图片加密使用xxtea来加密,加密秘钥自己定,思路就是自己使用代码首先将图片加密,在程序中使用的时候,在加载图片资源处再将资源解密
加密代码如下:
首先要加载头文件
2、将图片加密
bool jiamiImg(string inputFileName,string outFileName)3.加密部分
{
string fileName=FileUtils::getInstance()->fullPathForFilename(inputFileName);
if(fileName.empty())
{
return false;
}
Data fileData=FileUtils::getInstance()->getDataFromFile(fileName);
xxtea_long ret_len;
unsigned char key[100]="lyctianya";
unsigned char* ret_data= xxtea_encrypt(fileData.getBytes(), (xxtea_long)fileData.getSize(),key, (xxtea_long)strlen("lyctianya"), &ret_len);
if (ret_data==NULL) {
return false;
}
FILE*fp=fopen(outFileName.c_str(), "wb+");
if (fp==NULL) {
return false;
}
fwrite(ret_data, ret_len, 1, fp);
fflush(fp);
fclose(fp);
CC_SAFE_DELETE(ret_data);
return true;
}
/*************jiami************/4、加密后生成的文件
/*
std::string outFileName="/Users/liyongchuang/Desktop/cocosTool/code/myLuaTest/res/jiamiStar.png";
bool jiamiRet=jiamiImg("Star.png",outFileName.c_str());
if (jiamiRet) {
printf("-----success-----\n");
}
else
{
printf("------false------\n");
}
*/
5、修改加载图片资源处,并使用解密
修改
加入并修改如下代码:头文件自己加
bool isEndWith(std::string inputStr,std::string endStr)
{
if (inputStr.empty()||endStr.empty())
{
return false;
}
std::string newEndStr = inputStr.substr(inputStr.find_last_of("."));
if (endStr.compare(newEndStr) == 0)
{
return true;
}
else
{
return false;
}
}
bool Image::initWithImageFile(const std::string& path)
{
bool ret = false;
_filePath = FileUtils::getInstance()->fullPathForFilename(path);
#ifdef EMSCRIPTEN
// Emscripten includes a re-implementation of SDL that uses HTML5 canvas
// operations underneath. Consequently, loading images via IMG_Load (an SDL
// API) will be a lot faster than running libpng et al as compiled with
// Emscripten.
SDL_Surface *iSurf = IMG_Load(fullPath.c_str());
int size = 4 * (iSurf->w * iSurf->h);
ret = initWithRawData((const unsigned char*)iSurf->pixels, size, iSurf->w, iSurf->h, 8, true);
unsigned int *tmp = (unsigned int *)_data;
int nrPixels = iSurf->w * iSurf->h;
for(int i = 0; i < nrPixels; i++)
{
unsigned char *p = _data + i * 4;
tmp[i] = CC_RGB_PREMULTIPLY_ALPHA( p[0], p[1], p[2], p[3] );
}
SDL_FreeSurface(iSurf);
#else
Data data;
if (isEndWith(_filePath, ".lyc"))
{
Data fileData=FileUtils::getInstance()->getDataFromFile(_filePath);
xxtea_long ret_len;
unsigned char key[100]="lyctianya";
unsigned char*ret_data=xxtea_decrypt(fileData.getBytes(), (xxtea_long)fileData.getSize(), key, strlen("lyctianya"), &ret_len);
data.fastSet(ret_data, ret_len);
}
else
{
data = FileUtils::getInstance()->getDataFromFile(_filePath);
}
if (!data.isNull())
{
ret = initWithImageData(data.getBytes(), data.getSize());
}
#endif // EMSCRIPTEN
return ret;
}
bool Image::initWithImageFileThreadSafe(const std::string& fullpath)
{
bool ret = false;
_filePath = fullpath;
Data data;
if (isEndWith(_filePath, ".lyc"))
{
Data fileData=FileUtils::getInstance()->getDataFromFile(_filePath);
xxtea_long ret_len;
unsigned char key[100]="lyctianya";
unsigned char*ret_data=xxtea_decrypt(fileData.getBytes(), (xxtea_long)fileData.getSize(), key, strlen("lyctianya"), &ret_len);
data.fastSet(ret_data, ret_len);
}
else
{
data = FileUtils::getInstance()->getDataFromFile(_filePath);
}
if (!data.isNull())
{
ret = initWithImageData(data.getBytes(), data.getSize());
}
return ret;
}
顺便附上单独解密代码:
bool jiemiImg(string jiaMiFileName,string outFileName)
{
string fileName=FileUtils::getInstance()->fullPathForFilename(jiaMiFileName);
if (fileName.empty()) {
return false;
}
Data fileData=FileUtils::getInstance()->getDataFromFile(fileName);
xxtea_long ret_len;
unsigned char key[100]="lyctianya";
unsigned char*ret_data=xxtea_decrypt(fileData.getBytes(),(xxtea_long)fileData.getSize(), key, strlen("lyctianya"), &ret_len);
if (ret_data==NULL) {
return false;
}
FILE*fp=fopen(outFileName.c_str(),"wb+");
if (fp==NULL) {
return false;
}
fwrite(ret_data, ret_len, 1, fp);
fflush(fp);
fclose(fp);
CC_SAFE_DELETE(ret_data);
return true;
}
/*************jiemi************/
/*
std::string outFileName="/Users/liyongchuang/Desktop/cocosTool/code/myLuaTest/res/jiemiStar.png";
bool jiaemiRet=jiemiImg("jiamiStar.png",outFileName.c_str());
if (jiaemiRet) {
printf("-----success-----\n");
}
else
{
printf("------false------\n");
}
*/
修改lua中的代码,并使用资源
local function main()
local gameScene=cc.Scene:create()
local ly=cc.LayerColor:create(cc.c4b(0,255,255,255))
gameScene:addChild(ly)
local lb=cc.Label:createWithSystemFont("Hello world","Arial",20)
ly:addChild(lb)
lb:setPosition(480,320)
local sp=cc.Sprite:create("res/jiamiStar.lyc")
ly:addChild(sp, 10)
sp:setPosition(cc.p(480,280))
if cc.Director:getInstance():getRunningScene() then
cc.Director:getInstance():replaceScene(gameScene)
else
cc.Director:getInstance():runWithScene(gameScene)
end
end
下面看结果:
顺便提一下,大家有没有发现一个问题,我的一些资源用了没有释放哦!
unsigned char *zipFileData =FileUtils::getInstance()->getFileData(zipFilePath.c_str(),"rb", &size);
free(zipFileData);