLayout; /**
* Created by YZJ on 2016/8/10.
*/
public class V1 extends LinearLayout{ public V1(Context context, AttributeSet attrs) {
super(context, attrs);
} @Override
public boolean dispatchTouchEvent(MotionEvent ev) {
Log.v("msg", "v1-dispatch");
return super.dispatchTouchEvent(ev);
} @Override
public boolean onInterceptTouchEvent(MotionEvent ev) {
Log.v("msg","v1-onIntercept");
return false;
} @Override
public boolean onTouchEvent(MotionEvent event) {
Log.v("msg","v1-onTouch");
return false;
}
}
package com.example.yzj.android_8_10; import android.content.Context;
import android.util.AttributeSet;
import android.util.Log;
import android.view.MotionEvent;
import android.view.View;
import android.view.ViewGroup;
import android.widget.LinearLayout; /**
* Created by YZJ on 2016/8/10.
*/
public class V2 extends LinearLayout{ public V2(Context context, AttributeSet attrs) {
super(context, attrs);
} @Override
public boolean dispatchTouchEvent(MotionEvent ev) {
Log.v("msg", "v2-dispatch");
return super.dispatchTouchEvent(ev);
} @Override
public boolean onInterceptTouchEvent(MotionEvent ev) {
Log.v("msg","v2-onIntercept");
return false;
} @Override
public boolean onTouchEvent(MotionEvent event) {
Log.v("msg","v2-onTouch");
return false;
}
}
package com.example.yzj.android_8_10; import android.content.Context;
import android.util.AttributeSet;
import android.util.Log;
import android.view.MotionEvent;
import android.view.View; /**
* Created by YZJ on 2016/8/10.
*/
public class V3 extends View { public V3(Context context, AttributeSet attrs) {
super(context, attrs);
} @Override
public boolean dispatchTouchEvent(MotionEvent ev) {
Log.v("msg", "v3-dispatch");
return super.dispatchTouchEvent(ev);
}
// @Override
// public boolean onTouchEvent(MotionEvent event) {
// Log.v("msg","v3-onTouch");
// return true;
// }
}
然后是MainActivity的xml代码:
<?xml version="1.0" encoding="utf-8"?>
<com.example.yzj.android_8_10.V1 xmlns:android="http://schemas.android.com/apk/res/android"
android:id="@+id/v1"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:background="@color/colorAccent"
tools:context="com.example.yzj.android_8_10.MainActivity">
<com.example.yzj.android_8_10.V2
android:layout_gravity="center"
android:id="@+id/v2"
android:layout_width="400dp"
android:layout_height="400dp"
android:background="@color/colorPrimaryDark">
<com.example.yzj.android_8_10.V3
android:background="#F00000"
android:id="@+id/v3"
android:layout_gravity="center"
android:layout_width="300dp"
android:layout_height="300dp"></com.example.yzj.android_8_10.V3>
</com.example.yzj.android_8_10.V2>
</com.example.yzj.android_8_10.V1>
然后是MainActivity的JAVA代码:
package com.example.yzj.android_8_10; import android.support.v7.app.AppCompatActivity;
import android.os.Bundle;
import android.util.Log;
import android.view.MotionEvent;
import android.view.View; public class MainActivity extends AppCompatActivity {
View v1, v2, v3; @Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
init();
}
@Override
public boolean dispatchTouchEvent(MotionEvent ev) {
Log.v("msg", "MainActivity-dispatch");
return super.dispatchTouchEvent(ev);
} @Override
public boolean onTouchEvent(MotionEvent event) {
Log.v("msg", "MainActivity-onTouch");
return false;
} private void init() {
v1 = findViewById(R.id.v1);
v2 = findViewById(R.id.v2);
v3 = findViewById(R.id.v3);
v3.setOnTouchListener(new View.OnTouchListener() {
@Override
public boolean onTouch(View v, MotionEvent event) {
switch(event.getAction()){
case MotionEvent.ACTION_DOWN:
Log.v("msg","Action_Down");
break;
case MotionEvent.ACTION_MOVE:
Log.v("msg","Action_Move");
break;
case MotionEvent.ACTION_UP:
Log.v("msg","Action_Up");
break;
}
return false;
}
});
v3.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
Log.v("msg","v3-OnClick");
}
});
}
}
下面来详细说明:
Android的触摸和点击事件其实是绑定在一起的,或者说的更详细一点OnClick是依赖于OnTouch的,这点在稍后会详细的说明。先介绍一下消息传递的流程,Android和WINDOWS的消息传递机制是一样的,都是冒泡传递,即从最底层,往上依次传递,在我的代码中是从MainActivity->v1->v2->v3,这样传递消息,而处理起来,或者用专业术语叫消费(google的API文档中是用消费这个词...),消费则是相反的方向,即从上面最小的V3开始,逐渐传递到MainActivity,v3->v2->v1->MainActivity.
下面附上代码运行的结果:
//事件传递过程
08-10 17:40:06.182 3926-3926/? V/msg: MainActivity-dispatch
08-10 17:40:06.182 3926-3926/? V/msg: v1-dispatch
08-10 17:40:06.182 3926-3926/? V/msg: v1-onIntercept
08-10 17:40:06.182 3926-3926/? V/msg: v2-dispatch
08-10 17:40:06.182 3926-3926/? V/msg: v2-onIntercept
08-10 17:40:06.182 3926-3926/? V/msg: v3-dispatch
//事件消费过程
08-10 17:40:06.182 3926-3926/? V/msg: v3-OnTouch
08-10 17:40:06.182 3926-3926/? V/msg: v2-onTouch
08-10 17:40:06.182 3926-3926/? V/msg: v1-onTouch
08-10 17:40:06.182 3926-3926/? V/msg: MainActivity-onTouch
可以清楚的看出,事件的传递过程的方向和消费过程的方向。
Activity类: | Activity | dispatchTouchEvent(); onTouchEvent(); |
View容器(ViewGroup的子类): | FrameLayout、LinearLayout…… ListView、ScrollVIew…… |
dispatchTouchEvent(); onInterceptTouchEvent(); onTouchEvent(); |
View控件(非ViewGroup子类): | Button、TextView、EditText…… | dispatchTouchEvent(); onTouchEvent(); |
dispatchTouchEvent() | 用来分派事件。 其中调用了onInterceptTouchEvent()和onTouchEvent(),一般不重写该方法 |
onInterceptTouchEvent() | 用来拦截事件。 ViewGroup类中的源码实现就是{return false;}表示不拦截该事件, 事件将向下传递(传递给其子View); 若手动重写该方法,使其返回true则表示拦截,事件将终止向下传递, 事件由当前ViewGroup类来处理,就是调用该类的onTouchEvent()方法 |
onTouchEvent() | 用来处理事件。 返回true则表示该View能处理该事件,事件将终止向上传递(传递给其父View); 返回false表示不能处理,则把事件传递给其父View的onTouchEvent()方法来处理 |
08-10 17:49:30.182 5125-5125/? V/msg: MainActivity-dispatch
08-10 17:49:30.182 5125-5125/? V/msg: v1-dispatch
08-10 17:49:30.182 5125-5125/? V/msg: v1-onIntercept
08-10 17:49:30.182 5125-5125/? V/msg: v2-dispatch
08-10 17:49:30.182 5125-5125/? V/msg: v2-onIntercept
08-10 17:49:30.182 5125-5125/? V/msg: v3-dispatch
08-10 17:49:30.182 5125-5125/? V/msg: Action_Down
08-10 17:49:30.182 5125-5125/? V/msg: v2-onTouch
08-10 17:49:30.182 5125-5125/? V/msg: v1-onTouch
08-10 17:49:30.182 5125-5125/? V/msg: MainActivity-onTouch
08-10 17:49:30.202 5125-5125/? V/msg: MainActivity-dispatch
08-10 17:49:30.202 5125-5125/? V/msg: MainActivity-onTouch
08-10 17:49:30.232 5125-5125/? V/msg: MainActivity-dispatch
08-10 17:49:30.232 5125-5125/? V/msg: MainActivity-onTouch
08-10 17:49:30.242 5125-5125/? V/msg: MainActivity-dispatch
08-10 17:49:30.242 5125-5125/? V/msg: MainActivity-onTouch
最后借鉴几张别人总结的好图,可以更直观的看:
如果在V3处ONTOUCH返回的flase,那么
其他的几种情况请读者自己测试,本文就写到这里。
在此感谢http://blog.csdn.net/morgan_xww/article/details/9372285/给我的提示。
希望大家自己测试一下,毕竟自己亲手动过的记得比较牢。