本文为大家分享了iOS键盘弹出遮挡输入框的解决方法,供大家参考,具体内容如下
问题:输入框被键盘遮挡
期望效果:输入框位于键盘上方
解决思路:
监听键盘出现和消失的状态,当键盘出现时,当前视图上移,当输入完成收起键盘时,视图回到初始状态。
难点:视图向上平移的距离
原理都差不多,oc版参考代码:
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self.phoneInput = [UITextField new ];
self.phoneInput.placeholder = @ "请输入..." ;
[self.view addSubview:self.phoneInput];
///键盘弹出 处理遮挡问题
- ( void )viewWillAppear:( BOOL )animated
{
[super viewWillAppear:animated];
[[NSNotificationCenter defaultCenter] addObserver:self
selector:@selector(keyboardWillShow:)
name:UIKeyboardWillShowNotification
object:nil];
[[NSNotificationCenter defaultCenter] addObserver:self
selector:@selector(keyboardWillHide:)
name:UIKeyboardWillHideNotification
object:nil];
}
- ( void )keyboardWillShow:(NSNotification *)notification
{
//获取处于焦点中的view
NSArray *textFields = @[self.phoneInput];
UIView *focusView = nil;
for (UITextField *view in textFields) {
if ([view isFirstResponder]) {
focusView = view;
break ;
}
}
if (focusView) {
//获取键盘弹出的时间
double duration = [notification.userInfo[UIKeyboardAnimationDurationUserInfoKey] doubleValue];
//获取键盘上端Y坐标
CGFloat keyboardY = [notification.userInfo[UIKeyboardFrameEndUserInfoKey] CGRectValue].origin.y;
//获取输入框下端相对于window的Y坐标
CGRect rect = [focusView convertRect:focusView.bounds toView:[[[UIApplication sharedApplication] delegate] window]];
CGPoint tmp = rect.origin;
CGFloat inputBoxY = tmp.y + focusView.frame.size.height;
//计算二者差值
CGFloat ty = keyboardY- inputBoxY;
NSLog(@ "position keyboard: %f, inputbox: %f, ty: %f" , keyboardY, inputBoxY, ty);
//差值小于0,做平移变换
[UIView animateWithDuration:duration animations:^{
if (ty < 0) {
self.view.transform = CGAffineTransformMakeTranslation(0, ty);
}
}];
}
}
- ( void )keyboardWillHide:(NSNotification *)notification
{
//获取键盘弹出的时间
double duration = [notification.userInfo[UIKeyboardAnimationDurationUserInfoKey] doubleValue];
//还原
[UIView animateWithDuration:duration animations:^{
self.view.transform = CGAffineTransformMakeTranslation(0, 0);
}];
}
///<UITextFieldDelegate>
///UITextFieldDelegate编辑完成,视图恢复原状
-( void )textFieldDidEndEditing:(UITextField *)textField
{
self.view.frame =CGRectMake(0, 0, [[UIScreen mainScreen] bounds].size.width,[[UIScreen mainScreen] bounds].size.height);
}
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以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持服务器之家。
原文链接:https://blog.csdn.net/cungudafa/article/details/113121364