netty官网:点击进入
学习netty之实现一个丢弃服务器
环境:
- JDK1.8
- netty5.0+
步骤:
- 实现一个丢弃服务器
- 实现一个客户端发送数据
丢弃服务器的创建
//用于接受客户端的的连接,将连接注册到worker中
EventLoopGroup boos = new NioEventLoopGroup(); //处理客户端的连接
EventLoopGroup worker = new NioEventLoopGroup(); //服务端启动类
ServerBootstrap serverBootstrap = new ServerBootstrap(); ChannelFuture sync = null;
try {
ServerBootstrap boot = serverBootstrap.group(boos, worker)
.channel(NioServerSocketChannel.class)
.childHandler(new ChannelInitializer<SocketChannel>() {
@Override
protected void initChannel(SocketChannel ch) throws Exception {
//自己继承了ChannelHandlerAdapter
ch.pipeline().addLast(new DiscardHandler());
}
});
//绑定端口,接受连接
sync = boot.bind(10980).sync();
System.out.println("丢弃服务器启动...");
//等待服务器关闭
sync.channel().closeFuture().sync();
} catch (InterruptedException e) {
e.printStackTrace();
}finally{
if(null != sync){
try {
//管理连接
sync.channel().closeFuture().sync();
} catch (InterruptedException e) {
e.printStackTrace();
}
}
//处理完客户端的请求后在优雅的关闭
boos.shutdownGracefully();
worker.shutdownGracefully();
}
DiscardHandler实现:
public class DiscardHandler extends ChannelHandlerAdapter {
@Override
public void exceptionCaught(ChannelHandlerContext ctx, Throwable cause) throws Exception {
System.out.println("客户端断开连接");
ctx.writeAndFlush(Unpooled.copiedBuffer("有一个客户端断开连接".getBytes("UTF-8")));
cause.printStackTrace();
} @Override
public void channelRead(ChannelHandlerContext ctx, Object msg) throws Exception {
服务器端本地查看发送来的信息
ByteBuf msg1 = (ByteBuf) msg;
byte[] buf = new byte[msg1.readableBytes()];
msg1.readBytes(buf);
String s = new String(buf, "UTF-8");
System.out.println("客户端发来的信息:"+s);
//直接丢弃信息
ReferenceCountUtil.release(msg);
} @Override
public void channelActive(ChannelHandlerContext ctx) throws Exception {
ctx.writeAndFlush(Unpooled.copiedBuffer("---连接成功:",CharsetUtil.UTF_8));
}
}
客户端发送数据:
NioEventLoopGroup clientGroup = null;
try {
clientGroup = new NioEventLoopGroup();
Bootstrap bootstrap = new Bootstrap();
ChannelFuture connect = bootstrap.group(clientGroup)
.channel(NioSocketChannel.class)
.handler(new ChannelInitializer<SocketChannel>() {
@Override
protected void initChannel(SocketChannel ch) throws Exception {
//自定义客户端的发送逻辑
ch.pipeline().addLast(new ClientHandler());
}
})
.connect("localhost", 10980);
while (true) {
Scanner scanner = new Scanner(System.in);
System.out.println("输入 exit 结束:");
String s = scanner.nextLine(); if (!Objects.isNull(s) && s.equals("exit")) {
connect.channel().writeAndFlush(Unpooled.copiedBuffer(s.getBytes("UTF-8")))
//关闭监听器,代表ChannelFuture执行返回后,关闭连接。
.addListener(ChannelFutureListener.CLOSE);
break;
}
connect.channel().writeAndFlush(Unpooled
.copiedBuffer(s.getBytes("UTF-8")));
}
}catch (UnsupportedEncodingException e) {
e.printStackTrace();
} finally {
clientGroup.shutdownGracefully();
}
}
ClientHandler实现:
public class ClientHandler extends ChannelHandlerAdapter { @Override
public void channelRead(ChannelHandlerContext ctx, Object msg) throws Exception {
ByteBuf msg1 = (ByteBuf) msg;
byte[] buf = new byte[msg1.readableBytes()];
msg1.readBytes(buf);
System.out.println("服务器返回的信息:"+new String(buf,"UTF-8"));
//释放内存
ReferenceCountUtil.release(msg); } @Override
public void exceptionCaught(ChannelHandlerContext ctx, Throwable cause) throws Exception {
ctx.close();
System.out.println(cause.getMessage());
} @Override
public void channelActive(ChannelHandlerContext ctx) throws Exception {
ctx.writeAndFlush(Unpooled.copiedBuffer("HI 首次连接".getBytes("UTF-8")));
} @Override
public void channelReadComplete(ChannelHandlerContext ctx) throws Exception {
System.out.println("数据发送成功");
} }
问题:
开始是继承了SimpleChannleINBoundAdpater<ByteBuf>
在channelReadComplete中 发送 ctx.writeAndFlush()中发送服务器,会造成死循环,客户端一直发送信息给服务器,造成资源浪费
其次,在发发送数据的时候直接发送ByteBuf对象,客户端是无法接受到的需要转换成
Unpooled.copiedBuffer(byte[]); 发送数据
PS:
可以实现在线用户数量梳理:
在服务端初始化一个AtomicInteger类,每次客户端连接的时候将此数值原子性+1,
在客户端断开的时候将其-1.每个用户连接后,将其信息发送出去。