自己动手写计算器v1.0

时间:2022-10-13 01:41:42

今天突发奇想,想着看了还几个设计模式了,倒不如写点东西来实践它们。发现计算器这种就比较合适,打算随着设计模式的学习,会对计算器不断的做改进。

包括功能的增加和算法的改进。初学者难免犯错,希望大家不吝指教。

    计算器V1.0:主要实现了计算器最常见的加减乘除功能,同时还有一个特殊功能,例如:我们执行完1+2后,如果点击等号,会执行加法运算输出结果。但我们如果点击的是运算符(如-),那么不仅会执行加法运算,还会将-号放置到执行结果后,表示这次执行的将会是减法运算。

    代码:Operator类负责使用简单工厂模式来生成加减乘除运算。

Form窗体后台代码:

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms; namespace 计算器
{
public partial class Form1 : Form
{
//简述:变量集中声明处
StringBuilder num1 = new StringBuilder();
StringBuilder num2 = new StringBuilder();
public void CheckTextbox(string num)
{
StringBuilder str = new StringBuilder();
if (this.textBox1.Text != "")
{
str.Append(this.textBox1.Text);
str.Append(num);
this.textBox1.Text = str.ToString();
}
else
{
this.textBox1.Text = num;
}
}
//简述:输入运算符。 2016-5-13 张杨
public void CheckYunSuan(string myOperator)
{
StringBuilder str = new StringBuilder();
if (this.textBox1.Text != "")
{
if (textBox1.Text.Contains("+") || textBox1.Text.Contains("-") || textBox1.Text.Contains("*") || textBox1.Text.Contains("/"))
{
ShowResult();
}
str.Append(this.textBox1.Text);
str.Append(myOperator);
this.textBox1.Text = str.ToString();
}
else
{
this.textBox1.Text = myOperator;
}
} public Form1()
{
InitializeComponent();
}
private void button1_Click(object sender, EventArgs e)
{
CheckTextbox("");
} private void button2_Click(object sender, EventArgs e)
{
CheckTextbox("");
} private void button3_Click(object sender, EventArgs e)
{
CheckTextbox("");
} private void button4_Click(object sender, EventArgs e)
{
CheckTextbox("");
} private void button5_Click(object sender, EventArgs e)
{
CheckTextbox("");
} private void button6_Click(object sender, EventArgs e)
{
CheckTextbox("");
} private void button7_Click(object sender, EventArgs e)
{
CheckTextbox("");
} private void button8_Click(object sender, EventArgs e)
{
CheckTextbox("");
} private void button9_Click(object sender, EventArgs e)
{
CheckTextbox("");
}
//简述:下面的为加减乘除功能。
//2016-5-13 张杨 private void button10_Click(object sender, EventArgs e)
{
CheckYunSuan("+");
} private void button11_Click(object sender, EventArgs e)
{
CheckYunSuan("-");
} private void button12_Click(object sender, EventArgs e)
{
CheckYunSuan("*");
} private void button13_Click(object sender, EventArgs e)
{
CheckYunSuan("/");
} private void button14_Click(object sender, EventArgs e)
{
this.textBox1.Text = String.Empty;
}
//简述:判断字符是否为运算符。 2016-5-13 张杨
public bool isOperator(char key)
{
if (key == '+' || key == '-' || key == '*' || key == '/')
{
return true;
}
else
{
return false;
}
}
//简述:计算结果。 2016-5-13 张杨
private void ShowResult()
{
string strText = this.textBox1.Text;
char myOperator = 'A';
int flag = ;
string result = "";
foreach (char key in strText)
{ if (isOperator(key))
{
flag = ;
myOperator = key;
continue;
}
else
{
switch (flag)
{
case : num1.Append(key); break;
case : num2.Append(key); break;
}
}
} result = OperatorFactory.GetResult(myOperator, double.Parse(num1.ToString()), double.Parse(num2.ToString()));
num1 = num1.Remove(, num1.Length);
num2 = num2.Remove(, num2.Length);
this.textBox1.Text = result;
}
private void button15_Click(object sender, EventArgs e)
{
ShowResult();
}
}
}

重点来了,Operator类:

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks; namespace 计算器
{
//简述:加减乘除处理类,采用了简单工厂模式。 2016-5-13 张杨
class Operator
{
public virtual string GetResult(double num1, double num2)
{
return "error";
}
}
public class OperatorFactory
{
static Operator myOperator=new Operator();
public static string GetResult(char key,double num1,double num2)
{
switch (key)
{
case '+': myOperator = new plusOperator(); break;
case '-': myOperator = new jianOperator(); break;
case '*': myOperator = new chenOperator(); break;
case '/': myOperator = new chuOperator(); break;
}
return myOperator.GetResult(num1,num2);
}
}
class plusOperator : Operator
{
public override string GetResult(double num1, double num2)
{
return (num1 + num2).ToString();
}
}
class jianOperator : Operator
{
public override string GetResult(double num1, double num2)
{
return (num1 - num2).ToString();
}
}
class chenOperator : Operator
{
public override string GetResult(double num1, double num2)
{
return (num1 * num2).ToString();
}
}
class chuOperator : Operator
{
public override string GetResult(double num1, double num2)
{
if (num2 == )
{
return "除数不能为0";
}
else
{
return (num1 / num2).ToString();
}
}
}
}

运行结果:

自己动手写计算器v1.0