I installed OpenGL packages in Ubuntu 13.04 ( *mesa-common-dev freeglut3-dev*
) and tried to run a sample program.
我在Ubuntu 13.04 (*mesa-common dev freeglut3-dev*)上安装了OpenGL软件包,并尝试运行一个示例程序。
#include "GL/freeglut.h"
#include "GL/gl.h"
/* display function - code from:
http://fly.cc.fer.hr/~unreal/theredbook/chapter01.html
This is the actual usage of the OpenGL library.
The following code is the same for any platform */
void renderFunction()
{
glClearColor(0.0, 0.0, 0.0, 0.0);
glClear(GL_COLOR_BUFFER_BIT);
glColor3f(1.0, 1.0, 1.0);
glOrtho(-1.0, 1.0, -1.0, 1.0, -1.0, 1.0);
glBegin(GL_POLYGON);
glVertex2f(-0.5, -0.5);
glVertex2f(-0.5, 0.5);
glVertex2f(0.5, 0.5);
glVertex2f(0.5, -0.5);
glEnd();
glFlush();
}
/* Main method - main entry point of application
the freeglut library does the window creation work for us,
regardless of the platform. */
int main(int argc, char** argv)
{
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_SINGLE);
glutInitWindowSize(500,500);
glutInitWindowPosition(100,100);
glutCreateWindow("OpenGL - First window demo");
glutDisplayFunc(renderFunction);
glutMainLoop();
return 0;
}
However, I encountered this error and don't know what to make of it.
然而,我遇到了这个错误,不知道该怎么做。
ved@vedvals:~/Desktop/p1$ g++ p1.cpp -lglut
/usr/bin/ld: /tmp/ccgGdeR2.o: undefined reference to symbol 'glOrtho'
/usr/bin/ld: note: 'glOrtho' is defined in DSO /usr/lib/x86_64-linux-gnu/mesa/libGL.so.1 so try adding it to the linker command line
/usr/lib/x86_64-linux-gnu/mesa/libGL.so.1: could not read symbols: Invalid operation
collect2: error: ld returned 1 exit status
I had a look at
OpenGL hello.c fails to build using CMake
as the error is similar but I am not using CMake
我看了OpenGL hello。c不能使用CMake,因为错误是相似的,但是我没有使用CMake。
IS my code wrong or do I need to include/change/tweak some settings?
我的代码是错误的还是需要包括/修改/调整一些设置?
I referred this site for installation and code :
我参考了这个网站的安装和代码:
Setting up an OpenGL development environment in Ubuntu Linux
在Ubuntu Linux中建立OpenGL开发环境。
2 个解决方案
#1
21
You need to link the OpenGL library:
你需要连结OpenGL图书馆:
g++ p1.cpp -lglut -lGL
#2
5
You have not linked the OpenGL lib, where glOrtho()
is defined. To make it work, compile/link with g++ p1.cpp -lglut -lGL
. Mind the order of linking libs, as it is important in ld
(linker used by g++). The GLUT library depends on OpenGL, and so -lGL
HAS TO go after -glut
. This is because ld
only makes one cycle through the libraries, and thus if you linked -lGL -lglut
, references from lglut to lGL will not be defined, thus making a linking error. Sorry for such a long answer, but I hope you'll learn something from it.
您没有链接OpenGL lib,其中glOrtho()是定义的。要使它工作,编译/链接到g++ p1。cpp -lglut -lGL。注意链接libs的顺序,因为它在ld中很重要(链接器使用的是g++)。供过于求的图书馆依赖于OpenGL,所以-lGL不得不去过剩。这是因为ld只在库中生成一个循环,因此,如果链接-lGL - l过剩,那么从l过剩到lGL的引用将不被定义,从而导致链接错误。很抱歉这么长时间的回答,但我希望你能从中学到一些东西。
#1
21
You need to link the OpenGL library:
你需要连结OpenGL图书馆:
g++ p1.cpp -lglut -lGL
#2
5
You have not linked the OpenGL lib, where glOrtho()
is defined. To make it work, compile/link with g++ p1.cpp -lglut -lGL
. Mind the order of linking libs, as it is important in ld
(linker used by g++). The GLUT library depends on OpenGL, and so -lGL
HAS TO go after -glut
. This is because ld
only makes one cycle through the libraries, and thus if you linked -lGL -lglut
, references from lglut to lGL will not be defined, thus making a linking error. Sorry for such a long answer, but I hope you'll learn something from it.
您没有链接OpenGL lib,其中glOrtho()是定义的。要使它工作,编译/链接到g++ p1。cpp -lglut -lGL。注意链接libs的顺序,因为它在ld中很重要(链接器使用的是g++)。供过于求的图书馆依赖于OpenGL,所以-lGL不得不去过剩。这是因为ld只在库中生成一个循环,因此,如果链接-lGL - l过剩,那么从l过剩到lGL的引用将不被定义,从而导致链接错误。很抱歉这么长时间的回答,但我希望你能从中学到一些东西。