当需要用Lisbbox 来log 一些记录的时候,ObservableCollection 并不可以是记录实时的反应在WPF 的UI上面。
这个时候就需要用一个异步collection 来完成。
/// <summary>
/// Represents the asynchronous observable collection.
/// </summary>
/// <typeparam name="T"></typeparam>
public class AsyncObservableCollection<T> : ObservableCollection<T>
{
/// <summary>
/// The _synchronization context
/// </summary>
private readonly SynchronizationContext synchronizationContext = SynchronizationContext.Current; /// <summary>
/// Initializes a new instance of the <see cref="AsyncObservableCollection{T}"/> class.
/// </summary>
public AsyncObservableCollection()
{
} /// <summary>
/// Initializes a new instance of the <see cref="AsyncObservableCollection{T}"/> class.
/// </summary>
/// <param name="list">The list.</param>
public AsyncObservableCollection(IEnumerable<T> list)
: base(list)
{
} /// <summary>
/// Inserts the item.
/// </summary>
/// <param name="index">The index.</param>
/// <param name="item">The item.</param>
protected override void InsertItem(int index, T item)
{
this.ExecuteOnSyncContext(() => base.InsertItem(index, item));
} /// <summary>
/// Removes the item.
/// </summary>
/// <param name="index">The index.</param>
protected override void RemoveItem(int index)
{
this.ExecuteOnSyncContext(() => base.RemoveItem(index));
} /// <summary>
/// Sets the item.
/// </summary>
/// <param name="index">The index.</param>
/// <param name="item">The item.</param>
protected override void SetItem(int index, T item)
{
this.ExecuteOnSyncContext(() => base.SetItem(index, item));
} /// <summary>
/// Moves the item.
/// </summary>
/// <param name="oldIndex">The old index.</param>
/// <param name="newIndex">The new index.</param>
protected override void MoveItem(int oldIndex, int newIndex)
{
this.ExecuteOnSyncContext(() => base.MoveItem(oldIndex, newIndex));
} /// <summary>
/// Clears the items.
/// </summary>
protected override void ClearItems()
{
this.ExecuteOnSyncContext(() => base.ClearItems());
} /// <summary>
/// Executes the on synchronize context.
/// </summary>
/// <param name="action">The action.</param>
private void ExecuteOnSyncContext(Action action)
{
if (SynchronizationContext.Current == this.synchronizationContext)
{
action();
}
else
{
this.synchronizationContext.Send(_ => action(), null);
}
}
}
另外还需要启用一个新的线程来更新collection
后续补充:
UI 编程中只要搞清楚如下两点:
1. UI 线程(主线程,入Dispatcher队,只用于更新UI), 在UI线程里面不要做耗时的操作,所有UI线程里面都是用于更新UI的。
2. 所有的耗时操作全部放到另外的线程里去做。
搞清楚如上两点,这个Listbox的更新可以通过如下代码来实现了。
// Start a non-UI thread to do some works without blocking UI thread.
Task.Factory.StartNew(() =>
{
for (int i = ; i < ; i++)
{
// Put UI change enter dispatcher queue.
this.Dispatcher.Invoke(() =>
{
((LoggerListBoxViewModel)(this.DataContext)).Logger.Add("Log~~~~.." + i);
}); // Other works.
Thread.Sleep();
}
});
在ViewModel裏面可以如下更新:
private void LogMessage(string message)
{
// Start a non-UI thread to do some works without blocking UI thread.
Task.Factory.StartNew(() =>
{
// Put UI change enter dispatcher queue.
Application.Current.Dispatcher.Invoke(() =>
{
this.Logger.Add(message);
});
});
}
注意,如上,Disparter.Invoke是UI线程,里面不能做耗时的工作。仅仅用于更新 UI。