分类:C#、VS2015
创建日期:2016-06-23
使用教材:(十二五*规划教材)《C#程序设计及应用教程》(第3版)
一、要点
该例子属于高级技术中的基本用法。对于初学者来说这是难点(难在还没有学习第13章WPF相关的绘图技术),因此,这里的关键是理解设计思路,而不是一开始就陷于细节的实现上。或者说,一旦你掌握了这些基本的设计思路,就会极大地提高你对面向对象编程的理解。
用到的技术:封装、继承、多态。
本补充示例的运行效果:
二、设计步骤
1、新建项目
项目名:WpfAdvanceDemo2
模板:WPF应用程序项目。
2、添加W0_DrawObject.cs文件
鼠标右击解决方案资源管理器中的项目名,选择【添加】->【类】,输入文件名W0_DrawObject.cs,然后将代码改为下面的内容:
using System;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Input.StylusPlugIns;
using System.Windows.Media; namespace WpfAdvanceDemo2
{
public abstract class W0_DrawObject : DynamicRenderer
{
protected Point previousPoint; public MyInkCanvas myInkCanvas { get; private set; } public DrawObjectStroke InkStroke { get; protected set; } public DrawingAttributes inkDA { get; set; } public abstract void CreateNewStroke(InkCanvasStrokeCollectedEventArgs e); public abstract Point Draw(Point first, DrawingContext dc, StylusPointCollection points); [ThreadStatic]
protected Brush brush = Brushes.Gray; public W0_DrawObject(MyInkCanvas myInkCanvas)
{
this.myInkCanvas = myInkCanvas;
this.inkDA = myInkCanvas.inkDA.Clone();
this.DrawingAttributes = inkDA;
} protected override void OnStylusDown(RawStylusInput rawStylusInput)
{
inkDA = myInkCanvas.inkDA.Clone();
this.DrawingAttributes = inkDA;
previousPoint = new Point(double.NegativeInfinity, double.NegativeInfinity);
base.OnStylusDown(rawStylusInput);
} protected override void OnStylusUp(RawStylusInput rawStylusInput)
{
base.OnStylusUp(rawStylusInput);
this.InkStroke = null;
}
} public class DrawObjectStroke : Stroke
{
protected W0_DrawObject ink; public DrawObjectStroke(W0_DrawObject ink, StylusPointCollection stylusPoints)
: base(stylusPoints)
{
this.ink = ink;
this.DrawingAttributes = ink.inkDA.Clone();
this.DrawingAttributes.Color = Colors.Transparent;
} protected virtual void RemoveDirtyStylusPoints()
{
if (StylusPoints.Count > 2)
{
for (int i = StylusPoints.Count - 2; i > 0; i--)
{
StylusPoints.RemoveAt(i);
}
}
}
}
}
3、添加W1_DrawRectangle.cs文件
鼠标右击解决方案资源管理器中的项目名,选择【添加】->【类】,输入文件名W1_DrawRectangle.cs,然后将代码改为下面的内容:
using System.Linq;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Input.StylusPlugIns;
using System.Windows.Media; namespace WpfAdvanceDemo2
{
public class W1_DrawRectangle : W0_DrawObject
{
public W1_DrawRectangle(MyInkCanvas myInkCanvas) : base(myInkCanvas)
{
} public override void CreateNewStroke(InkCanvasStrokeCollectedEventArgs e)
{
InkStroke = new DrawRectangleStroke(this, e.Stroke.StylusPoints);
} public override Point Draw(Point first, DrawingContext dc, StylusPointCollection points)
{
Point pt = (Point)points.Last();
Vector v = Point.Subtract(pt, first);
if (v.Length > 4)
{
Rect rect = new Rect(first, v); //填充
var b = new RadialGradientBrush(Colors.White, Colors.Red);
dc.DrawRectangle(b, null, rect); //画轮廓
Pen pen = new Pen(Brushes.DarkRed, 1.0);
dc.DrawRectangle(null, pen, rect);
}
return first;
}
protected override void OnStylusDown(RawStylusInput rawStylusInput)
{
base.OnStylusDown(rawStylusInput);
previousPoint = (Point)rawStylusInput.GetStylusPoints().First();
} protected override void OnStylusMove(RawStylusInput rawStylusInput)
{
StylusPointCollection stylusPoints = rawStylusInput.GetStylusPoints();
this.Reset(Stylus.CurrentStylusDevice, stylusPoints);
base.OnStylusMove(rawStylusInput);
} protected override void OnDraw(DrawingContext drawingContext, StylusPointCollection stylusPoints, Geometry geometry, Brush fillBrush)
{
Draw(previousPoint, drawingContext, stylusPoints);
base.OnDraw(drawingContext, stylusPoints, geometry, brush);
}
} public class DrawRectangleStroke : DrawObjectStroke
{
public DrawRectangleStroke(W1_DrawRectangle ink, StylusPointCollection stylusPoints)
: base(ink, stylusPoints)
{
this.RemoveDirtyStylusPoints();
} protected override void DrawCore(DrawingContext drawingContext, DrawingAttributes drawingAttributes)
{
base.DrawCore(drawingContext, drawingAttributes);
Point pt1 = (Point)StylusPoints.First();
ink.Draw(pt1, drawingContext, StylusPoints);
}
}
}
4、添加W2_DrawEllipse.cs文件
鼠标右击解决方案资源管理器中的项目名,选择【添加】->【类】,输入文件名W2_DrawEllipse.cs,然后将代码改为下面的内容:
using System.Linq;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Input.StylusPlugIns;
using System.Windows.Media; namespace WpfAdvanceDemo2
{
public class W2_DrawEllipse : W0_DrawObject
{
public W2_DrawEllipse(MyInkCanvas myInkCanvas) : base(myInkCanvas)
{
} public override void CreateNewStroke(InkCanvasStrokeCollectedEventArgs e)
{
InkStroke = new DrawEllipseStroke(this, e.Stroke.StylusPoints);
} public override Point Draw(Point first, DrawingContext dc, StylusPointCollection points)
{
Point pt = (Point)points.Last();
Vector v = Point.Subtract(pt, first);
double radiusX = (pt.X - first.X) / 2.0;
double radiusY = (pt.Y - first.Y) / 2.0;
Point center = new Point((pt.X + first.X) / 2.0, (pt.Y + first.Y) / 2.0); //填充
var b = new RadialGradientBrush(Colors.White, Colors.Red);
dc.DrawEllipse(b, null, center, radiusX, radiusY); //画轮廓
Pen pen = new Pen(Brushes.DarkRed, 1.0);
dc.DrawEllipse(null, pen, center, radiusX, radiusY); return first;
} protected override void OnStylusDown(RawStylusInput rawStylusInput)
{
base.OnStylusDown(rawStylusInput);
previousPoint = (Point)rawStylusInput.GetStylusPoints().First();
} protected override void OnStylusMove(RawStylusInput rawStylusInput)
{
StylusPointCollection stylusPoints = rawStylusInput.GetStylusPoints();
this.Reset(Stylus.CurrentStylusDevice, stylusPoints);
base.OnStylusMove(rawStylusInput);
} protected override void OnDraw(DrawingContext drawingContext, StylusPointCollection stylusPoints, Geometry geometry, Brush fillBrush)
{
Draw(previousPoint, drawingContext, stylusPoints);
base.OnDraw(drawingContext, stylusPoints, geometry, brush);
}
} public class DrawEllipseStroke : DrawObjectStroke
{
public DrawEllipseStroke(W2_DrawEllipse ink, StylusPointCollection stylusPoints)
: base(ink, stylusPoints)
{
this.RemoveDirtyStylusPoints();
} protected override void DrawCore(DrawingContext drawingContext, DrawingAttributes drawingAttributes)
{
base.DrawCore(drawingContext, drawingAttributes);
Point pt1 = (Point)StylusPoints.First();
ink.Draw(pt1, drawingContext, StylusPoints);
}
}
}
5、添加W3_DrawCurve.cs文件
鼠标右击解决方案资源管理器中的项目名,选择【添加】->【类】,输入文件名W3_DrawCurve.cs,然后将代码改为下面的内容:
using System.Windows;
using System.Windows.Controls;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Media; namespace WpfAdvanceDemo2
{
public class W3_DrawCurve : W0_DrawObject
{
public W3_DrawCurve(MyInkCanvas myInkCanvas)
: base(myInkCanvas)
{
} public override void CreateNewStroke(InkCanvasStrokeCollectedEventArgs e)
{
InkStroke = new DrawCurveStroke(this, e.Stroke.StylusPoints);
}
public override Point Draw(Point first, DrawingContext dc, StylusPointCollection points)
{
return first;
} protected override void OnDraw(DrawingContext drawingContext, StylusPointCollection stylusPoints, Geometry geometry, Brush fillBrush)
{
base.OnDraw(drawingContext, stylusPoints, geometry, Brushes.Black);
}
} public class DrawCurveStroke : DrawObjectStroke
{
public DrawCurveStroke(W0_DrawObject ink, StylusPointCollection stylusPoints)
: base(ink, stylusPoints)
{
this.DrawingAttributes.FitToCurve = true;
} protected override void DrawCore(DrawingContext drawingContext, DrawingAttributes drawingAttributes)
{
base.DrawCore(drawingContext, drawingAttributes);
Geometry geometry = this.GetGeometry();
drawingContext.DrawGeometry(Brushes.Black, null, geometry);
}
}
}
6、添加MyInkCanvas.cs文件
鼠标右击解决方案资源管理器中的项目名,选择【添加】->【类】,输入文件名MyInkCanvas.cs,然后将代码改为下面的内容:
using System.Windows.Controls;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Media; namespace WpfAdvanceDemo2
{
public class MyInkCanvas : InkCanvas
{
private W0_DrawObject ink; public DrawingAttributes inkDA { get; private set; } public MyInkCanvas()
{
inkDA = new DrawingAttributes()
{
Color = Colors.Red,
Width = 15,
Height = 15,
StylusTip = StylusTip.Rectangle,
IgnorePressure = true,
FitToCurve = false
};
this.DefaultDrawingAttributes = inkDA;
ink = new W1_DrawRectangle(this);
UpdateInkParams();
} /// <summary>当收集墨迹时,会自动调用此方法</summary>
protected override void OnStrokeCollected(InkCanvasStrokeCollectedEventArgs e)
{
this.Strokes.Remove(e.Stroke);
ink.CreateNewStroke(e);
this.Strokes.Add(ink.InkStroke);
InkCanvasStrokeCollectedEventArgs args = new InkCanvasStrokeCollectedEventArgs(ink.InkStroke);
base.OnStrokeCollected(args);
} /// <summary>初始化墨迹参数</summary>
public void SetInkAttributes(string name)
{
switch (name)
{
//---------------墨迹类型---------------------
case "矩形":
ink = new W1_DrawRectangle(this);
inkDA.Width = inkDA.Height = 15;
inkDA.StylusTip = StylusTip.Rectangle;
this.UseCustomCursor = false;
break;
case "球形":
ink = new W2_DrawEllipse(this);
inkDA.Width = inkDA.Height = 15;
inkDA.StylusTip = StylusTip.Ellipse;
this.UseCustomCursor = false;
break;
case "毛笔":
ink = new W3_DrawCurve(this);
inkDA.Width = inkDA.Height = 10;
this.Cursor = Cursors.Pen;
this.UseCustomCursor = true;
break;
}
UpdateInkParams();
} /// <summary>
/// 根据墨迹类型和笔尖信息,设置MyInkCanvas中的相关参数
/// </summary>
private void UpdateInkParams()
{
this.DynamicRenderer = ink;
this.EditingMode = InkCanvasEditingMode.Ink;
}
}
}
7、修改MainWindow.xaml文件
将其改为下面的内容。
<Window x:Class="WpfAdvanceDemo2.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:local="clr-namespace:WpfAdvanceDemo2"
mc:Ignorable="d"
Title="将图形作为对象--简单示例(http://cnblogs.com/rainmj)" Height="400" Width="700" WindowStartupLocation="CenterScreen" Background="#FFE4EEDE">
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="Auto" />
<RowDefinition Height="*"/>
<RowDefinition Height="Auto" />
</Grid.RowDefinitions>
<StackPanel Grid.Row="0">
<TextBlock Text="提示:选择一种绘制类型,然后在绘图框区域内按住鼠标左键拖动绘制。" Margin="0 20" FontSize="16" Foreground="Blue" VerticalAlignment="Center" HorizontalAlignment="Center"/>
<Separator/>
<WrapPanel ButtonBase.Click="RadioButton_Click" Margin="0 10 0 0">
<TextBlock Text="绘制类型:" VerticalAlignment="Center"/>
<RadioButton Content="矩形" IsChecked="True" Margin="5"/>
<RadioButton Content="球形" Margin="5"/>
<RadioButton Content="毛笔" Margin="5"/>
</WrapPanel>
</StackPanel>
<Frame Name="frame1" Grid.Row="1" Margin="10" BorderThickness="1" BorderBrush="Blue"
NavigationUIVisibility="Hidden" />
<TextBlock Grid.Row="2" Text="(完整例子在【网络应用编程】课程中还会介绍,该例子仅演示了最基本的用法)" Margin="0 0 0 5" VerticalAlignment="Center" HorizontalAlignment="Center"/>
</Grid>
</Window>
8、修改MainWindow.xaml.cs文件
将其改为下面的内容。
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Shapes; namespace WpfAdvanceDemo2
{
/// <summary>
/// MainWindow.xaml 的交互逻辑
/// </summary>
public partial class MainWindow : Window
{
MyInkCanvas mycanvas;
public MainWindow()
{
InitializeComponent();
mycanvas = new MyInkCanvas();
frame1.Content = mycanvas;
} private void RadioButton_Click(object sender, RoutedEventArgs e)
{
string s = (e.Source as RadioButton).Content.ToString();
mycanvas.SetInkAttributes(s);
}
}
}
9、运行
按<F5>键调试运行。
OK,这个例子虽然简单,但是却演示了封装、继承、多态在实际项目中的基本应用设计思路。请耐着性子仔细分析该例子的源代码,相信你掌握设计思路和技巧后一定会对C#面向对象编程的理解有一个大的飞跃。
在此基础上,你就可以继续学习复杂的例子了。实际上,任何内容都可以通过拖放绘制出来,包括视频。
三、高级用法
下面的截图演示了高级用法示例的运行效果(选择某种绘图类型以及其他选项后,按住鼠标左键随意拖放即可):
该例子更接近于实际项目,虽然例子看起来好像很复杂,但是基本的设计思路还是这个简单例子的思路,只不过是在简单例子基础上多添加了一些类而已。
这里顺便解释一下,类似Office的工具箱界面是如何实现的(用到了Ribbon控件):
(1)鼠标右击【引用】->【添加引用】,然后按下图所示添加Ribbon引用。
(2)在项目中添加一个Windows窗体,然后就可以在该窗体中使用Ribbon控件设计工具箱的内容了。下面是高级例子对应的XAML代码(为了方便快速理解,这里去掉了重复的内容,仅列出了其中的一部分代码):
<Window x:Class="WpfExamples.ch03.Ex02.WpfAdvanceDemo3.Demo3MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:local="clr-namespace:WpfExamples.ch03.Ex02.WpfAdvanceDemo3"
mc:Ignorable="d"
Title="将图形图像作为对象--高级功能" Height="460" Width="980" Background="#FFF0F9D8" WindowState="Maximized">
<Grid x:Name="root">
<Grid.RowDefinitions>
<RowDefinition Height="Auto" />
<RowDefinition Height="*"/>
</Grid.RowDefinitions>
<Ribbon Name="ribbon" Grid.Row="0">
<Ribbon.Resources>
<Style TargetType="RibbonRadioButton">
<Setter Property="LargeImageSource" Value="/Resources/Images/b1.png"/>
<Setter Property="SmallImageSource" Value="/Resources/Images/b1.gif"/>
<Setter Property="CornerRadius" Value="13"/>
<Setter Property="Margin" Value="5 0 0 0"/>
<EventSetter Event="Checked" Handler="RibbonRadioButton_Checked"/>
</Style>
</Ribbon.Resources>
<Ribbon.ApplicationMenu>
<RibbonApplicationMenu Name="appMenu1" ToolTip="主菜单">
<RibbonApplicationMenu.Resources>
<Style TargetType="RibbonApplicationMenuItem">
<Setter Property="ImageSource" Value="/Resources/Images/b1.gif"/>
<EventSetter Event="Click" Handler="RibbonApplicationMenuItem_Click"/>
</Style>
</RibbonApplicationMenu.Resources>
<RibbonApplicationMenuItem Header="打开"/>
<RibbonApplicationMenuItem Header="另存为"/>
<RibbonSeparator/>
<RibbonApplicationMenuItem Header="退出"/>
</RibbonApplicationMenu>
</Ribbon.ApplicationMenu> <RibbonTab Name="rt1" Header="工具箱">
<RibbonGroup Header="墨迹类型">
<RibbonGroup.GroupSizeDefinitions>
<RibbonGroupSizeDefinition>
<RibbonControlSizeDefinition ImageSize="Small"/>
<RibbonControlSizeDefinition ImageSize="Small"/>
......(略,内容都一样,个数与下面的RibbonRadioButton个数对应即可)
</RibbonGroupSizeDefinition>
</RibbonGroup.GroupSizeDefinitions>
<RibbonRadioButton x:Name="rrbEllipseType" Label="球形" IsChecked="True"/>
<RibbonRadioButton Label="矩形"/>
<RibbonRadioButton Label="图像"/>
<RibbonRadioButton Label="球形序列"/>
<RibbonRadioButton Label="矩形序列"/>
<RibbonRadioButton Label="图像序列"/>
<RibbonRadioButton Label="直线"/>
<RibbonRadioButton Label="曲线"/>
<RibbonRadioButton Label="文字"/>
</RibbonGroup>
<RibbonGroup Header="笔尖类型">
<RibbonRadioButton x:Name="rrbEllipseStylus" Label="圆笔" IsChecked="True" GroupName="edit" />
<RibbonRadioButton Label="竖笔" GroupName="edit"/>
<RibbonRadioButton Label="横笔" GroupName="edit"/>
<RibbonRadioButton Label="钢笔" GroupName="edit"/>
</RibbonGroup>
.....(后面的代码和前面类似,不再列出了)
</RibbonTab>
</Ribbon>
<Grid x:Name="grid1" Margin="10" Grid.Row="1" Visibility="Visible">
<Rectangle Grid.ColumnSpan="2" Fill="white"
RadiusX="14" RadiusY="14"
Stroke="Blue" StrokeDashArray="3" />
<local:MyInkCanvas x:Name="ink1"/>
</Grid>
</Grid>
</Window>
注意:练习时要一行一行的敲,不要用复制粘贴的办法,否则系统不会自动在后台代码(代码隐藏类)中添加对应的事件处理程序。
在后续的章节中,我们还会学习该高级例子涉及的更多概念(比如利用序列化和反序列化将绘图结果保存到文件中,并将序列化后的结果读取出来还原为截图中的各个绘图对象等)。这里暂不列出高级例子的设计步骤,准备等后续章节把相关的概念介绍完毕后,再学习高级例子的源代码也不晚。
说明:这些例子全部都是本人原创的,转载请注明出处:http://cnblogs.com/rainmj。