<script type="text/javascript"> window.onload = function () { var canvas = document.getElementById("myCanvas"); canvas.onclick = function (event) { var loc = windowTocanvas(canvas, event.clientX, event.clientY) var x = parseInt(loc.x); var y = parseInt(loc.y); alert('clientX:'+event.clientX+',clientY:'+event.clientY+'\n\r'+'x:'+x+',y:'+y); } } function windowTocanvas(canvas, x, y) { var bbox = canvas.getBoundingClientRect(); return { x: x - bbox.left * (canvas.width / bbox.width), y: y - bbox.top * (canvas.height / bbox.height) }; } </script>