像360卫士的波浪球进度的效果,一般最常用的方法就是画线的方式,先绘sin线或贝塞尔曲线,然后从左到右绘制竖线,然后再裁剪圆区域。
今天我这用图片bitmap的方式,大概的方法原理是:
(1)首先用clipPath裁剪园区域,
(2)然后用4张图来不断绘制到画布上,再用偏移量来控制移动的速度,从而形成波浪动态效果。
(3)有一点需要注意的是,裁剪圆的时候用到的clipPath这个方法,在android 4.1,和4.2等某些系统上,裁剪出来不是圆,而是矩形,针对这些系统 需要在manifest.xml文件的activity中
将硬件加速关掉,因为默认是开启的。即添加这个:android:hardwareAccelerated="false"
(源码在下面最后给出哈)
手机上的效果:
下面咱们就来看看怎么实现吧:
(1)自定义波浪View的实现:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
|
package com.czm.mysinkingview;
import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.Paint.Style;
import android.graphics.Path;
import android.graphics.Path.Direction;
import android.graphics.Region.Op;
import android.util.AttributeSet;
import android.util.Log;
import android.widget.FrameLayout;
/**
* 水波浪球形进度View
* @author caizhiming
*
*/
public class MySinkingView extends FrameLayout {
private static final int DEFAULT_TEXTCOLOT = 0xFFFFFFFF ;
private static final int DEFAULT_TEXTSIZE = 250 ;
private float mPercent;
private Paint mPaint = new Paint();
private Bitmap mBitmap;
private Bitmap mScaledBitmap;
private float mLeft, mTop;
private int mSpeed = 15 ;
private int mRepeatCount = 0 ;
private Status mFlag = Status.NONE;
private int mTextColor = DEFAULT_TEXTCOLOT;
private int mTextSize = DEFAULT_TEXTSIZE;
public MySinkingView(Context context, AttributeSet attrs) {
super (context, attrs);
}
public void setTextColor( int color) {
mTextColor = color;
}
public void setTextSize( int size) {
mTextSize = size;
}
public void setPercent( float percent) {
mFlag = Status.RUNNING;
mPercent = percent;
postInvalidate();
}
public void setStatus(Status status) {
mFlag = status;
}
public void clear() {
mFlag = Status.NONE;
if (mScaledBitmap != null ) {
mScaledBitmap.recycle();
mScaledBitmap = null ;
}
if (mBitmap != null ) {
mBitmap.recycle();
mBitmap = null ;
}
}
@Override
protected void dispatchDraw(Canvas canvas) {
super .dispatchDraw(canvas);
int width = getWidth();
int height = getHeight();
//裁剪成圆区域
Path path = new Path();
canvas.save();
path.reset();
canvas.clipPath(path);
path.addCircle(width / 2 , height / 2 , width / 2 , Direction.CCW);
canvas.clipPath(path, Op.REPLACE);
if (mFlag == Status.RUNNING) {
if (mScaledBitmap == null ) {
mBitmap = BitmapFactory.decodeResource(getContext().getResources(), R.drawable.wave2);
mScaledBitmap = Bitmap.createScaledBitmap(mBitmap, mBitmap.getWidth(), getHeight(), false );
mBitmap.recycle();
mBitmap = null ;
mRepeatCount = ( int ) Math.ceil(getWidth() / mScaledBitmap.getWidth() + 0.5 ) + 1 ;
}
for ( int idx = 0 ; idx < mRepeatCount; idx++) {
canvas.drawBitmap(mScaledBitmap, mLeft + (idx - 1 ) * mScaledBitmap.getWidth(), ( 1 -mPercent) * getHeight(), null );
}
String str = ( int ) (mPercent * 100 ) + "%" ;
mPaint.setColor(mTextColor);
mPaint.setTextSize(mTextSize);
mPaint.setStyle(Style.FILL);
canvas.drawText(str, (getWidth() - mPaint.measureText(str)) / 2 , getHeight() / 2 + mTextSize / 2 , mPaint);
mLeft += mSpeed;
if (mLeft >= mScaledBitmap.getWidth())
mLeft = 0 ;
// 绘制外圆环
mPaint.setStyle(Paint.Style.STROKE);
mPaint.setStrokeWidth( 4 );
mPaint.setAntiAlias( true );
mPaint.setColor(Color.rgb( 33 , 211 , 39 ));
canvas.drawCircle(width / 2 , height / 2 , width / 2 - 2 , mPaint);
postInvalidateDelayed( 20 );
}
canvas.restore();
}
public enum Status {
RUNNING, NONE
}
}
|
(2)布局文件的实现:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
|
< RelativeLayout xmlns:android = "http://schemas.android.com/apk/res/android"
xmlns:tools = "http://schemas.android.com/tools"
android:layout_width = "match_parent"
android:layout_height = "match_parent"
android:background = "#000000"
tools:context = ".MainActivity" >
< com.czm.mysinkingview.MySinkingView
android:id = "@+id/sinking"
android:layout_width = "wrap_content"
android:layout_height = "wrap_content"
android:layout_centerInParent = "true" >
< ImageView
android:id = "@+id/image"
android:layout_width = "400dp"
android:layout_height = "400dp"
android:src = "@drawable/charming2" />
</ com.czm.mysinkingview.MySinkingView >
< LinearLayout
android:layout_width = "wrap_content"
android:layout_height = "wrap_content"
android:layout_alignParentBottom = "true"
android:layout_centerHorizontal = "true"
android:orientation = "horizontal" >
< Button
android:id = "@+id/btn_test"
android:layout_width = "80dp"
android:layout_height = "wrap_content"
android:text = "体验" />
</ LinearLayout >
</ RelativeLayout >
|
(3)如何使用自定义波浪View:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
|
package com.czm.mysinkingview;
import android.app.Activity;
import android.os.Bundle;
import android.view.View;
import android.view.View.OnClickListener;
import android.widget.ImageView;
/**
* 使用并测试用例页
*
* @author caizhiming
*/
public class MainActivity extends Activity {
private MySinkingView mSinkingView;
private float percent = 0 ;
@Override
protected void onCreate(Bundle savedInstanceState) {
super .onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
mSinkingView = (MySinkingView) findViewById(R.id.sinking);
findViewById(R.id.btn_test).setOnClickListener( new OnClickListener() {
@Override
public void onClick(View v) {
// TODO Auto-generated method stub
test();
}
});
percent = 0 .56f;
mSinkingView.setPercent(percent);
}
private void test() {
Thread thread = new Thread( new Runnable() {
@Override
public void run() {
percent = 0 ;
while (percent <= 1 ) {
mSinkingView.setPercent(percent);
percent += 0 .01f;
try {
Thread.sleep( 40 );
} catch (InterruptedException e) {
e.printStackTrace();
}
}
percent = 0 .56f;
mSinkingView.setPercent(percent);
// mSinkingView.clear();
}
});
thread.start();
}
}
|
最后,照例,给出源码地址
真题园网
以上就是这篇文章的全部内容了,希望本文的内容对大家的学习或者工作具有一定的参考学习价值,如果有疑问大家可以留言交流,谢谢大家对服务器之家的支持。
原文链接:https://www.cnblogs.com/JczmDeveloper/p/4185082.html