前言
一直想研究Android完整的启动过程,网上看了不少资料,也看了书上的一些说明,对这些观点有些怀疑,于是自己分析了系统启动的完整过程。从内核启动第一个用户程序init开始说起,直到Home应用的启动,每一步都有源代码展示。希望能解除读者对Android系统启动过程中的困惑,若有什么疑问,欢迎留言交流。本研究基于CM10.1源码,读者若能对照源代码查看效果会更好。
1) init启动servicemanager和 zygote两个service
Android底层是Linux内核,和linux类似,内核初始化后启动的第一个用户进程是init,它会解析init.rc脚本,启动init.rc里声明的service,并执行一些action。在init.rc里有启动Andriod空间的一些关键服务,代码如下:
#…
service servicemanager /system/bin/servicemanager
class core
user system
group system
critical
onrestart restart zygote
onrestart restart media
onrestart restart surfaceflinger
onrestart restart drm
service zygote /system/bin/app_process -Xzygote /system/bin --zygote --start-system-server
class main
socket zygote stream 660 root system
onrestart write /sys/android_power/request_state wake
onrestart write /sys/power/state on
onrestart restart media
onrestart restart netd
#…
servicemanager负责管理所有的binder service, 这些binder service有native的,也有java的。native的binder service有surfaceflinger,drm,media等,java的binder service就有我们平常熟悉的很多管理服务了,ActivityManagerService,WindowManagerService,BatteryService,PowerManagerService,InputManagerService等等。service manager并不负责这些binder service的创建,native的binder service大多由init启动init.rc里的service时创建并启动,java层的binder service大多由zygote创建并启动的,接下来会详细这些service是如何被启动的。
2) zygote service启动java层的ZygoteInit
zygote服务是java层所有程序进程的父进程,它是Android空间程序的孵化器,Android空间所有程序都是由zygote进程启动的。zygote service对应/system/bin/app_process程序,源代码位于frameworks/base/cmds/app_process/app_main.cpp,启动时的main函数代码如下:
int main(int argc, const char* const argv[])
{
//...
/*runtime就是dalvik虚拟机实例,启动Java层应用时,
*会fork 一个子进程,复制虚拟机,许多书上将runtime看作一个进程,
*然后再启动zygote进程,个人觉得这是错误的
*/
AppRuntime runtime;
//...
while (i < argc) {
const char* arg = argv[i++];
if (!parentDir) {
parentDir = arg;
/*init.rc启动app_main会设置参数--zygote*/
} else if (strcmp(arg, "--zygote") == 0) {
zygote = true;
niceName = "zygote"; //进程的名字
/*init.rc启动app_main会设置参数--start-system-server,
*表示需启动systemserver
*/
} else if (strcmp(arg, "--start-system-server") == 0) {
startSystemServer = true;
/*启动应用时会使用--application参数*/
} else if (strcmp(arg, "--application") == 0) {
application = true;
/*--nice-name=参数表示要设置的进程名字*/
} else if (strncmp(arg, "--nice-name=", 12) == 0) {
niceName = arg + 12;
} else {
className = arg;
break;
}
}
/*设置进程名*/
if (niceName && *niceName) {
setArgv0(argv0, niceName);
set_process_name(niceName);
}
/*设置虚拟机运行环境的父目录*/
runtime.mParentDir = parentDir;
if (zygote) {
/*虚拟机里启动com.android.internal.os.ZygoteInit,
*并传递参数start-system-server
*/
runtime.start("com.android.internal.os.ZygoteInit",
startSystemServer ? "start-system-server" : "");
} else if (className) {
/*若不是zygote,则启动的第一个类是com.android.internal.os.RuntimeInit,
*RumtimeInit初始化后会启动mClassName
*/
runtime.mClassName = className;
runtime.mArgC = argc - i;
runtime.mArgV = argv + i;
runtime.start("com.android.internal.os.RuntimeInit",
application ? "application" : "tool");
} else {
fprintf(stderr, "Error: no class name or --zygote supplied.\n");
app_usage();
LOG_ALWAYS_FATAL("app_process: no class name or --zygote supplied.");
return 10;
}
//...
}
通过上述代码可知道zygote service将运行dalvik虚拟机,并在虚拟机里执行com.android.internal.os.ZygoteInit,还给它传递了参数start-system-server
3) ZygoteInit启动SystemServer
ZygoteInit启动时的相关源代码:
public static void main(String argv[]) {
{
try {
//...
//在某个描述符上监听连接请求,
//其它Android空间的程序的启动都是通过连接zygote才孵化出来的
registerZygoteSocket();
//...
if (argv[1].equals("start-system-server")) {
//启动SystemServer
startSystemServer();
} else if (!argv[1].equals("")) {
throw new RuntimeException(argv[0] + USAGE_STRING);
}
//...
/*ZYGOTE_FORK_MODE默认为false,如果为true的话,每收到一个连接请求,
*就会建立一个新进程,然后再运行连接请求所要求执行的命令,此时会建立另一个新进程
*/
if (ZYGOTE_FORK_MODE) {
runForkMode();
} else {
//使用Select poll的方式来建立新进程,收到连接请求后,也会建立进程启动某个程序
runSelectLoopMode();
}
closeServerSocket();
} catch (MethodAndArgsCaller caller) {
caller.run();
} catch (RuntimeException ex) {
Log.e(TAG, "Zygote died with exception", ex);
closeServerSocket();
throw ex;
}
}
从上述代码可知道会调用startSystemServer以启动SystemServer,相关源代码如下:
private static boolean startSystemServer()
{
/* Hardcoded command line to start the system server */
//启动SystemServer使用的参数
String args[] = {
"--setuid=1000",
"--setgid=1000",
"--setgroups=1001,1002,1003,1004,1005,1006,1007,1008,1009,1010,1018,1021,3001,3002,3003,3004,3006,3007,3009",
"--capabilities=130104352,130104352",
"--runtime-init",
"--nice-name=system_server",
//注意:就是在这里设置要启动的SystemServer包名及类名,故此后续才能启动SystemServer
"com.android.server.SystemServer",
};
ZygoteConnection.Arguments parsedArgs = null;
int pid;
try {
/*将args参数传给ZygoteConnection进行转化,--形式的参数将全部被接收
* 但是要启动的类的类名com.android.server.SystemServer会放在
*ZygoteConnection.Arguments的remainingArgs里,后来调用handleSystemServerProcess时会用到
*/
parsedArgs = new ZygoteConnection.Arguments(args);
/*添加额外运行参数*/
ZygoteConnection.applyDebuggerSystemProperty(parsedArgs);
ZygoteConnection.applyInvokeWithSystemProperty(parsedArgs);
/*开启新进程*/
pid = Zygote.forkSystemServer(
parsedArgs.uid, parsedArgs.gid,
parsedArgs.gids,
parsedArgs.debugFlags,
null,
parsedArgs.permittedCapabilities,
parsedArgs.effectiveCapabilities);
} catch (IllegalArgumentException ex) {
throw new RuntimeException(ex);
}
/* For child process */
if (pid == 0) {
/*调用handleSystemServerProcess会执行ZygoteConnection.Arguments的remainingArgs参数
*所指定的类,即com.android.server.SystemServer
*/
handleSystemServerProcess(parsedArgs);
}
}
ZygoteInit的startSystemServer会调用forkSystemServer,然后:
ZygoteInit.forkSystemServer -> Zygote.nativeForkSystemServer-> dalvik_system_Zygote.cpp 里的Dalvik_dalvik_system_Zygote_forkSystemServer-> forkAndSpecializeCommon->fork建立新进程
ZygoteInit的startSystemServer会调用handleSystemServerProcess来真正启动systemserver,相关源代码如下:
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|
private static void handleSystemServerProcess( ZygoteConnection.Arguments parsedArgs) throws ZygoteInit.MethodAndArgsCaller { //... if (parsedArgs.niceName != null) { Process.setArgV0(parsedArgs.niceName); } //启动systemserver时invokeWith为null if (parsedArgs.invokeWith != null) { WrapperInit.execApplication(parsedArgs.invokeWith, parsedArgs.niceName, parsedArgs.targetSdkVersion, null, parsedArgs.remainingArgs); } else { /* * 启动systemserver时,parsedArgs.remainingArgs为com.android.server.SystemServer. */ RuntimeInit.zygoteInit(parsedArgs.targetSdkVersion, parsedArgs.remainingArgs); } } |
然后的流程是
RuntimeInit.zygoteInit-> applicationInit,applicationInit的代码如下所示:
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|
private static void applicationInit(int targetSdkVersion, String[] argv) { //... final Arguments args; try { //参数转换,系统启动时,argv里有一个参数是com.android.server.SystemServer args = new Arguments(argv); } catch (IllegalArgumentException ex) { Slog.e(TAG, ex.getMessage()); // let the process exit return; } //... //终于在此启动了SystemServer invokeStaticMain(args.startClass, args.startArgs) } |
4) SystemServer 启动过程
执行com.android.server.SystemServer时,main函数里会调用init1函数,init1函数是一个本地函数,init1的实现放在frameworks/base/services/jni/com_android_server_SystemServer.cpp里,对应的jni函数是android_server_SystemServer_init1,在该函数里会调用system_init,而system_init的实现是在frameworks/base/cmds/system_server/library/system_init.cpp,该函数的实现代码如下所示:
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|
extern "C" status_t system_init() { //... sp<ProcessState> proc(ProcessState::self()); sp<IServiceManager> sm = defaultServiceManager(); ALOGI("ServiceManager: %p\n", sm.get()); sp<GrimReaper> grim = new GrimReaper(); sm->asBinder()->linkToDeath(grim, grim.get(), 0); char propBuf[PROPERTY_VALUE_MAX]; property_get("system_init.startsurfaceflinger", propBuf, "1"); if (strcmp(propBuf, "1") == 0) { // Start the SurfaceFlinger SurfaceFlinger::instantiate(); } property_get("system_init.startsensorservice", propBuf, "1"); if (strcmp(propBuf, "1") == 0) { // Start the sensor service SensorService::instantiate(); } // And now start the Android runtime. We have to do this bit // of nastiness because the Android runtime initialization requires // some of the core system services to already be started. // All other servers should just start the Android runtime at // the beginning of their processes's main(), before calling // the init function. ALOGI("System server: starting Android runtime.\n"); AndroidRuntime* runtime = AndroidRuntime::getRuntime(); ALOGI("System server: starting Android services.\n"); JNIEnv* env = runtime->getJNIEnv(); if (env == NULL) { return UNKNOWN_ERROR; } jclass clazz = env->FindClass("com/android/server/SystemServer"); if (clazz == NULL) { return UNKNOWN_ERROR; } //反过来调用Java里SystemServer的init2函数 jmethodID methodId = env->GetStaticMethodID(clazz, "init2", "()V"); if (methodId == NULL) { return UNKNOWN_ERROR; } env->CallStaticVoidMethod(clazz, methodId); ALOGI("System server: entering thread pool.\n"); ProcessState::self()->startThreadPool(); IPCThreadState::self()->joinThreadPool(); ALOGI("System server: exiting thread pool.\n"); } |
5) 启动Java层的各种binder service
调用SystemServer的init2函数后,会开启新线程android.server.ServerThread,在新线程里会启动各种Java层的binder service,并在service manager里注册,这些Service大多开启了新线程运行,故此都是systemserver的子线程,添加的Service列表如下所示:
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|
ServiceManager.addService("entropy", new EntropyMixer()); ServiceManager.addService(Context.POWER_SERVICE, power); ServiceManager.addService(Context.DISPLAY_SERVICE, display, true); ServiceManager.addService("telephony.registry", telephonyRegistry); ServiceManager.addService(Context.SCHEDULING_POLICY_SERVICE, ServiceManager.addService(Context.USER_SERVICE,UserManagerService.getInstance()); ServiceManager.addService(Context.ACCOUNT_SERVICE, accountManager); ServiceManager.addService("battery", battery); ServiceManager.addService("vibrator", vibrator); ServiceManager.addService(Context.ALARM_SERVICE, alarm); ServiceManager.addService(Context.WINDOW_SERVICE, wm); ServiceManager.addService(Context.INPUT_SERVICE, inputManager); ServiceManager.addService(BluetoothAdapter.BLUETOOTH_MANAGER_SERVICE, bluetooth); ServiceManager.addService(Context.INPUT_METHOD_SERVICE, imm); ServiceManager.addService(Context.ACCESSIBILITY_SERVICE,new AccessibilityManagerService(context)); ServiceManager.addService("mount", mountService); ServiceManager.addService("lock_settings", lockSettings); ServiceManager.addService(Context.DEVICE_POLICY_SERVICE, devicePolicy); ServiceManager.addService(Context.STATUS_BAR_SERVICE, statusBar); ServiceManager.addService(Context.CLIPBOARD_SERVICE,new ClipboardService(context)); ServiceManager.addService(Context.NETWORKMANAGEMENT_SERVICE, networkManagement); ServiceManager.addService(Context.TEXT_SERVICES_MANAGER_SERVICE, tsms); ServiceManager.addService(Context.NETWORK_STATS_SERVICE, networkStats); ServiceManager.addService(Context.NETWORK_POLICY_SERVICE, networkPolicy); ServiceManager.addService(Context.WIFI_P2P_SERVICE, wifiP2p); ServiceManager.addService(Context.WIFI_SERVICE, wifi); ServiceManager.addService(Context.CONNECTIVITY_SERVICE, connectivity); ServiceManager.addService(Context.NSD_SERVICE, serviceDiscovery); ServiceManager.addService(Context.THROTTLE_SERVICE, throttle); ServiceManager.addService("fm_receiver",new FmReceiverService(context)); ServiceManager.addService("fm_transmitter",new FmTransmitterService(context)); ServiceManager.addService(Context.UPDATE_LOCK_SERVICE,new UpdateLockService(context)); ServiceManager.addService(Context.PROFILE_SERVICE, profile); ServiceManager.addService(Context.NOTIFICATION_SERVICE, notification); ServiceManager.addService(DeviceStorageMonitorService.SERVICE, ServiceManager.addService(Context.LOCATION_SERVICE, location); ServiceManager.addService(Context.COUNTRY_DETECTOR, countryDetector); ServiceManager.addService(Context.SEARCH_SERVICE,new SearchManagerService(context)); ServiceManager.addService(Context.DROPBOX_SERVICE,new DropBoxManagerService(context, new File("/data/system/dropbox"))); ServiceManager.addService(Context.WALLPAPER_SERVICE, wallpaper); ServiceManager.addService(Context.AUDIO_SERVICE, new AudioService(context)); ServiceManager.addService(Context.USB_SERVICE, usb); ServiceManager.addService(Context.SERIAL_SERVICE, serial); ServiceManager.addService(Context.BACKUP_SERVICE,new BackupManagerService(context)); ServiceManager.addService(Context.APPWIDGET_SERVICE, appWidget); ServiceManager.addService("diskstats", new DiskStatsService(context)); ServiceManager.addService("samplingprofiler", new SamplingProfilerService(context)); ServiceManager.addService("commontime_management", commonTimeMgmtService); ServiceManager.addService(DreamService.DREAM_SERVICE, dreamy); ServiceManager.addService("assetredirection", new AssetRedirectionManagerService(context)); ServiceManager.addService("pieservice", pieService); |
上述并没有看到将ActivityManagerService添加到servicemanager管理,它的添加过程比较特别。在线程android.server.ServerThread里会调用ActivityManagerService.setSystemProcess();setSystemProcess函数的代码如下所示:
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public static void setSystemProcess() { //… ActivityManagerService m = mSelf; ServiceManager.addService("activity", m, true); ServiceManager.addService("meminfo", new MemBinder(m)); ServiceManager.addService("gfxinfo", new GraphicsBinder(m)); ServiceManager.addService("dbinfo", new DbBinder(m)); if (MONITOR_CPU_USAGE) { ServiceManager.addService("cpuinfo", new CpuBinder(m)); } ServiceManager.addService("permission", new PermissionController(m)); ApplicationInfo info = mSelf.mContext.getPackageManager().getApplicationInfo( "android", STOCK_PM_FLAGS); mSystemThread.installSystemApplicationInfo(info); //… } |
可以看到ActivityManagerService采用了单例模式,并调用ServiceManager.addService(“activity”, m, true);将ActivityManagerService交给servicemanager管理,在ActivityManagerService里还添加了别的binder service,像MemBinder,GraphicsBinder,DbBinder。
最后会调用Looper.loop();进入loop循环,等待和别的程序通信。
6) 启动系统界面
线程android.server.ServerThread里有如下代码:
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ActivityManagerService.self().systemReady(new Runnable() { public void run() { Slog.i(TAG, "Making services ready"); if (!headless) startSystemUi(contextF); //... } } |
startSystemUi就是用于启动系统界面的,代码如下:
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static final void startSystemUi(Context context) { Intent intent = new Intent(); intent.setComponent(new ComponentName("com.android.systemui", "com.android.systemui.SystemUIService")); //Slog.d(TAG, "Starting service: " + intent); context.startServiceAsUser(intent, UserHandle.OWNER); } |
这样便启动了com.android.systemui应用,该应用将启动PowerUI和RingtonePlayer两个线程。
7) 启动Home 程序
线程android.server.ServerThread里有如下代码:
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//… ActivityManagerService.self().systemReady(new Runnable() { public void run() { //… } }); //… |
ActivityManagerService.self().systemReady有如下代码:
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//… mMainStack.resumeTopActivityLocked(null); //… |
ActivityStack. resumeTopActivityLocked()有如下代码:
1
|
resumeTopActivityLocked(prev, null); |
resumeTopActivityLocked的实现有如下代码:
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//… if (next == null) { // There are no more activities! Let's just start up the // Launcher... if (mMainStack) { ActivityOptions.abort(options); return mService.startHomeActivityLocked(mCurrentUser); } } //… |
mService类型是ActivityManagerService,ActivityManagerService. startHomeActivityLocked的实现有如下代码:
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boolean startHomeActivityLocked(int userId) { //… Intent intent = new Intent( mTopAction, mTopData != null ? Uri.parse(mTopData) : null); intent.setComponent(mTopComponent); //这里便添加了Intent.CATEGORY_HOME, //所有的Home应用都会都带有该类型的Activity,只有这样才会被认为是Home应用 if (mFactoryTest != SystemServer.FACTORY_TEST_LOW_LEVEL) { intent.addCategory(Intent.CATEGORY_HOME); } ActivityInfo aInfo = resolveActivityInfo(intent, STOCK_PM_FLAGS, userId); if (aInfo != null) { intent.setComponent(new ComponentName( aInfo.applicationInfo.packageName, aInfo.name)); // Don't do this if the home app is currently being // instrumented. aInfo = new ActivityInfo(aInfo); aInfo.applicationInfo = getAppInfoForUser(aInfo.applicationInfo, userId); ProcessRecord app = getProcessRecordLocked(aInfo.processName, aInfo.applicationInfo.uid); if (app == null || app.instrumentationClass == null) { intent.setFlags(intent.getFlags() | Intent.FLAG_ACTIVITY_NEW_TASK); mMainStack.startActivityLocked(null, intent, null, aInfo, null, null, 0, 0, 0, 0, null, false, null); } } } |
这样先找到使用Intent.CATEGORY_HOME声明的Activity组件,然后再调用mMainStack.startActivityLocked启动该Activity。
system server启动Home程序总结:
android.server.ServerThread->ActivityManagerService.self().systemReady->mMainStack.resumeTopActivityLocked->resumeTopActivityLocked-> mService.startHomeActivityLocked-> intent.addCategory(Intent.CATEGORY_HOME);mMainStack.startActivityLocked
总结
内核初始化好后,运行的第一个用户程序是init,init将启动init.rc里声明的多个service,跟Android空间相关的有servicemanager和zygote,servicemanager负责管理所有的binder service,zygote负责孵化所有Android空间的程序。zygote service对应的程序是app_process,不过加了一些启动参数,所以它会启动Java层的ZygoteInit,在ZygoteInit里会启动SystemServer,SystemServer分为两个阶段:本地的init1和Java层的init2,init2里会启动线程android.server.ServerThread。在android.server.ServerThread线程里会启动Java层的各种binder service,比如ActivityManagerService,PackageManagerService,WindowManagerService。然后调用ActivityManagerService的systemReady方法,在该方法里会启动系统界面以及Home程序。