I'd like to get a look at the differences between the Xbox 360 and Windows XNA assemblies. I know the 360 runs the .NET Compact Framework and I was under the impression that Reflector could read CF assemblies, but when I open them, all of the methods are blank and no internal classes are shown.
我想看看Xbox 360和Windows XNA组件之间的区别。我知道360运行。net Compact框架,我觉得Reflector可以读取CF程序集,但是当我打开它们时,所有的方法都是空的,并且没有显示内部类。
Is this done on purpose, or is it a limitation of Reflector? Is there another way to see how the Xbox 360 XNA assemblies work?
这是故意的,还是反射镜的限制?有没有其他的方法来了解Xbox 360 XNA组件的工作原理?
1 个解决方案
#1
3
The version of .NET Compact Framework included in XBox 360 is a specially version designed to run on that device only and it is not the same as you have you windows phones. See here for more information.
xbox360中包含的。net Compact框架是一个专门设计的版本,只在那个设备上运行,它和你的windows手机不一样。更多信息请参见这里。
Probably, that is why reflector can not properly open the assemblies.
也许,这就是反射器不能正确打开组件的原因。
#1
3
The version of .NET Compact Framework included in XBox 360 is a specially version designed to run on that device only and it is not the same as you have you windows phones. See here for more information.
xbox360中包含的。net Compact框架是一个专门设计的版本,只在那个设备上运行,它和你的windows手机不一样。更多信息请参见这里。
Probably, that is why reflector can not properly open the assemblies.
也许,这就是反射器不能正确打开组件的原因。