如何将位图转换为视频?

时间:2021-01-16 07:11:04

My application creates images from fractals and I love the feeling of 'flying' around a fractal. I once saved about 2000 bitmaps to file and created an AVI from it using Premiere. That experience is rather frustrating though I succeeded in creating a movie. That was spectacular. Of course I want to create a video from my application. I actually don't care about the niftyness of the codec, compression or whatever. I just want to have a video that I can replay on most systems.

我的应用程序从分形中创建图像,我喜欢在分形上“飞行”的感觉。我曾经保存了大约2000位位图文件,并利用Premiere创建了一个AVI格式。尽管我成功地制作了一部电影,但这种经历还是让人很沮丧。这是壮观的。当然,我想从我的应用程序中创建一个视频。实际上,我并不关心codec的niftyness,压缩之类的。我只是想要一个可以在大多数系统上回放的视频。

In the past I have tried this but never succeeded. I was triggered by a question recently but alas could not get FFMpeg running.

在过去,我尝试过但从未成功过。我最近被一个问题触发了,但可惜的是,我无法让FFMpeg运行。

Update

更新

I decided to adapt the question slightly and put a bounty for it. I have seen several solutions but the most attractive (because it's simple) seems to me TAviWrite. I tried TAviWriter but did not succeed. In procedure TAviWriter.Write; the function call around line 370

我决定稍微调整一下这个问题,给它一个赏金。我已经看到了一些解决方案,但是最吸引人的(因为它很简单)在我看来是TAviWrite。我试过塔维作家,但没有成功。在过程TAviWriter.Write;这个函数调用了第370行。

  AVIERR := AVISaveV(s,
//                   pchar(FileName),
               nil,                    // File handler
               nil,                    // Callback
               nStreams,               // Number of streams
               Streams,
               CompOptions);           // Compress options for VideoStream

does not return AVIERR_OK.

不返回AVIERR_OK。

Update 2

更新2

The reason for above mentioned error is a wrong declaration of AVISaveV, it should be declared as AVISaveVW as TLama pointed out. The correct code for creating AVI filoes form BMP files is posted below. The original code below was downloaded from efg with an example unit.

上述错误的原因是一种错误的阿维萨耶夫宣言,应该像TLama指出的那样被宣布为AVISaveVW。下面是创建AVI格式的BMP文件的正确代码。下面的原始代码是从efg下载的一个示例单元。

Using Delphi XE on Windows 7.

在Windows 7上使用Delphi XE。

unit AviWriter;

/////////////////////////////////////////////////////////////////////////////
//                                                                         //
//       AviWriter -- a component to create rudimentary AVI files          //
//                  by Elliott Shevin, with large pieces of code           //
//                  stolen from Anders Melander                            //
//       version 1.0. Please send comments, suggestions, and advice        //
//       to shevine@aol.com.                                               //
/////////////////////////////////////////////////////////////////////////////

interface

uses
  Windows,Messages, SysUtils, Classes, Graphics, Controls, Forms, Dialogs,
  StdCtrls, ole2;

////////////////////////////////////////////////////////////////////////////////
//                                                                            //
//                      Video for Windows                                     //
//                                                                            //
////////////////////////////////////////////////////////////////////////////////
//                                                                            //
// Adapted from Thomas Schimming's VFW.PAS                                    //
// (c) 1996 Thomas Schimming, schimmin@iee1.et.tu-dresden.de                  //
// (c) 1998,99 Anders Melander                                                //
//                                                                            //
////////////////////////////////////////////////////////////////////////////////
//                                                                            //
// Ripped all COM/ActiveX stuff and added some AVI stream functions.          //
//                                                                            //
////////////////////////////////////////////////////////////////////////////////
// Unicode version created by Arnold and TLama (2012)                         //
////////////////////////////////////////////////////////////////////////////////

type
  LONG = Longint;
  PVOID = Pointer;

const
// TAVIFileInfo dwFlag values
   AVIF_HASINDEX          = $00000010;
   AVIF_MUSTUSEINDEX      = $00000020;
   AVIF_ISINTERLEAVED     = $00000100;
   AVIF_WASCAPTUREFILE    = $00010000;
   AVIF_COPYRIGHTED       = $00020000;
   AVIF_KNOWN_FLAGS       = $00030130;

   AVIERR_UNSUPPORTED     = $80044065; // MAKE_AVIERR(101)
   AVIERR_BADFORMAT       = $80044066; // MAKE_AVIERR(102)
   AVIERR_MEMORY          = $80044067; // MAKE_AVIERR(103)
   AVIERR_INTERNAL        = $80044068; // MAKE_AVIERR(104)
   AVIERR_BADFLAGS        = $80044069; // MAKE_AVIERR(105)
   AVIERR_BADPARAM        = $8004406A; // MAKE_AVIERR(106)
   AVIERR_BADSIZE         = $8004406B; // MAKE_AVIERR(107)
   AVIERR_BADHANDLE       = $8004406C; // MAKE_AVIERR(108)
   AVIERR_FILEREAD        = $8004406D; // MAKE_AVIERR(109)
   AVIERR_FILEWRITE       = $8004406E; // MAKE_AVIERR(110)
   AVIERR_FILEOPEN        = $8004406F; // MAKE_AVIERR(111)
   AVIERR_COMPRESSOR      = $80044070; // MAKE_AVIERR(112)
   AVIERR_NOCOMPRESSOR    = $80044071; // MAKE_AVIERR(113)
   AVIERR_READONLY        = $80044072; // MAKE_AVIERR(114)
   AVIERR_NODATA          = $80044073; // MAKE_AVIERR(115)
   AVIERR_BUFFERTOOSMALL  = $80044074; // MAKE_AVIERR(116)
   AVIERR_CANTCOMPRESS    = $80044075; // MAKE_AVIERR(117)
   AVIERR_USERABORT       = $800440C6; // MAKE_AVIERR(198)
   AVIERR_ERROR           = $800440C7; // MAKE_AVIERR(199)

// TAVIStreamInfo dwFlag values
   AVISF_DISABLED         = $00000001;
   AVISF_VIDEO_PALCHANGES = $00010000;
   AVISF_KNOWN_FLAGS      = $00010001;

type
  TAVIFileInfoW = record
    dwMaxBytesPerSec,// max. transfer rate
    dwFlags,         // the ever-present flags
    dwCaps,
    dwStreams,
    dwSuggestedBufferSize,

    dwWidth,
    dwHeight,

    dwScale,
    dwRate, // dwRate / dwScale == samples/second
    dwLength,

    dwEditCount: DWORD;

    szFileType: array[0..63] of WideChar; // descriptive string for file type?
  end;
  PAVIFileInfoW = ^TAVIFileInfoW;

  TAVIStreamInfoW = record
    fccType,
    fccHandler,
    dwFlags,        // Contains AVITF_* flags
    dwCaps: DWORD;
    wPriority,
    wLanguage: WORD;
    dwScale,
    dwRate, // dwRate / dwScale == samples/second
    dwStart,
    dwLength, // In units above...
    dwInitialFrames,
    dwSuggestedBufferSize,
    dwQuality,
    dwSampleSize: DWORD;
    rcFrame: TRect;
    dwEditCount,
    dwFormatChangeCount: DWORD;
    szName:  array[0..63] of WideChar;
  end;
  TAVIStreamInfo = TAVIStreamInfoW;
  PAVIStreamInfo = ^TAVIStreamInfo;

  PAVIStream = pointer;
  PAVIFile   = pointer;
  TAVIStreamList = array[0..0] of PAVIStream;
  PAVIStreamList = ^TAVIStreamList;
  TAVISaveCallback = function (nPercent: integer): LONG; stdcall;

  TAVICompressOptions = packed record
    fccType     : DWORD;
    fccHandler      : DWORD;
    dwKeyFrameEvery : DWORD;
    dwQuality       : DWORD;
    dwBytesPerSecond    : DWORD;
    dwFlags     : DWORD;
    lpFormat        : pointer;
    cbFormat        : DWORD;
    lpParms     : pointer;
    cbParms     : DWORD;
    dwInterleaveEvery   : DWORD;
  end;
  PAVICompressOptions = ^TAVICompressOptions;

// Palette change data record
const
  RIFF_PaletteChange: DWORD = 1668293411;

type
  TAVIPalChange = packed record
    bFirstEntry     : byte;
    bNumEntries     : byte;
    wFlags      : WORD;
    peNew       : array[byte] of TPaletteEntry;
  end;
  PAVIPalChange = ^TAVIPalChange;

  APAVISTREAM          = array[0..1] of PAVISTREAM;
  APAVICompressOptions = array[0..1] of PAVICompressOptions;


procedure AVIFileInit; stdcall;
procedure AVIFileExit; stdcall;
function AVIFileOpen(var ppfile: PAVIFile; szFile: PChar; uMode: UINT; lpHandler: pointer): HResult; stdcall;
function AVIFileCreateStream(pfile: PAVIFile; var ppavi: PAVISTREAM; var psi: TAVIStreamInfo): HResult; stdcall;
function AVIStreamSetFormat(pavi: PAVIStream; lPos: LONG; lpFormat: pointer; cbFormat: LONG): HResult; stdcall;
function AVIStreamReadFormat(pavi: PAVIStream; lPos: LONG; lpFormat: pointer; var cbFormat: LONG): HResult; stdcall;
function AVIStreamWrite(pavi: PAVIStream; lStart, lSamples: LONG; lpBuffer: pointer; cbBuffer: LONG; dwFlags: DWORD; var plSampWritten: LONG; var plBytesWritten: LONG): HResult; stdcall;
function AVIStreamRelease(pavi: PAVISTREAM): ULONG; stdcall;
function AVIFileRelease(pfile: PAVIFile): ULONG; stdcall;
function AVIFileGetStream(pfile: PAVIFile; var ppavi: PAVISTREAM; fccType: DWORD; lParam: LONG): HResult; stdcall;
function CreateEditableStream(var ppsEditable: PAVISTREAM; psSource: PAVISTREAM): HResult; stdcall;
function AVISaveV(szFile: PChar; pclsidHandler: PCLSID; lpfnCallback: TAVISaveCallback;
  nStreams: integer; pavi: APAVISTREAM; lpOptions: APAVICompressOptions): HResult; stdcall;

const
  AVIERR_OK       = 0;

  AVIIF_LIST      = $01;
  AVIIF_TWOCC     = $02;
  AVIIF_KEYFRAME  = $10;

  streamtypeVIDEO = $73646976; // DWORD( 'v', 'i', 'd', 's' )
  streamtypeAUDIO = $73647561; // DWORD( 'a', 'u', 'd', 's' )


type
  TPixelFormat = (pfDevice, pf1bit, pf4bit, pf8bit, pf15bit, pf16bit, pf24bit, pf32bit, pfCustom);

type
  TAviWriter = class (TComponent)
  private
    TempFileName   : string;
    pFile          : PAVIFile;
    fHeight        : integer;
    fWidth         : integer;
    fStretch       : boolean;
    fFrameTime     : integer;
    fFileName      : string;
    fWavFileName   : string;
    VideoStream    : PAVISTREAM;
    AudioStream    : PAVISTREAM;

    procedure AddVideo;
    procedure AddAudio;
    procedure InternalGetDIBSizes(Bitmap: HBITMAP; var InfoHeaderSize: Integer;
        var ImageSize: longInt; PixelFormat: TPixelFormat);
    function InternalGetDIB(Bitmap: HBITMAP; Palette: HPALETTE;
        var BitmapInfo; var Bits; PixelFormat: TPixelFormat): Boolean;
    procedure InitializeBitmapInfoHeader(Bitmap: HBITMAP; var Info: TBitmapInfoHeader;
           PixelFormat: TPixelFormat);
    procedure SetWavFileName(value : string);

  public
    Bitmaps : TList;
    constructor Create(AOwner : TComponent); override;
    destructor  Destroy; override;
    procedure Write;

  published
    property Height   : integer read fHeight  write fHeight;
    property Width    : integer read fWidth   write fWidth;
    property FrameTime: integer read fFrameTime write fFrameTime;
    property Stretch  : boolean read fStretch write fStretch;
    property FileName : string  read fFileName write fFileName;
    property WavFileName  : string  read fWavFileName write SetWavFileName;
  end;

procedure Register;

implementation

procedure AVIFileInit; stdcall; external 'avifil32.dll' name 'AVIFileInit';
procedure AVIFileExit; stdcall; external 'avifil32.dll' name 'AVIFileExit';
function AVIFileOpen; external 'avifil32.dll' name 'AVIFileOpenW';
function AVIFileCreateStream; external 'avifil32.dll' name 'AVIFileCreateStreamW';
function AVIStreamSetFormat; external 'avifil32.dll' name 'AVIStreamSetFormat';
function AVIStreamReadFormat; external 'avifil32.dll' name 'AVIStreamReadFormat';
function AVIStreamWrite; external 'avifil32.dll' name 'AVIStreamWrite';
function AVIStreamRelease; external 'avifil32.dll' name 'AVIStreamRelease';
function AVIFileRelease; external 'avifil32.dll' name 'AVIFileRelease';
function AVIFileGetStream; external 'avifil32.dll' name 'AVIFileGetStream';
function CreateEditableStream; external 'avifil32.dll' name 'CreateEditableStream';
function AVISaveV; external 'avifil32.dll' name 'AVISaveVW';

constructor TAviWriter.Create(AOwner : TComponent);
begin
    inherited Create(AOwner);
    fHeight    := screen.height div 10;
    fWidth     := screen.width  div 10;
    fFrameTime := 1000;
    fStretch   := true;
    fFileName  := '';
    Bitmaps    := TList.create;
    AVIFileInit;
    TempFileName := {tempdir +} 'temp.avi';
end;

destructor TAviWriter.Destroy;
begin
    Bitmaps.free;
    AviFileExit;
    inherited;
end;

procedure TAviWriter.Write;
var
  ExtBitmap             : TBitmap;
  nstreams              : integer;
  i                     : integer;
  Streams               : APAVISTREAM;
  CompOptions           : APAVICompressOptions;
  AVIERR                : integer;
  refcount              : integer;
begin
   AudioStream := nil;
   VideoStream := nil;

   // If no bitmaps are on the list, raise an error.
   if Bitmaps.count < 1
      then raise Exception.Create('No bitmaps on the Bitmaps list');

   // If anything on the Bitmaps TList is not a bitmap, raise
   // an error.
   for i := 0 to Bitmaps.count - 1 do
   begin
      ExtBitmap := Bitmaps[i];
      if not(ExtBitmap is TBitmap)
         then raise Exception.Create('Bitmaps[' + inttostr(i)
                       + '] is not a TBitmap');
   end; // for

   try
      AddVideo;

      if WavFileName <> ''
         then AddAudio;

      // Create the output file.
      if WavFileName <> ''
         then nstreams := 2
         else nstreams := 1;

      Streams[0] := VideoStream;
      Streams[1] := AudioStream;
      CompOptions[0] := nil;
      CompOptions[1] := nil;

      AVIERR := AVISaveV(
                   pchar(FileName),
                   nil,                    // File handler
                   nil,                    // Callback
                   nStreams,               // Number of streams
                   Streams,
                   CompOptions);           // Compress options for VideoStream
      if AVIERR <> AVIERR_OK then
             raise Exception.Create('Unable to write output file');
   finally
      if assigned(VideoStream)
         then AviStreamRelease(VideoStream);
      if assigned(AudioStream)
         then AviStreamRelease(AudioStream);

      try
         repeat
            refcount := AviFileRelease(pFile);
         until refcount <= 0;
      except
         // ignore exception
      end; // try..except

      DeleteFile(TempFileName);
   end; // try..finally
end;

procedure TAviWriter.AddVideo;
var
  Pstream:         PAVISTREAM;
  StreamInfo:      TAVIStreamInfo;
  BitmapInfo:      PBitmapInfoHeader;
  BitmapInfoSize:  Integer;
  BitmapSize:      longInt;
  BitmapBits:      pointer;
  Bitmap:          TBitmap;
  ExtBitmap:       TBitmap;
  Samples_Written: LONG;
  Bytes_Written:   LONG;
  AVIERR:          integer;
  i:               integer;
  ok: Int64;
  mode: uInt32;
  fn: pChar;
  err: string;
begin
    // Open AVI file for write
    pfile := nil;
    mode  := OF_CREATE or OF_WRITE or OF_SHARE_EXCLUSIVE;
    fn    := pchar (TempFileName);

    ok := AVIFileOpen (pFile, fn, mode, nil);
    if ok = AVIERR_BADFORMAT    then err := 'The file could not be read, indicating a corrupt file or an unrecognized format.';
    if ok = AVIERR_MEMORY       then err := 'The file could not be opened because of insufficient memory.';
    if ok = AVIERR_FILEREAD     then err := 'A disk error occurred while reading the file.';
    if ok = AVIERR_FILEOPEN     then err := 'A disk error occurred while opening the file.';
    if ok = REGDB_E_CLASSNOTREG then err := 'According to the registry, the type of file specified in AVIFileOpen does not have a handler to process it.';
    if err <> '' then raise Exception.Create (err);

    // Allocate the bitmap to which the bitmaps on the Bitmaps Tlist
    // will be copied.
    Bitmap        := TBitmap.create;
    Bitmap.Height := self.Height;
    Bitmap.Width  := self.Width;

    // Write the stream header.
    try
       FillChar (StreamInfo, sizeof (StreamInfo), 0);

       // Set frame rate and scale
       StreamInfo.dwRate  := 1000;
       StreamInfo.dwScale := fFrameTime;
       StreamInfo.fccType := streamtypeVIDEO;
       StreamInfo.fccHandler := 0;
       StreamInfo.dwFlags := 0;
       StreamInfo.dwSuggestedBufferSize := 0;
       StreamInfo.rcFrame.Right  := self.width;
       StreamInfo.rcFrame.Bottom := self.height;

       // Open AVI data stream
       if (AVIFileCreateStream(pFile, pStream, StreamInfo) <> AVIERR_OK) then
           raise Exception.Create('Failed to create AVI video stream');

       try
          // Write the bitmaps to the stream.
          for i := 0 to Bitmaps.count - 1 do
          begin
             BitmapInfo := nil;
             BitmapBits := nil;
             try

               // Copy the bitmap from the list to the AVI bitmap,
               // stretching if desired. If the caller elects not to
               // stretch, use the first pixel in the bitmap as a
               // background color in case either the height or
               // width of the source is smaller than the output.
               // If Draw fails, do a StretchDraw.
               ExtBitmap := Bitmaps[i];
               if fStretch
                  then Bitmap.Canvas.StretchDraw
                           (Rect(0,0,self.width,self.height),ExtBitmap)
                  else try
                         with Bitmap.Canvas do begin
                            Brush.Color := ExtBitmap.Canvas.Pixels[0,0];
                            Brush.Style := bsSolid;
                            FillRect(Rect(0,0,Bitmap.Width,Bitmap.Height));
                            Draw(0,0,ExtBitmap);
                         end;
                       except
                         Bitmap.Canvas.StretchDraw
                            (Rect(0,0,self.width,self.height),ExtBitmap);
                       end;

               // Determine size of DIB
               InternalGetDIBSizes(Bitmap.Handle, BitmapInfoSize, BitmapSize, pf8bit);
               if (BitmapInfoSize = 0) then
                  raise Exception.Create('Failed to retrieve bitmap info');

               // Get DIB header and pixel buffers
               GetMem(BitmapInfo, BitmapInfoSize);
               GetMem(BitmapBits, BitmapSize);
               InternalGetDIB
                     (Bitmap.Handle, 0, BitmapInfo^, BitmapBits^, pf8bit);

               // On the first time through, set the stream format.
               if i = 0 then
                  if (AVIStreamSetFormat(pStream, 0, BitmapInfo, BitmapInfoSize) <> AVIERR_OK) then
                      raise Exception.Create('Failed to set AVI stream format');

               // Write frame to the video stream
               AVIERR :=
                  AVIStreamWrite(pStream, i, 1, BitmapBits, BitmapSize, AVIIF_KEYFRAME,
                             Samples_Written, Bytes_Written);
               if AVIERR <> AVIERR_OK then
                    raise Exception.Create
                            ('Failed to add frame to AVI. Err='
                               + inttohex(AVIERR,8));
             finally
               if (BitmapInfo <> nil) then
                 FreeMem(BitmapInfo);
               if (BitmapBits <> nil) then
                 FreeMem(BitmapBits);
             end;
          end;

          // Create the editable VideoStream from pStream.
          if CreateEditableStream(VideoStream,pStream) <> AVIERR_OK then
                    raise Exception.Create
                            ('Could not create Video Stream');
       finally
          AviStreamRelease(pStream);
       end;

    finally
      Bitmap.free;
    end;
end;

procedure TAviWriter.AddAudio;
var
   InputFile    : PAVIFILE;
   InputStream  : PAVIStream;
   err: string;
   ok: Int64;
begin
   // Open the audio file.
    ok := AVIFileOpen(InputFile, pchar(WavFileName),OF_READ, nil);
    if ok = AVIERR_BADFORMAT    then err := 'The file could not be read, indicating a corrupt file or an unrecognized format.';
    if ok = AVIERR_MEMORY       then err := 'The file could not be opened because of insufficient memory.';
    if ok = AVIERR_FILEREAD     then err := 'A disk error occurred while reading the file.';
    if ok = AVIERR_FILEOPEN     then err := 'A disk error occurred while opening the file.';
    if ok = REGDB_E_CLASSNOTREG then err := 'According to the registry, the type of file specified in AVIFileOpen does not have a handler to process it.';
    if err <> '' then raise Exception.Create (err);

   // Open the audio stream.
   try
     if (AVIFileGetStream(InputFile, InputStream, 0, 0) <> AVIERR_OK) then
         raise Exception.Create('Unable to get audio stream');

     try
       // Create AudioStream as a copy of InputStream
       if (CreateEditableStream(AudioStream,InputStream) <> AVIERR_OK) then
            raise Exception.Create('Failed to create editable AVI audio stream');
     finally
       AviStreamRelease(InputStream);
     end;

   finally
     AviFileRelease(InputFile);
   end;
end;

// --------------
// InternalGetDIB
// --------------
// Converts a bitmap to a DIB of a specified PixelFormat.
//
// Note: The InternalGetDIBSizes function can be used to calculate the
// nescessary sizes of the BitmapInfo and Bits buffers.
//
// From graphics.pas, "optimized" for our use

function TAviWriter.InternalGetDIB
(
   Bitmap: HBITMAP;   // The handle of the source bitmap
   Palette: HPALETTE; // The handle of the source palette
   var BitmapInfo;    // The buffer that will receive the DIB's TBitmapInfo structure.
                      // A buffer of sufficient size must have been allocated prior to
                      // calling this function
   var Bits;          // The buffer that will receive the DIB's pixel data
   PixelFormat: TPixelFormat // The pixel format of the destination DIB
): Boolean; // True on success, False on failure
var
  OldPal    : HPALETTE;
  DC        : HDC;
begin
  InitializeBitmapInfoHeader(Bitmap, TBitmapInfoHeader(BitmapInfo), PixelFormat);
  OldPal := 0;
  DC := CreateCompatibleDC(0);
  try
    if (Palette <> 0) then
    begin
      OldPal := SelectPalette(DC, Palette, False);
      RealizePalette(DC);
    end;
    Result := (GetDIBits(DC, Bitmap, 0, abs(TBitmapInfoHeader(BitmapInfo).biHeight),
      @Bits, TBitmapInfo(BitmapInfo), DIB_RGB_COLORS) <> 0);
  finally
    if (OldPal <> 0) then
      SelectPalette(DC, OldPal, False);
    DeleteDC(DC);
  end;
end;


// -------------------
// InternalGetDIBSizes
// -------------------
// Calculates the buffer sizes nescessary for convertion of a bitmap to a DIB
// of a specified PixelFormat.
// See the GetDIBSizes API function for more info.
// From graphics.pas, "optimized" for our use

procedure TAviWriter.InternalGetDIBSizes
(
   Bitmap: HBITMAP;             // The handle of the source bitmap
   var InfoHeaderSize: Integer; // The returned size of a buffer that will receive
                                // the DIB's TBitmapInfo structure
   var ImageSize: longInt;      // The returned size of a buffer that will receive the DIB's pixel data
   PixelFormat: TPixelFormat    // The pixel format of the destination DIB
);
var
  Info: TBitmapInfoHeader;
begin
  InitializeBitmapInfoHeader(Bitmap, Info, PixelFormat);
  // Check for palette device format
  if (Info.biBitCount > 8) then
  begin
    // Header but no palette
    InfoHeaderSize := SizeOf(TBitmapInfoHeader);
    if ((Info.biCompression and BI_BITFIELDS) <> 0) then
      Inc(InfoHeaderSize, 12);
  end else
    // Header and palette
    InfoHeaderSize := SizeOf(TBitmapInfoHeader) + SizeOf(TRGBQuad) * (1 shl Info.biBitCount);
  ImageSize := Info.biSizeImage;
end;

// --------------------------
// InitializeBitmapInfoHeader
// --------------------------
// Fills a TBitmapInfoHeader with the values of a bitmap when converted to a
// DIB of a specified PixelFormat.
// From graphics.pas, "optimized" for our use

procedure TAviWriter.InitializeBitmapInfoHeader
(
   Bitmap: HBITMAP;              // The handle of the source bitmap
   var Info: TBitmapInfoHeader;  // The TBitmapInfoHeader buffer that will receive the values
   PixelFormat: TPixelFormat     // The pixel format of the destination DIB
);
var
  DIB       : TDIBSection;
  Bytes     : Integer;
  function AlignBit(Bits, BitsPerPixel, Alignment: Cardinal): Cardinal;
  begin
    Dec(Alignment);
    Result := ((Bits * BitsPerPixel) + Alignment) and not Alignment;
    Result := Result SHR 3;
  end;
begin
  DIB.dsbmih.biSize := 0;
  Bytes := GetObject(Bitmap, SizeOf(DIB), @DIB);
  if (Bytes = 0) then
    raise Exception.Create('Invalid bitmap');
//    Error(sInvalidBitmap);

  if (Bytes >= (sizeof(DIB.dsbm) + sizeof(DIB.dsbmih))) and
    (DIB.dsbmih.biSize >= sizeof(DIB.dsbmih)) then
    Info := DIB.dsbmih
  else
  begin
    FillChar(Info, sizeof(Info), 0);
    with Info, DIB.dsbm do
    begin
      biSize := SizeOf(Info);
      biWidth := bmWidth;
      biHeight := bmHeight;
    end;
  end;
  case PixelFormat of
    pf1bit: Info.biBitCount := 1;
    pf4bit: Info.biBitCount := 4;
    pf8bit: Info.biBitCount := 8;
    pf24bit: Info.biBitCount := 24;
  else
//    Error(sInvalidPixelFormat);
    raise Exception.Create('Invalid pixel format');
    // Info.biBitCount := DIB.dsbm.bmBitsPixel * DIB.dsbm.bmPlanes;
  end;
  Info.biPlanes := 1;
  Info.biCompression := BI_RGB; // Always return data in RGB format
  Info.biSizeImage := AlignBit(Info.biWidth, Info.biBitCount, 32) * Cardinal(abs(Info.biHeight));
end;

procedure TAviWriter.SetWavFileName(value : string);
begin
   if lowercase(fWavFileName) <> lowercase(value)
      then if lowercase(ExtractFileExt(value)) <> '.wav'
             then raise Exception.Create('WavFileName must name a file '
                             + 'with the .wav extension')
             else fWavFileName := value;
end;

procedure Register;
begin
  RegisterComponents('Samples', [TAviWriter]);
end;

end.

3 个解决方案

#1


4  

Change the import part of the AVISaveV function to the Unicode version of it. When the function in the Windows API reference has the note Unicode and ANSI names it means for you, in Delphi, you have to choose either from the Unicode version of the function or from the ANSI one depending on what compiler will you use.

将AVISaveV函数的导入部分更改为Unicode版本。当Windows API引用中的函数有注释Unicode和ANSI名称时,在Delphi中,您必须从函数的Unicode版本或ANSI中选择,这取决于您使用的是什么编译器。

You're trying to call the AVISaveV, which physically doesn't exists. There's only AVISaveVA and the AVISaveVW in avifil32.dll and since you want to convert this code to Unicode, try to change the function import this way:

你试着给AVISaveV打电话,这是不存在的。只有AVISaveVA和AVISaveVW在avifil32。由于您想要将此代码转换为Unicode,请尝试以这种方式改变函数导入:

function AVISaveV; external 'avifil32.dll' name 'AVISaveVW';

如何将位图转换为视频?

This is just a first thought, the code with the definition like was cannot work even in non Unicode versions of Delphi, because it called the not existing function.

这只是第一个想法,带有定义的代码甚至不能在Delphi的非Unicode版本中工作,因为它调用了不存在的函数。

#2


10  

There's actually a really easy way to do this using ffmpeg without any code at all. Simply name all your image files something like:

实际上有一种非常简单的方法可以不用任何代码就可以使用ffmpeg。简单地命名所有的图像文件,比如:

image-0001.png

Then use ffmpeg to bundle them up into a video:

然后使用ffmpeg将它们打包成视频:

ffmpeg -i 'img-%04d.png' -r 10 out.avi

(-r is the output frame rate.)

(-r是输出帧率。)

#3


2  

I have used Mitov's video library with great success on tasks like the one you describe. It's free for non-commercial use, and you can download a copy to play with. And, it's amazingly fast. If you're on an Intel chip, it uses the Intel IPP library to squeeze the most out of whatever your CPU architecture is. http://software.intel.com/en-us/articles/intel-ipp/#support

我使用了Mitov的视频库,在你描述的任务上取得了巨大的成功。它是免费的非商业用途,你可以下载一个副本玩。它是惊人的快。如果你在英特尔芯片上,它使用英特尔IPP库来最大限度地压缩你的CPU架构。http://software.intel.com/en-us/articles/intel-ipp/的支持

I'm continually blown away by the power of this multi-tasking library. I've posted about it before, and it may seem like I'm a paid employee for them, but I'm not. I'm just astonished at how lucky (yes, lucky) I was to select this library for a major project. It's never let me down. Some things are worth paying for, and the Mitov libraries are one of them. Good code, frequent updates, and rapid support right from the developers when necessary.

我经常被这个多任务的图书馆的力量所震撼。我之前已经发布过了,看起来我是他们的付费员工,但我不是。我只是惊讶于我是多么幸运地选择了这个图书馆作为一个主要的项目。从来没有让我失望过。有些东西是值得花钱的,而Mitov图书馆就是其中之一。良好的代码,频繁的更新,以及在必要时从开发人员那里得到快速的支持。

Be sure to check out Mitov's sample programs, while will give you a good idea of how it works.

一定要查看Mitov的示例程序,同时也会让您了解它是如何工作的。

Here's the site: www.mitov.com

这是网站:www.mitov.com

Sorry I don't have any source I can share.

对不起,我没有任何可以分享的资源。

#1


4  

Change the import part of the AVISaveV function to the Unicode version of it. When the function in the Windows API reference has the note Unicode and ANSI names it means for you, in Delphi, you have to choose either from the Unicode version of the function or from the ANSI one depending on what compiler will you use.

将AVISaveV函数的导入部分更改为Unicode版本。当Windows API引用中的函数有注释Unicode和ANSI名称时,在Delphi中,您必须从函数的Unicode版本或ANSI中选择,这取决于您使用的是什么编译器。

You're trying to call the AVISaveV, which physically doesn't exists. There's only AVISaveVA and the AVISaveVW in avifil32.dll and since you want to convert this code to Unicode, try to change the function import this way:

你试着给AVISaveV打电话,这是不存在的。只有AVISaveVA和AVISaveVW在avifil32。由于您想要将此代码转换为Unicode,请尝试以这种方式改变函数导入:

function AVISaveV; external 'avifil32.dll' name 'AVISaveVW';

如何将位图转换为视频?

This is just a first thought, the code with the definition like was cannot work even in non Unicode versions of Delphi, because it called the not existing function.

这只是第一个想法,带有定义的代码甚至不能在Delphi的非Unicode版本中工作,因为它调用了不存在的函数。

#2


10  

There's actually a really easy way to do this using ffmpeg without any code at all. Simply name all your image files something like:

实际上有一种非常简单的方法可以不用任何代码就可以使用ffmpeg。简单地命名所有的图像文件,比如:

image-0001.png

Then use ffmpeg to bundle them up into a video:

然后使用ffmpeg将它们打包成视频:

ffmpeg -i 'img-%04d.png' -r 10 out.avi

(-r is the output frame rate.)

(-r是输出帧率。)

#3


2  

I have used Mitov's video library with great success on tasks like the one you describe. It's free for non-commercial use, and you can download a copy to play with. And, it's amazingly fast. If you're on an Intel chip, it uses the Intel IPP library to squeeze the most out of whatever your CPU architecture is. http://software.intel.com/en-us/articles/intel-ipp/#support

我使用了Mitov的视频库,在你描述的任务上取得了巨大的成功。它是免费的非商业用途,你可以下载一个副本玩。它是惊人的快。如果你在英特尔芯片上,它使用英特尔IPP库来最大限度地压缩你的CPU架构。http://software.intel.com/en-us/articles/intel-ipp/的支持

I'm continually blown away by the power of this multi-tasking library. I've posted about it before, and it may seem like I'm a paid employee for them, but I'm not. I'm just astonished at how lucky (yes, lucky) I was to select this library for a major project. It's never let me down. Some things are worth paying for, and the Mitov libraries are one of them. Good code, frequent updates, and rapid support right from the developers when necessary.

我经常被这个多任务的图书馆的力量所震撼。我之前已经发布过了,看起来我是他们的付费员工,但我不是。我只是惊讶于我是多么幸运地选择了这个图书馆作为一个主要的项目。从来没有让我失望过。有些东西是值得花钱的,而Mitov图书馆就是其中之一。良好的代码,频繁的更新,以及在必要时从开发人员那里得到快速的支持。

Be sure to check out Mitov's sample programs, while will give you a good idea of how it works.

一定要查看Mitov的示例程序,同时也会让您了解它是如何工作的。

Here's the site: www.mitov.com

这是网站:www.mitov.com

Sorry I don't have any source I can share.

对不起,我没有任何可以分享的资源。